Player Matchup

Charon
Charon
Silver I
 
Charon
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ravana
Ravana
Silver IV
KRAK3N105
Ravana
Silver IV
Level 112
God Stats
3W - 6L
1,373 SR
Queue Stats
8W - 21L
1,121 MMR
Party 3
Nike
Nike
Bronze III
Whisk3yThr0ttl3
Nike
Bronze III
Level 101
God Stats
0W - 2L
1,507 SR
Queue Stats
0W - 3L
1,454 MMR
Party 3
Nu Wa
Nu Wa
Gold V
Yungbust992
Nu Wa
Gold V
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 109L
1,340 MMR
Party 4
Freya
Freya
Silver I
impossiblefate
Freya
Silver I
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
240W - 268L
1,314 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,476 SR
1,346 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,549 SR
1,306 MMR
Gilgamesh
Gilgamesh
Silver II
Goose Nuke
Gilgamesh
Silver II
Level 121
God Stats
18W - 18L
1,444 SR
Queue Stats
325W - 325L
1,096 MMR
Party 1
Anhur
Anhur
Silver III
IMugenWoe
Anhur
Silver III
Level 145
God Stats
3W - 1L
1,728 SR
Queue Stats
58W - 64L
1,310 MMR
Solo
Janus
Janus
Silver I
LookInFrontOfYou
Janus
Silver I
Level 135
God Stats
3W - 3L
1,542 SR
Queue Stats
85W - 93L
1,141 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Sedjwick
Kuzenbo
Gold V
Level 107
God Stats
10W - 11L
1,486 SR
Queue Stats
49W - 60L
1,474 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Weak3nsFiveHead
Ao Kuang
Silver I
Level 107
God Stats
3W - 4L
1,543 SR
Queue Stats
7W - 11L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 1 / 0
5,268
479
2,659
7,393
4,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
KRAK3N105
Ravana
10
0 / 1 / 0
5,265
479
1,833
5,910
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,362
487
3,167
10,137
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,407
492
3,119
4,178
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,000
455
3,973
8,893
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaRamaMartichorasGeb

VS

Bans
SurtrBellonaBake KujiraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goose Nuke
Gilgamesh
12
1 / 0 / 2
7,113
647
6,365
8,391
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
IMugenWoe
Anhur
12
1 / 0 / 2
6,857
623
5,810
5,619
2,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
6,637
603
3,330
3,688
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Sedjwick
Kuzenbo
10
3 / 0 / 2
6,224
566
4,652
6,970
6,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
14
3 / 0 / 1
6,954
632
2,499
7,969
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
Gilgamesh
Goose Nuke
Gilgamesh
1
0
2
2
W
Anhur
IMugenWoe
Anhur
1
0
2
2
L
Ravana
KRAK3N105
Ravana
0
1
0
0
W
1
0
2
2
W
Kuzenbo
Sedjwick
Kuzenbo
3
0
2
4
W
Ao Kuang
3
0
1
3.5
L
0
3
0
0
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,751
Damage
22,656
36,511
Taken
32,637
15,486
Mitigated
21,428
10,138
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,659
330
0
2,084
7,393
4,985
0
3,776
3,473
16,728
0
W
Gilgamesh
Goose Nuke
Gilgamesh
6,365
1,998
0
1,502
8,391
7,967
300
382
8,009
147
44,580
W
Anhur
IMugenWoe
Anhur
5,810
3,269
0
3,673
5,619
2,133
1,071
2,968
2,651
0
56,392
L
Ravana
KRAK3N105
Ravana
1,833
716
0
1,814
5,910
2,764
0
1,739
4,061
0
44,472
W
3,330
188
0
1,127
3,688
1,185
0
1,784
1,904
54,933
0
W
Kuzenbo
Sedjwick
Kuzenbo
4,652
2,085
0
2,355
6,970
6,446
77
3,654
3,316
16,540
0
W
Ao Kuang
2,499
803
0
2,957
7,969
3,697
0
640
7,329
68,801
4,329
L
3,167
761
0
1,510
10,137
4,028
0
1,045
8,440
0
32,225
L
3,119
1,105
0
983
4,178
1,474
0
2,600
1,414
40,870
1,115
L
3,973
1,336
0
3,747
8,893
2,235
0
1,126
7,767
33,909
3,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
33,785
294
Minions Killed
424
0
Camps Cleared
0
1,026,341
Distance Traveled
1,130,247
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,268
479
30
3
0
193,576
4
W
Gilgamesh
7,113
647
87
8
0
191,382
0
W
Anhur
6,857
623
90
8
0
190,611
0
L
Ravana
5,265
479
80
7
0
260,002
2
W
Janus
6,637
603
108
10
0
250,588
0
W
Kuzenbo
6,224
566
18
2
0
221,356
0
W
Ao Kuang
6,954
632
121
11
0
276,310
0
L
Nike
5,362
487
61
6
0
184,806
3
L
Nu Wa
5,407
492
75
7
0
218,455
1
L
Freya
5,000
455
48
4
0
169,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role