Player Matchup

Osiris
Osiris
DidgeriDub
Osiris
Level 127
God Stats
1W - 1L
1,268 SR
Queue Stats
32W - 45L
1,371 Elo+
Solo
He Bo
He Bo
Eezekiel
He Bo
Level 28
God Stats
5W - 2L
1,124 SR
Queue Stats
132W - 154L
1,391 Elo+
Solo
Fafnir
Fafnir
RHRayasHoloRH
Fafnir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 46L
1,500 Elo+
Solo
Hercules
Hercules
Rockhardkiller
Hercules
Level 98
God Stats
5W - 2L
1,595 SR
Queue Stats
127W - 113L
1,489 Elo+
Party 2
Chaac
Chaac
lol7ROLLZ
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 111L
1,504 Elo+
Party 2
Team Averages
Level 81
1,397 SR
1,451 Elo+

VS

Team Averages
Level 82
1,500 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Darth Dogbarf
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 347L
1,465 Elo+
Party 1
Raijin
Raijin
JoeBirdrow
Raijin
Level 48
God Stats
6W - 5L
1,500 SR
Queue Stats
368W - 362L
1,444 Elo+
Solo
Amaterasu
Amaterasu
SupremeNugz7056
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 369L
1,597 Elo+
Party 1
Thor
Thor
loyao
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DidgeriDub
Osiris
14
4 / 3 / 15
8,064
806
6,243
12,491
16,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Eezekiel
He Bo
16
4 / 2 / 15
8,580
858
10,318
9,049
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 2 / 17
8,871
887
8,878
12,518
16,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
7 / 4 / 13
9,007
901
9,031
19,000
20,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
lol7ROLLZ
Chaac
14
4 / 3 / 14
8,286
829
10,557
12,314
13,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
5 / 4 / 9
8,897
890
7,996
12,181
13,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 5
6,830
683
9,500
9,989
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
JoeBirdrow
Raijin
13
2 / 6 / 4
7,865
787
9,226
8,509
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
SupremeNugz7056
Amaterasu
16
5 / 2 / 6
8,666
867
9,756
13,928
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
loyao
Thor
14
2 / 3 / 11
8,030
803
10,223
10,455
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
22
Kills
14
14
Deaths
22
74
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
5
4
9
2.38
L
0
7
5
0.36
W
Osiris
DidgeriDub
Osiris
4
3
15
3.83
W
He Bo
Eezekiel
He Bo
4
2
15
5.75
L
Raijin
JoeBirdrow
Raijin
2
6
4
0.67
W
3
2
17
5.75
W
Hercules
7
4
13
3.38
L
Amaterasu
SupremeNugz7056
Amaterasu
5
2
6
4
W
Chaac
lol7ROLLZ
Chaac
4
3
14
3.67
L
Thor
loyao
Thor
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
46,701
65,372
Taken
55,062
71,100
Mitigated
39,535
17,599
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,996
224
781
1,853
12,181
13,276
0
4,689
7,492
14,062
161
L
9,500
1,452
309
668
9,989
4,235
0
2,687
7,302
15,637
551
W
Osiris
DidgeriDub
Osiris
6,243
2,101
468
624
12,491
16,747
578
4,571
7,635
0
11,707
W
He Bo
Eezekiel
He Bo
10,318
253
1,406
2,635
9,049
4,769
187
3,234
5,667
20,855
591
L
Raijin
JoeBirdrow
Raijin
9,226
1,534
157
210
8,509
3,739
654
2,398
6,111
17,539
173
W
8,878
3,148
2,239
2,771
12,518
16,575
367
5,669
6,612
16,444
0
W
Hercules
9,031
3,478
746
5,208
19,000
20,005
116
5,671
12,906
0
12,464
L
Amaterasu
SupremeNugz7056
Amaterasu
9,756
3,320
304
4,136
13,928
13,538
942
5,745
8,183
0
15,260
W
Chaac
lol7ROLLZ
Chaac
10,557
1,205
0
1,502
12,314
13,004
107
6,955
5,273
0
23,504
L
Thor
loyao
Thor
10,223
791
3,672
2,946
10,455
4,747
0
3,215
7,240
0
18,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
40,288
86
Minions Killed
78
0
Camps Cleared
0
927,182
Distance Traveled
959,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,897
890
12
1
0
210,260
0
L
He Bo
6,830
683
15
2
0
177,601
0
W
Osiris
8,064
806
5
1
0
179,011
0
W
He Bo
8,580
858
28
3
0
211,888
0
L
Raijin
7,865
787
21
2
0
136,195
0
W
Fafnir
8,871
887
17
2
0
157,000
0
W
Hercules
9,007
901
10
1
0
191,171
0
L
Amaterasu
8,666
867
15
2
0
215,298
0
W
Chaac
8,286
829
26
3
0
188,112
0
L
Thor
8,030
803
15
2
0
220,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role