Player Matchup

Ares
Ares
Big_Pokas
Ares
Level 81
God Stats
2W - 1L
1,870 SR
Queue Stats
16W - 14L
1,532 Elo+
Solo
Arachne
Arachne
FishxBowl
Arachne
Level 28
God Stats
3W - 6L
1,436 SR
Queue Stats
108W - 128L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
HawkCrossX
Guan Yu
Level 122
God Stats
0W - 1L
1,258 SR
Queue Stats
258W - 255L
1,478 Elo+
Solo
Cupid
Cupid
JackieAtlas2112
Cupid
Level 108
God Stats
4W - 1L
1,833 SR
Queue Stats
340W - 343L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
V2Cosby
Kukulkan
Level 124
God Stats
5W - 3L
1,598 SR
Queue Stats
140W - 126L
1,535 Elo+
Solo
Team Averages
Level 93
1,599 SR
1,461 Elo+

VS

Team Averages
Level 76
1,582 SR
1,480 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CRIMSONxCREATION
Baba Yaga
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,397 Elo+
Party 1
Nut
Nut
MissJuicy
Nut
Level 125
God Stats
8W - 1L
1,918 SR
Queue Stats
37W - 25L
1,567 Elo+
Solo
Thanatos
Thanatos
TntChiken001
Thanatos
Level 89
God Stats
16W - 9L
1,500 SR
Queue Stats
114W - 106L
1,496 Elo+
Solo
Fenrir
Fenrir
kingchaso
Fenrir
Level 102
God Stats
6W - 3L
1,494 SR
Queue Stats
172W - 162L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 2 / 5
6,506
542
2,529
10,281
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
FishxBowl
Arachne
9
2 / 1 / 0
5,497
458
2,430
8,589
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Guan Yu
HawkCrossX
Guan Yu
1
0 / 0 / 0
3,837
320
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 4 / 5
5,751
479
4,434
7,769
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
V2Cosby
Kukulkan
10
0 / 2 / 0
6,024
502
4,948
4,452
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 5 / 1
5,543
462
1,308
8,051
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
10
1 / 0 / 2
5,891
491
1,559
4,493
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
6,559
547
8,190
5,542
2,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
TntChiken001
Thanatos
12
4 / 2 / 2
6,584
549
4,791
9,432
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
kingchaso
Fenrir
12
2 / 0 / 1
7,274
606
3,095
6,781
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
9
9
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
5
1
0.3
L
Ares
3
2
5
2.75
W
Baba Yaga
1
0
2
2
L
Arachne
FishxBowl
Arachne
2
1
0
2
L
Guan Yu
HawkCrossX
Guan Yu
0
0
0
0
L
2
4
5
1.13
W
1
1
4
3
W
Thanatos
TntChiken001
Thanatos
4
2
2
2.5
L
Kukulkan
V2Cosby
Kukulkan
0
2
0
0
W
Fenrir
kingchaso
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,341
Damage
18,943
31,091
Taken
34,299
16,209
Mitigated
19,189
6,891
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,308
306
0
1,245
8,051
5,956
0
1,228
6,823
6,333
0
L
Ares
2,529
643
0
1,299
10,281
8,544
0
1,090
9,191
19,362
0
W
Baba Yaga
1,559
454
0
1,189
4,493
1,671
19
1,985
2,508
29,733
0
L
Arachne
FishxBowl
Arachne
2,430
1,950
0
2,663
8,589
3,213
138
248
8,296
0
29,649
L
Guan Yu
HawkCrossX
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
4,434
1,918
279
2,400
7,769
2,792
0
720
7,049
0
23,566
W
8,190
3,485
0
1,619
5,542
2,015
344
1,114
4,428
0
55,749
W
Thanatos
TntChiken001
Thanatos
4,791
1,317
0
4,438
9,432
4,124
231
1,306
8,126
0
45,221
L
Kukulkan
V2Cosby
Kukulkan
4,948
192
0
250
4,452
1,660
335
809
3,462
40,665
1,283
W
Fenrir
kingchaso
Fenrir
3,095
276
0
2,028
6,781
5,423
598
1,836
4,945
0
44,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,615
Gold Earned
31,851
187
Minions Killed
292
0
Camps Cleared
0
936,205
Distance Traveled
1,122,181
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,543
462
6
1
0
236,844
0
L
Ares
6,506
542
25
2
0
233,099
2
W
Baba Yaga
5,891
491
52
4
0
219,768
0
L
Arachne
5,497
458
51
4
0
272,393
0
L
Guan Yu
3,837
320
0
0
0
4,261
0
L
Cupid
5,751
479
39
3
0
217,298
0
W
Nut
6,559
547
87
7
0
200,518
0
W
Thanatos
6,584
549
72
6
0
272,340
0
L
Kukulkan
6,024
502
72
6
0
209,154
1
W
Fenrir
7,274
606
75
6
0
192,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role