Player Matchup

Ix Chel
Ix Chel
D Train 12
Ix Chel
Level 159
God Stats
1W - 2L
1,253 SR
Queue Stats
18W - 22L
1,359 Elo+
Party 2
Artemis
Artemis
FistChurnley
Artemis
Level 83
God Stats
11W - 12L
1,457 SR
Queue Stats
25W - 25L
1,408 Elo+
Solo
Maui
Maui
Jayytee Brah
Maui
Level 138
God Stats
1W - 3L
1,254 SR
Queue Stats
29W - 45L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
MultiJonatan
Danzaburou
Level 103
God Stats
1W - 2L
1,496 SR
Queue Stats
129W - 141L
1,365 Elo+
Solo
He Bo
He Bo
StrafePrower
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,267 Elo+
Solo
Team Averages
Level 104
1,392 SR
1,353 Elo+

VS

Team Averages
Level 70
1,625 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
GremoryMikon
Charybdis
Level 29
God Stats
56W - 8L
2,129 SR
Queue Stats
215W - 36L
1,885 Elo+
Party 1
Skadi
Skadi
Vicious Dwolf
Skadi
Level 68
God Stats
20W - 22L
1,792 SR
Queue Stats
419W - 471L
1,394 Elo+
Solo
Yemoja
Yemoja
bluntqueen7939
Yemoja
Level 87
God Stats
1W - 1L
1,384 SR
Queue Stats
19W - 31L
1,295 Elo+
Solo
Vulcan
Vulcan
oJinchuriki
Vulcan
Level 62
God Stats
2W - 5L
1,323 SR
Queue Stats
82W - 90L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D Train 12
Ix Chel
10
1 / 4 / 0
5,684
1,137
3,438
7,500
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FistChurnley
Artemis
9
0 / 4 / 0
5,262
1,052
3,372
6,962
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,501
1,100
4,075
10,378
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MultiJonatan
Danzaburou
10
0 / 4 / 0
5,449
1,090
4,128
8,126
3,638
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 0
4,866
973
0
0
0
Team 1 Tickets

295

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 8
6,306
1,261
4,677
985
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
GremoryMikon
Charybdis
11
4 / 0 / 9
6,907
1,381
12,238
3,793
1,531
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 4
5,865
1,173
3,843
3,161
1,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 8
6,981
1,396
2,817
6,550
4,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
11
3 / 0 / 6
6,420
1,284
6,127
3,261
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
14
14
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
8
6
L
Ix Chel
D Train 12
Ix Chel
1
4
0
0.25
L
Artemis
FistChurnley
Artemis
0
4
0
0
W
Charybdis
GremoryMikon
Charybdis
4
0
9
8.5
L
0
2
1
0.25
L
Danzaburou
MultiJonatan
Danzaburou
0
4
0
0
L
0
0
0
0
W
2
1
4
4
W
3
0
8
7
W
Vulcan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
29,702
32,966
Taken
17,750
18,559
Mitigated
8,580
2,506
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,677
612
0
0
985
267
0
229
667
17,907
390
L
Ix Chel
D Train 12
Ix Chel
3,438
318
384
565
7,500
2,927
0
2,976
4,524
14,993
0
L
Artemis
FistChurnley
Artemis
3,372
1,531
0
457
6,962
2,778
0
2,194
4,768
0
10,422
W
Charybdis
GremoryMikon
Charybdis
12,238
6,623
0
0
3,793
1,531
0
1,266
2,450
0
22,921
L
4,075
472
0
892
10,378
9,216
0
4,831
5,547
10,905
201
L
Danzaburou
MultiJonatan
Danzaburou
4,128
1,747
0
208
8,126
3,638
0
3,196
4,930
0
12,648
L
0
0
0
0
0
0
0
0
0
0
0
W
3,843
1,435
0
428
3,161
1,350
0
1,776
1,258
0
7,429
W
2,817
770
1,618
1,317
6,550
4,166
0
2,260
4,207
6,129
1,657
W
Vulcan
6,127
3,214
0
222
3,261
1,266
0
1,466
1,708
12,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
32,479
70
Minions Killed
101
3
Camps Cleared
4
299,426
Distance Traveled
446,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,306
1,261
35
7
1
90,127
0
L
Ix Chel
5,684
1,137
22
4
1
80,110
0
L
Artemis
5,262
1,052
20
4
1
67,346
0
W
Charybdis
6,907
1,381
27
5
2
95,797
0
L
Maui
5,501
1,100
13
3
1
84,917
0
L
Danzaburou
5,449
1,090
15
3
0
67,053
0
L
He Bo
4,866
973
0
0
0
0
0
W
Skadi
5,865
1,173
10
2
0
78,224
0
W
Yemoja
6,981
1,396
16
3
1
88,018
0
W
Vulcan
6,420
1,284
13
3
0
94,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role