Player Matchup

Kuzenbo
Kuzenbo
Holdgarr
Kuzenbo
Level 127
God Stats
2W - 0L
1,730 SR
Queue Stats
35W - 38L
1,489 Elo+
Party 3
Hercules
Hercules
IXMaslerr
Hercules
Level 168
God Stats
1W - 0L
1,245 SR
Queue Stats
11W - 11L
1,703 Elo+
Party 2
Discordia
Discordia
MARrrKUSss
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,703 Elo+
Party 2
Achilles
Achilles
Meriiik_
Achilles
Level 141
God Stats
1W - 3L
1,234 SR
Queue Stats
30W - 33L
1,479 Elo+
Party 3
Hera
Hera
Sejummm
Hera
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,703 Elo+
Party 2
Team Averages
Level 150
1,442 SR
1,616 Elo+

VS

Team Averages
Level 129
1,492 SR
1,546 Elo+
Skadi
Skadi
ConWeezy10
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,611 Elo+
Solo
Bakasura
Bakasura
Condarino
Bakasura
Level 154
God Stats
4W - 8L
1,500 SR
Queue Stats
209W - 229L
1,556 Elo+
Solo
Zeus
Zeus
Jnova2468
Zeus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 17L
1,595 Elo+
Party 1
Ullr
Ullr
Maxalodon
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,499 Elo+
Party 1
Chaac
Chaac
WhiIe
Chaac
Level 147
God Stats
1W - 2L
1,462 SR
Queue Stats
236W - 249L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Holdgarr
Kuzenbo
10
0 / 0 / 4
5,900
983
1,889
3,525
3,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
IXMaslerr
Hercules
9
0 / 0 / 4
5,454
909
1,803
4,478
2,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
MARrrKUSss
Discordia
10
0 / 0 / 4
5,559
927
5,564
3,101
1,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Meriiik_
Achilles
12
4 / 0 / 0
6,430
1,072
3,368
5,896
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Sejummm
Hera
11
0 / 0 / 3
5,593
932
2,232
3,369
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 1 / 0
5,530
922
3,718
4,407
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Condarino
Bakasura
10
0 / 3 / 0
5,249
875
2,280
7,615
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
0 / 0 / 0
5,204
867
7,238
1,562
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
11
0 / 0 / 0
5,160
860
3,113
3,309
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
WhiIe
Chaac
5
0 / 0 / 0
4,528
755
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
4
Kills
0
0
Deaths
4
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
1
0
0
L
Bakasura
Condarino
Bakasura
0
3
0
0
W
Kuzenbo
Holdgarr
Kuzenbo
0
0
4
2
W
Hercules
IXMaslerr
Hercules
0
0
4
2
L
Zeus
0
0
0
0
W
Discordia
MARrrKUSss
Discordia
0
0
4
2
L
Ullr
0
0
0
0
W
Achilles
Meriiik_
Achilles
4
0
0
4
W
Hera
Sejummm
Hera
0
0
3
1.5
L
Chaac
WhiIe
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
16,349
20,369
Taken
16,893
13,756
Mitigated
11,090
9,262
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
3,718
812
561
952
4,407
1,842
0
3,098
1,261
0
15,834
L
Bakasura
Condarino
Bakasura
2,280
1,176
0
1,455
7,615
7,068
0
3,592
3,655
0
2,525
W
Kuzenbo
Holdgarr
Kuzenbo
1,889
1,018
1,054
943
3,525
3,467
33
1,456
2,069
6,506
0
W
Hercules
IXMaslerr
Hercules
1,803
555
668
2,394
4,478
2,591
0
483
3,764
0
3,877
L
Zeus
7,238
230
320
211
1,562
691
0
944
579
14,913
0
W
Discordia
MARrrKUSss
Discordia
5,564
35
850
1,003
3,101
1,054
0
737
2,055
11,348
0
L
Ullr
3,113
570
0
106
3,309
1,489
0
1,991
1,276
0
8,500
W
Achilles
Meriiik_
Achilles
3,368
147
0
862
5,896
5,281
0
3,060
2,796
0
13,623
W
Hera
Sejummm
Hera
2,232
923
458
1,030
3,369
1,363
11
1,502
1,734
8,766
835
L
Chaac
WhiIe
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
25,671
78
Minions Killed
62
0
Camps Cleared
0
627,025
Distance Traveled
477,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,530
922
22
4
0
119,907
0
L
Bakasura
5,249
875
9
2
0
123,131
0
W
Kuzenbo
5,900
983
11
2
0
134,512
0
W
Hercules
5,454
909
10
2
0
108,273
0
L
Zeus
5,204
867
24
4
0
111,191
0
W
Discordia
5,559
927
13
2
0
134,606
0
L
Ullr
5,160
860
7
1
0
108,654
0
W
Achilles
6,430
1,072
15
3
0
124,975
0
W
Hera
5,593
932
29
5
0
124,659
0
L
Chaac
4,528
755
0
0
0
14,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role