Player Matchup

Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
DeltaJulz613
Anhur
Platinum I
Level 149
God Stats
2W - 2L
1,714 SR
Queue Stats
69W - 58L
1,988 MMR
Party 1
Sobek
Sobek
Platinum II
NovaWolfeh
Sobek
Platinum II
Level 148
God Stats
2W - 4L
1,578 SR
Queue Stats
54W - 45L
1,907 MMR
Party 1
Thanatos
Thanatos
Gold III
SolidTeammate
Thanatos
Gold III
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 6L
1,905 MMR
Solo
Janus
Janus
Diamond V
lllturtle
Janus
Diamond V
Level 138
God Stats
58W - 40L
1,715 SR
Queue Stats
214W - 195L
1,936 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,601 SR
1,847 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 192
1,569 SR
1,941 MMR
Jing Wei
Jing Wei
Platinum V
AndrésIniesta
Jing Wei
Platinum V
Level 247
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,940 MMR
Solo
Raijin
Raijin
Platinum II
Brokizoide
Raijin
Platinum II
Level 152
God Stats
1W - 1L
1,289 SR
Queue Stats
73W - 61L
1,979 MMR
Solo
Chaac
Chaac
Platinum II
Fr0z3n Infern0
Chaac
Platinum II
Level 157
God Stats
18W - 9L
1,823 SR
Queue Stats
95W - 66L
1,962 MMR
Solo
Bacchus
Bacchus
Diamond V
extremebeasty
Bacchus
Diamond V
Level 257
God Stats
7W - 9L
1,843 SR
Queue Stats
215W - 200L
1,954 MMR
Solo
Loki
Loki
Gold II
mtrojoker
Loki
Gold II
Level 147
God Stats
19W - 10L
1,391 SR
Queue Stats
111W - 101L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 0
4,300
717
2,503
1,997
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 1 / 1
3,414
569
1,484
2,129
603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
7
0 / 1 / 1
4,096
683
1,202
5,404
3,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SolidTeammate
Thanatos
8
1 / 1 / 0
4,050
675
1,545
4,787
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
lllturtle
Janus
8
1 / 2 / 0
4,256
709
838
2,976
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KuzenboThothKukulkanCharon

VS

Bans
Bake KujiraBellonaThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
2 / 1 / 1
4,490
748
1,976
2,522
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Brokizoide
Raijin
8
2 / 1 / 0
4,454
742
1,240
2,260
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,723
787
1,467
4,699
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
7
1 / 0 / 2
4,471
745
1,461
4,628
3,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
7
0 / 0 / 4
3,961
660
1,870
3,976
1,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
5
5
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Jing Wei
2
1
1
2.5
W
Raijin
Brokizoide
Raijin
2
1
0
2
L
0
1
1
0.5
W
0
0
0
0
L
Sobek
0
1
1
0.5
L
Thanatos
SolidTeammate
Thanatos
1
1
0
1
W
Bacchus
1
0
2
2
L
Janus
lllturtle
Janus
1
2
0
0.5
W
Loki
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,572
Damage
8,014
17,293
Taken
18,085
6,678
Mitigated
8,377
9,360
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,503
1,143
0
750
1,997
494
0
0
1,997
22,126
394
W
Jing Wei
1,976
1,540
0
979
2,522
724
0
508
1,992
0
27,760
W
Raijin
Brokizoide
Raijin
1,240
43
0
500
2,260
594
0
704
1,420
22,880
168
L
1,484
1,059
0
652
2,129
603
0
585
1,544
0
16,509
W
1,467
58
0
1,863
4,699
2,181
0
1,746
2,809
0
35,421
L
Sobek
1,202
75
0
2,660
5,404
3,139
0
644
4,760
13,097
0
L
Thanatos
SolidTeammate
Thanatos
1,545
683
0
4,798
4,787
1,489
0
232
4,555
0
28,980
W
Bacchus
1,461
318
0
2,528
4,628
3,780
0
699
3,909
10,555
0
L
Janus
lllturtle
Janus
838
79
0
500
2,976
953
0
1,088
1,736
24,612
0
W
Loki
1,870
639
0
750
3,976
1,098
0
422
3,490
0
24,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,116
Gold Earned
22,099
230
Minions Killed
239
0
Camps Cleared
0
592,703
Distance Traveled
648,692
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,300
717
60
10
0
112,969
1
W
Jing Wei
4,490
748
64
11
0
130,788
1
W
Raijin
4,454
742
59
10
0
124,372
0
L
Anhur
3,414
569
46
8
0
81,077
0
W
Chaac
4,723
787
70
12
0
122,789
0
L
Sobek
4,096
683
15
3
0
128,586
2
L
Thanatos
4,050
675
56
9
0
146,628
0
W
Bacchus
4,471
745
12
2
0
128,634
2
L
Janus
4,256
709
53
9
0
123,443
0
W
Loki
3,961
660
34
6
0
142,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role