Player Matchup

Anhur
Anhur
Masters
Boarnado
Anhur
Masters
Level 203
God Stats
58W - 2L
2,175 SR
Queue Stats
74W - 2L
2,670 MMR
Party 2
Xing Tian
Xing Tian
Masters
Widop
Xing Tian
Masters
Level 172
God Stats
10W - 1L
2,107 SR
Queue Stats
75W - 3L
2,670 MMR
Party 2
Thoth
Thoth
Masters
Zepret
Thoth
Masters
Level 165
God Stats
26W - 0L
2,048 SR
Queue Stats
75W - 3L
2,670 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 180
2,110 SR
2,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,782 SR
1,921 MMR
Discordia
Discordia
Gold II
BabyBrews
Discordia
Gold II
Level 123
God Stats
4W - 2L
1,807 SR
Queue Stats
30W - 25L
1,840 MMR
Party 1
Arachne
Arachne
Platinum III
DannyEnes
Arachne
Platinum III
Level 149
God Stats
21W - 6L
1,754 SR
Queue Stats
30W - 16L
2,137 MMR
Party 1
Horus
Horus
Gold V
Scupie
Horus
Gold V
Level 108
God Stats
5W - 1L
1,785 SR
Queue Stats
8W - 3L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boarnado
Anhur
18
3 / 1 / 5
12,030
708
12,868
9,276
4,924
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Widop
Xing Tian
17
1 / 0 / 7
10,930
643
9,266
15,330
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Zepret
Thoth
19
4 / 0 / 4
12,159
715
13,053
4,174
2,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeBake KujiraAchillesKuzenboPersephone

VS

Bans
AtlasAresBacchusVamanaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabyBrews
Discordia
15
0 / 3 / 1
9,524
560
9,747
8,610
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DannyEnes
Arachne
16
1 / 2 / 0
10,366
610
6,778
11,823
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Scupie
Horus
13
0 / 3 / 1
8,936
526
3,314
17,700
14,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
BabyBrews
Discordia
0
3
1
0.17
W
Anhur
Boarnado
Anhur
3
1
5
5.5
L
Arachne
DannyEnes
Arachne
1
2
0
0.5
L
Horus
Scupie
Horus
0
3
1
0.17
W
Xing Tian
Widop
Xing Tian
1
0
7
4.5
W
Thoth
Zepret
Thoth
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,187
Damage
19,839
28,780
Taken
38,133
21,921
Mitigated
24,196
6,842
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BabyBrews
Discordia
9,747
119
0
1,241
8,610
3,234
0
5,079
2,776
41,811
799
W
Anhur
Boarnado
Anhur
12,868
6,584
0
3,708
9,276
4,924
1,494
2,273
6,491
0
111,404
L
Arachne
DannyEnes
Arachne
6,778
5,823
0
3,021
11,823
6,186
0
5,269
5,454
0
33,254
L
Horus
Scupie
Horus
3,314
1,149
735
3,611
17,700
14,776
0
8,486
7,400
0
6,445
W
Xing Tian
Widop
Xing Tian
9,266
326
0
1,822
15,330
14,972
0
3,997
10,423
17,595
3,964
W
Thoth
Zepret
Thoth
13,053
428
0
1,312
4,174
2,025
1,085
2,197
1,473
85,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
28,826
322
Minions Killed
153
0
Camps Cleared
0
973,290
Distance Traveled
950,976
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,524
560
68
4
0
311,832
1
W
Anhur
12,030
708
159
9
0
294,896
1
L
Arachne
10,366
610
74
4
0
329,830
2
L
Horus
8,936
526
11
1
0
309,314
0
W
Xing Tian
10,930
643
18
1
0
357,206
4
W
Thoth
12,159
715
145
9
0
321,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role