Player Matchup

Surtr
Surtr
Bruteth
Surtr
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
24W - 23L
1,564 Elo+
Party 2
Ymir
Ymir
Cardibz
Ymir
Level 14
God Stats
1W - 2L
1,721 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 2
Mercury
Mercury
DicShadow
Mercury
Level 17
God Stats
0W - 4L
1,139 SR
Queue Stats
16W - 17L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
TaurinePython
Danzaburou
Level 66
God Stats
2W - 8L
1,278 SR
Queue Stats
28W - 26L
1,533 Elo+
Party 2
Tiamat
Tiamat
flopzalot1133
Tiamat
Level 129
God Stats
3W - 5L
1,517 SR
Queue Stats
64W - 51L
1,557 Elo+
Party 2
Team Averages
Level 49
1,390 SR
1,508 Elo+

VS

Team Averages
Level 78
1,455 SR
1,641 Elo+
Medusa
Medusa
ACITED
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,744 Elo+
Party 3
Ares
Ares
Nppleham
Ares
Level 153
God Stats
22W - 19L
1,355 SR
Queue Stats
192W - 176L
1,495 Elo+
Party 1
Da Ji
Da Ji
RoyalHeartv3
Da Ji
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,744 Elo+
Party 3
Eset
Eset
Shadepr1nce
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,744 Elo+
Party 3
Horus
Horus
buffcatfan
Horus
Level 45
God Stats
4W - 3L
1,418 SR
Queue Stats
279W - 245L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bruteth
Surtr
13
0 / 7 / 0
7,999
471
5,502
13,661
8,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Cardibz
Ymir
12
1 / 3 / 3
7,710
454
3,445
13,927
11,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
DicShadow
Mercury
14
0 / 7 / 5
7,674
451
3,571
17,820
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TaurinePython
Danzaburou
15
3 / 6 / 2
8,710
512
8,925
16,952
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 0
8,940
526
16,881
10,597
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACITED
Medusa
16
4 / 3 / 6
8,980
528
12,039
12,574
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
10 / 0 / 2
10,168
598
11,792
13,555
15,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
3 / 2 / 7
8,558
503
8,390
15,192
7,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 4 / 3
9,339
549
9,671
10,276
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
14
3 / 1 / 11
9,074
534
6,672
13,838
12,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
25
25
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
ACITED
Medusa
4
3
6
2.33
L
Surtr
Bruteth
Surtr
0
7
0
0
L
Ymir
Cardibz
Ymir
1
3
3
0.83
L
Mercury
DicShadow
Mercury
0
7
5
0.36
W
Ares
10
0
2
11
W
3
2
7
3.25
W
5
4
3
1.63
L
Danzaburou
TaurinePython
Danzaburou
3
6
2
0.67
W
Horus
3
1
11
8.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,324
Damage
48,564
72,957
Taken
65,435
40,386
Mitigated
45,629
15,305
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ACITED
Medusa
12,039
5,043
0
2,030
12,574
5,255
2,002
611
11,963
0
73,722
L
Surtr
Bruteth
Surtr
5,502
2,907
0
2,087
13,661
8,810
506
6,284
6,644
1,413
54,306
L
Ymir
Cardibz
Ymir
3,445
353
0
1,711
13,927
11,103
0
3,435
10,336
13,650
0
L
Mercury
DicShadow
Mercury
3,571
932
0
4,411
17,820
7,057
0
3,774
13,999
0
61,874
W
Ares
11,792
1,324
0
2,068
13,555
15,464
228
2,917
9,353
64,075
7,378
W
8,390
1,841
0
2,388
15,192
7,763
0
4,356
10,517
0
70,476
W
9,671
661
1,417
786
10,276
4,564
0
5,668
3,941
73,079
1,407
L
Danzaburou
TaurinePython
Danzaburou
8,925
5,815
0
4,388
16,952
6,603
0
2,182
14,716
0
69,028
W
Horus
6,672
2,811
240
3,845
13,838
12,583
0
4,418
8,548
0
29,203
L
16,881
809
0
2,708
10,597
6,813
0
4,015
6,502
80,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
46,119
427
Minions Killed
489
0
Camps Cleared
0
1,483,130
Distance Traveled
1,595,320
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,980
528
108
6
0
302,356
2
L
Surtr
7,999
471
73
4
0
263,256
0
L
Ymir
7,710
454
20
1
0
306,351
0
L
Mercury
7,674
451
85
5
0
324,246
0
W
Ares
10,168
598
109
6
0
282,268
0
W
Da Ji
8,558
503
103
6
0
379,748
2
W
Eset
9,339
549
127
7
0
305,846
4
L
Danzaburou
8,710
512
114
7
0
272,901
0
W
Horus
9,074
534
42
2
0
325,102
0
L
Tiamat
8,940
526
135
8
0
316,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role