Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
De ChiII
Ne Zha
Platinum V
Level 67
God Stats
2W - 0L
1,734 SR
Queue Stats
38W - 30L
1,782 MMR
Solo
Khepri
Khepri
Platinum V
Neanderthug
Khepri
Platinum V
Level 155
God Stats
78W - 57L
1,679 SR
Queue Stats
269W - 251L
1,687 MMR
Party 2
Ravana
Ravana
Platinum V
bringbackshaming
Ravana
Platinum V
Level 142
God Stats
1W - 3L
1,178 SR
Queue Stats
64W - 63L
1,778 MMR
Party 2
Anhur
Anhur
Gold I
tomacito5
Anhur
Gold I
Level 113
God Stats
22W - 11L
1,543 SR
Queue Stats
332W - 318L
1,701 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,527 SR
1,690 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,529 SR
1,708 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
Sicarίus
Sobek
Platinum IV
Level 145
God Stats
0W - 2L
1,340 SR
Queue Stats
167W - 155L
1,736 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Tardli
Kukulkan
Gold I
Level 154
God Stats
7W - 7L
1,543 SR
Queue Stats
78W - 73L
1,819 MMR
Party 1
Neith
Neith
Gold II
Zésty
Neith
Gold II
Level 159
God Stats
1W - 1L
1,722 SR
Queue Stats
49W - 30L
1,768 MMR
Solo
Mercury
Mercury
Gold IV
justbringit33
Mercury
Gold IV
Level 128
God Stats
1W - 1L
1,539 SR
Queue Stats
23W - 22L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 1 / 2
9,190
574
6,293
8,696
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
De ChiII
Ne Zha
16
3 / 1 / 3
9,590
599
10,842
18,777
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
13
0 / 0 / 7
8,048
503
3,168
6,215
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 5
7,998
500
8,998
10,418
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
tomacito5
Anhur
16
4 / 2 / 1
9,083
568
8,779
13,193
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThorMaman BrigitteCharonAres

VS

Bans
AthenaThanatosAwilixSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 1
6,518
407
7,874
11,136
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Sicarίus
Sobek
13
0 / 2 / 1
7,931
496
6,030
13,054
12,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Tardli
Kukulkan
17
2 / 2 / 0
9,433
590
5,654
8,009
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Zésty
Neith
15
2 / 1 / 1
8,649
541
11,307
11,748
4,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
14
2 / 4 / 2
7,432
465
6,617
16,341
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
6
6
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
2
3
L
Achilles
 
Achilles
0
2
1
0.25
W
Ne Zha
De ChiII
Ne Zha
3
1
3
4.5
W
Khepri
0
0
7
3.5
L
Sobek
Sicarίus
Sobek
0
2
1
0.25
L
Kukulkan
Tardli
Kukulkan
2
2
0
1
L
Neith
Zésty
Neith
2
1
1
2.5
W
2
2
5
2.25
L
Mercury
2
4
2
0.75
W
Anhur
tomacito5
Anhur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
37,482
57,299
Taken
60,288
34,432
Mitigated
34,393
20,370
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,293
425
0
914
8,696
3,646
847
2,610
6,086
71,402
1,947
L
Achilles
 
Achilles
7,874
2,290
0
5,144
11,136
6,944
0
338
10,052
0
32,960
W
Ne Zha
De ChiII
Ne Zha
10,842
4,019
0
8,779
18,777
13,639
18
3,826
14,255
0
77,605
W
Khepri
3,168
768
0
2,597
6,215
5,251
0
2,193
4,022
21,009
1,795
L
Sobek
Sicarίus
Sobek
6,030
1,473
0
5,211
13,054
12,983
0
1,100
11,317
29,206
3,455
L
Kukulkan
Tardli
Kukulkan
5,654
648
0
1,632
8,009
3,380
0
3,154
4,637
106,167
1,236
L
Neith
Zésty
Neith
11,307
4,277
0
6,813
11,748
4,209
42
982
10,730
0
89,150
W
8,998
2,676
0
4,490
10,418
6,008
39
1,511
8,782
0
59,706
L
Mercury
6,617
2,659
0
2,844
16,341
6,877
0
3,141
12,929
0
67,187
W
Anhur
tomacito5
Anhur
8,779
4,713
0
3,590
13,193
5,888
316
1,214
11,935
0
72,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
39,963
488
Minions Killed
512
0
Camps Cleared
0
1,716,699
Distance Traveled
1,483,154
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,190
574
149
9
0
354,713
4
L
Achilles
6,518
407
52
3
0
182,636
0
W
Ne Zha
9,590
599
116
7
0
330,918
0
W
Khepri
8,048
503
22
1
0
349,971
8
L
Sobek
7,931
496
44
3
0
320,463
4
L
Kukulkan
9,433
590
177
11
0
311,260
2
L
Neith
8,649
541
148
9
0
300,932
2
W
Ravana
7,998
500
82
5
0
369,978
6
L
Mercury
7,432
465
91
6
0
367,863
2
W
Anhur
9,083
568
119
7
0
311,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role