Player Matchup

Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Aponse
Cu Chulainn
Level 109
God Stats
2W - 2L
1,605 SR
Queue Stats
62W - 46L
1,614 Elo+
Party 1
Fafnir
Fafnir
BLUE ICE 6
Fafnir
Level 58
God Stats
2W - 6L
1,347 SR
Queue Stats
29W - 34L
1,403 Elo+
Solo
Anhur
Anhur
MaIuke-
Anhur
Level 106
God Stats
9W - 3L
1,948 SR
Queue Stats
232W - 229L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
TZW_SaViTar
Zhong Kui
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 187L
1,551 Elo+
Solo
Team Averages
Level 103
1,580 SR
1,509 Elo+

VS

Team Averages
Level 142
1,515 SR
1,444 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Seph501
Chaac
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 2
Nut
Nut
Snarlmarx
Nut
Level 116
God Stats
13W - 12L
1,545 SR
Queue Stats
143W - 134L
1,434 Elo+
Solo
Bacchus
Bacchus
xWhirlx
Bacchus
Level 204
God Stats
28W - 13L
1,531 SR
Queue Stats
388W - 346L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 2 / 1
5,183
576
3,900
9,684
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
Aponse
Cu Chulainn
9
1 / 2 / 0
5,512
612
3,832
8,311
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
BLUE ICE 6
Fafnir
8
0 / 2 / 0
4,863
540
829
7,044
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
MaIuke-
Anhur
6
0 / 2 / 0
3,912
435
1,962
5,082
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
TZW_SaViTar
Zhong Kui
9
1 / 2 / 0
5,658
629
5,203
7,154
5,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 4
5,226
581
3,684
8,476
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
 
Poseidon
9
1 / 1 / 1
4,926
547
5,064
6,933
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Seph501
Chaac
10
3 / 0 / 0
5,061
562
2,232
5,104
4,782
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 3
5,159
573
4,120
4,228
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
xWhirlx
Bacchus
9
3 / 0 / 0
5,510
612
3,812
5,929
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
1
0.75
W
Fenrir
 
Fenrir
2
2
4
2
W
Poseidon
 
Poseidon
1
1
1
1.5
L
Cu Chulainn
Aponse
Cu Chulainn
1
2
0
0.5
L
Fafnir
BLUE ICE 6
Fafnir
0
2
0
0
L
Anhur
MaIuke-
Anhur
0
2
0
0
W
Chaac
Seph501
Chaac
3
0
0
3
W
1
0
3
2.5
L
Zhong Kui
TZW_SaViTar
Zhong Kui
1
2
0
0.5
W
Bacchus
xWhirlx
Bacchus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
18,912
37,275
Taken
30,670
23,643
Mitigated
16,757
12,076
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,900
2,157
0
4,917
9,684
4,113
0
997
8,687
0
38,678
W
Fenrir
 
Fenrir
3,684
835
0
1,159
8,476
3,742
0
122
8,354
0
31,838
W
Poseidon
 
Poseidon
5,064
1,264
0
2,917
6,933
2,052
0
3,696
3,237
36,737
0
L
Cu Chulainn
Aponse
Cu Chulainn
3,832
894
0
911
8,311
6,313
416
0
8,311
0
36,066
L
Fafnir
BLUE ICE 6
Fafnir
829
207
0
1,916
7,044
6,039
0
987
6,057
9,939
3,230
L
Anhur
MaIuke-
Anhur
1,962
815
0
1,494
5,082
1,572
0
2,270
2,812
0
16,432
W
Chaac
Seph501
Chaac
2,232
726
0
2,792
5,104
4,782
0
0
5,104
0
17,298
W
4,120
2,832
0
1,005
4,228
1,440
0
423
3,805
0
29,878
L
Zhong Kui
TZW_SaViTar
Zhong Kui
5,203
367
0
2,838
7,154
5,606
0
4,622
2,532
40,228
3,002
W
Bacchus
xWhirlx
Bacchus
3,812
671
0
2,099
5,929
4,741
0
874
5,055
22,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
25,882
249
Minions Killed
215
0
Camps Cleared
0
817,040
Distance Traveled
885,792
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,183
576
70
8
0
207,845
0
W
Fenrir
5,226
581
52
6
0
188,473
2
W
Poseidon
4,926
547
51
6
0
163,206
0
L
Cu Chulainn
5,512
612
57
6
0
169,984
0
L
Fafnir
4,863
540
23
3
0
170,824
0
L
Anhur
3,912
435
32
4
0
102,449
1
W
Chaac
5,061
562
28
3
0
174,602
2
W
Nut
5,159
573
56
6
0
175,449
3
L
Zhong Kui
5,658
629
67
7
0
165,938
1
W
Bacchus
5,510
612
28
3
0
184,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role