Player Matchup

Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Emanuel55
Nu Wa
Gold III
Level 152
God Stats
2W - 2L
1,792 SR
Queue Stats
49W - 50L
1,527 MMR
Solo
King Arthur
King Arthur
Bronze IV
MoonSageRebel
King Arthur
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Sporoe
Sobek
Bronze III
Level 108
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,603 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,570 SR
1,504 MMR
Cu Chulainn
Cu Chulainn
Gold II
CrossHawk
Cu Chulainn
Gold II
Level 86
God Stats
6W - 5L
1,577 SR
Queue Stats
122W - 109L
1,538 MMR
Party 1
Anhur
Anhur
Silver I
MystGamingCave
Anhur
Silver I
Level 142
God Stats
1W - 2L
1,554 SR
Queue Stats
14W - 15L
1,472 MMR
Solo
Janus
Janus
Gold II
Sebastiaη
Janus
Gold II
Level 170
God Stats
2W - 0L
1,353 SR
Queue Stats
117W - 113L
1,610 MMR
Party 2
Geb
Geb
Silver I
TTVSukaiNoeru
Geb
Silver I
Level 142
God Stats
38W - 32L
1,726 SR
Queue Stats
148W - 156L
1,391 MMR
Party 2
Camazotz
Camazotz
Gold IV
Xenon Lad
Camazotz
Gold IV
Level 88
God Stats
6W - 3L
1,642 SR
Queue Stats
64W - 64L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 3 / 0
7,720
551
4,908
10,535
3,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
 
Hachiman
13
2 / 4 / 0
6,877
491
6,216
15,496
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Emanuel55
Nu Wa
12
1 / 3 / 2
7,159
511
8,292
6,883
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MoonSageRebel
King Arthur
11
0 / 4 / 0
6,259
447
3,113
14,811
11,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Sporoe
Sobek
9
0 / 2 / 2
6,119
437
4,235
11,605
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangCharonUllrAthena

VS

Bans
IzanamiVamanaArtioThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrossHawk
Cu Chulainn
15
6 / 1 / 3
9,760
697
14,272
13,621
11,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 0 / 1
8,749
625
6,068
9,469
4,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
2 / 2 / 2
7,763
555
5,946
6,885
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 5
7,581
542
4,736
8,558
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Xenon Lad
Camazotz
13
4 / 0 / 2
7,330
524
9,485
14,482
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
16
16
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
L
Hachiman
 
Hachiman
2
4
0
0.5
W
Cu Chulainn
CrossHawk
Cu Chulainn
6
1
3
7.5
L
Nu Wa
Emanuel55
Nu Wa
1
3
2
0.67
L
King Arthur
MoonSageRebel
King Arthur
0
4
0
0
W
2
0
1
2.5
W
Janus
2
2
2
1.5
L
Sobek
Sporoe
Sobek
0
2
2
0.5
W
2
0
5
4.5
W
Camazotz
Xenon Lad
Camazotz
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,764
Damage
40,507
59,330
Taken
53,015
32,581
Mitigated
29,994
15,825
Healing
18,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,908
1,901
0
3,705
10,535
3,677
0
884
9,651
0
74,564
L
Hachiman
 
Hachiman
6,216
4,079
0
5,907
15,496
5,735
0
2,106
13,334
0
54,739
W
Cu Chulainn
CrossHawk
Cu Chulainn
14,272
1,758
0
3,406
13,621
11,864
21
2,563
11,058
12,535
74,180
L
Nu Wa
Emanuel55
Nu Wa
8,292
2,066
0
1,094
6,883
2,714
0
2,214
4,461
64,825
543
L
King Arthur
MoonSageRebel
King Arthur
3,113
334
0
2,101
14,811
11,888
0
2,736
11,998
0
39,263
W
6,068
3,604
0
4,623
9,469
4,107
0
906
8,563
0
89,425
W
Janus
5,946
560
0
750
6,885
2,755
0
3,158
3,727
74,117
1,516
L
Sobek
Sporoe
Sobek
4,235
121
0
3,018
11,605
8,567
39
3,956
7,439
14,683
0
W
4,736
63
0
1,855
8,558
5,802
0
2,856
5,702
23,714
0
W
Camazotz
Xenon Lad
Camazotz
9,485
2,522
0
7,860
14,482
5,466
0
2,989
11,493
0
57,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
41,183
422
Minions Killed
536
0
Camps Cleared
0
1,321,825
Distance Traveled
1,479,769
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,720
551
131
9
0
241,110
0
L
Hachiman
6,877
491
89
6
0
279,707
3
W
Cu Chulainn
9,760
697
134
10
0
261,081
1
L
Nu Wa
7,159
511
116
8
0
259,445
3
L
King Arthur
6,259
447
72
5
0
276,978
2
W
Anhur
8,749
625
155
11
0
263,376
2
W
Janus
7,763
555
142
10
0
303,257
0
L
Sobek
6,119
437
14
1
0
264,585
8
W
Geb
7,581
542
29
2
0
302,892
3
W
Camazotz
7,330
524
76
5
0
349,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role