Player Matchup

Cu Chulainn
Cu Chulainn
Coojer17
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MeaREDEEMER
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ra
Ra
SuperBaconn
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,500 Elo+

VS

Team Averages
Level 85
1,437 SR
1,468 Elo+
Guan Yu
Guan Yu
DJDovahFish
Guan Yu
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,385 Elo+
Party 1
Ullr
Ullr
MassiveDabs
Ullr
Level 85
God Stats
1W - 1L
1,237 SR
Queue Stats
23W - 18L
1,553 Elo+
Party 1
Ra
Ra
kumkommando
Ra
Level 101
God Stats
4W - 2L
1,575 SR
Queue Stats
60W - 54L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Coojer17
Cu Chulainn
11
0 / 4 / 3
6,505
651
5,268
11,139
7,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
MeaREDEEMER
Aphrodite
11
3 / 7 / 1
7,525
753
4,634
10,348
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 5 / 2
6,699
670
8,580
9,686
3,447
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DJDovahFish
Guan Yu
12
6 / 2 / 9
8,687
869
8,438
14,467
15,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 0 / 8
9,493
949
9,620
8,774
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 2 / 12
8,409
841
7,869
6,125
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
16
16
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Coojer17
Cu Chulainn
0
4
3
0.38
W
Guan Yu
DJDovahFish
Guan Yu
6
2
9
5.25
W
8
0
8
12
L
Aphrodite
MeaREDEEMER
Aphrodite
3
7
1
0.5
L
1
5
2
0.4
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,482
Damage
25,927
31,173
Taken
29,366
15,537
Mitigated
22,315
7,124
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Coojer17
Cu Chulainn
5,268
1,318
0
279
11,139
7,802
0
3,203
7,088
0
12,338
W
Guan Yu
DJDovahFish
Guan Yu
8,438
979
579
2,284
14,467
15,498
158
5,039
9,146
414
21,200
W
9,620
3,704
0
500
8,774
4,183
2,074
4,156
4,559
0
42,844
L
Aphrodite
MeaREDEEMER
Aphrodite
4,634
832
3,355
2,713
10,348
4,288
0
2,745
7,324
15,468
0
L
8,580
1,094
228
549
9,686
3,447
0
1,384
7,877
30,293
0
W
7,869
878
1,884
1,284
6,125
2,634
974
3,615
2,429
28,767
1,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
26,589
84
Minions Killed
134
0
Camps Cleared
0
489,566
Distance Traveled
569,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,505
651
16
2
0
168,324
0
W
Guan Yu
8,687
869
28
3
0
206,129
0
W
Ullr
9,493
949
57
6
0
175,887
0
L
Aphrodite
7,525
753
30
3
0
157,314
0
L
Ra
6,699
670
38
4
0
163,928
0
W
Ra
8,409
841
49
5
0
187,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role