Player Matchup

Atlas
Atlas
Deathtrap981
Atlas
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,276 Elo+
Party 1
Nemesis
Nemesis
DrGranger
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,163 Elo+
Party 1
Ullr
Ullr
GetGankedBot
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 41L
1,276 Elo+
Party 1
Jormungandr
Jormungandr
Le Monke7016
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,229 Elo+
Party 1
Baron Samedi
Baron Samedi
ShuNutss
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,163 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,222 Elo+

VS

Team Averages
Level 53
1,682 SR
1,488 Elo+
Bacchus
Bacchus
ChookWantan
Bacchus
Level 18
God Stats
22W - 21L
1,555 SR
Queue Stats
26W - 24L
1,539 Elo+
Party 2
Cerberus
Cerberus
Death2Day
Cerberus
Level 45
God Stats
2W - 1L
1,776 SR
Queue Stats
66W - 61L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Destaaan
Baron Samedi
Level 119
God Stats
4W - 4L
1,550 SR
Queue Stats
139W - 130L
1,424 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GhandisNut6769
Tsukuyomi
Level 26
God Stats
7W - 4L
1,688 SR
Queue Stats
51W - 51L
1,413 Elo+
Party 3
Heimdallr
Heimdallr
Inker
Heimdallr
Level 59
God Stats
3W - 1L
1,840 SR
Queue Stats
41W - 31L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,905
491
3,591
8,811
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
DrGranger
Nemesis
8
1 / 3 / 0
4,694
469
1,324
6,785
2,519
Short Bow

Short Bow

+15%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 1
4,724
472
4,603
6,288
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Le Monke7016
Jormungandr
7
0 / 6 / 0
4,710
471
3,207
7,908
2,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ShuNutss
Baron Samedi
8
0 / 8 / 0
4,638
464
1,973
8,385
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChookWantan
Bacchus
8
1 / 1 / 3
5,333
533
2,953
7,299
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Death2Day
Cerberus
12
6 / 0 / 2
7,572
757
7,106
7,531
5,547
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Destaaan
Baron Samedi
12
5 / 0 / 4
7,070
707
5,785
3,532
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
GhandisNut6769
Tsukuyomi
11
5 / 0 / 2
6,208
621
3,469
4,536
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Inker
Heimdallr
10
4 / 0 / 2
5,779
578
5,893
5,579
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
21
21
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChookWantan
Bacchus
1
1
3
2.5
W
Cerberus
Death2Day
Cerberus
6
0
2
7
L
0
3
1
0.17
W
Baron Samedi
Destaaan
Baron Samedi
5
0
4
7
L
Nemesis
DrGranger
Nemesis
1
3
0
0.33
L
0
1
1
0.5
W
Tsukuyomi
GhandisNut6769
Tsukuyomi
5
0
2
6
W
Heimdallr
Inker
Heimdallr
4
0
2
5
L
Jormungandr
Le Monke7016
Jormungandr
0
6
0
0
L
Baron Samedi
ShuNutss
Baron Samedi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,698
Damage
25,206
38,177
Taken
28,477
19,348
Mitigated
17,037
3,883
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChookWantan
Bacchus
2,953
416
0
1,427
7,299
5,885
58
1,560
5,739
12,729
0
W
Cerberus
Death2Day
Cerberus
7,106
374
0
2,804
7,531
5,547
0
3,032
4,499
47,099
0
L
3,591
1,180
0
2,526
8,811
7,388
0
1,717
7,010
16,385
1,908
W
Baron Samedi
Destaaan
Baron Samedi
5,785
256
0
1,465
3,532
1,908
589
1,973
1,559
38,166
1,700
L
Nemesis
DrGranger
Nemesis
1,324
564
0
93
6,785
2,519
0
1,523
5,212
0
23,760
L
4,603
1,726
0
900
6,288
2,302
0
1,327
4,961
0
27,853
W
Tsukuyomi
GhandisNut6769
Tsukuyomi
3,469
849
0
2,875
4,536
1,577
100
302
4,234
0
33,407
W
Heimdallr
Inker
Heimdallr
5,893
2,279
0
2,040
5,579
2,120
146
1,413
4,166
0
34,016
L
Jormungandr
Le Monke7016
Jormungandr
3,207
1,041
0
0
7,908
2,819
0
5,225
2,035
19,330
736
L
Baron Samedi
ShuNutss
Baron Samedi
1,973
472
0
364
8,385
4,320
0
5,270
3,115
24,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
31,962
181
Minions Killed
321
0
Camps Cleared
0
968,891
Distance Traveled
1,006,490
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,333
533
13
1
0
223,788
0
W
Cerberus
7,572
757
122
12
0
219,873
1
L
Atlas
4,905
491
20
2
0
217,193
0
W
Baron Samedi
7,070
707
63
6
0
166,300
3
L
Nemesis
4,694
469
49
5
0
203,530
0
L
Ullr
4,724
472
54
5
0
195,611
2
W
Tsukuyomi
6,208
621
67
7
0
208,318
3
W
Heimdallr
5,779
578
56
6
0
188,211
1
L
Jormungandr
4,710
471
24
2
0
187,896
0
L
Baron Samedi
4,638
464
34
3
0
164,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role