Player Matchup

Thoth
Thoth
Krusty08
Thoth
Level 158
God Stats
1W - 1L
1,510 SR
Queue Stats
23W - 18L
1,733 Elo+
Party 1
Sobek
Sobek
Miskell 3
Sobek
Level 63
God Stats
2W - 2L
1,560 SR
Queue Stats
2W - 3L
1,795 Elo+
Party 1
Amaterasu
Amaterasu
ꝓPanꝓ
Amaterasu
Level 151
God Stats
13W - 5L
1,832 SR
Queue Stats
626W - 203L
1,788 Elo+
Party 1
Team Averages
Level 124
1,634 SR
1,772 Elo+

VS

Team Averages
Level 138
1,597 SR
1,506 Elo+
Nut
Nut
TTVHexDevourPP
Nut
Level 128
God Stats
2W - 3L
1,299 SR
Queue Stats
6W - 6L
1,460 Elo+
Solo
Hel
Hel
ajrm1
Hel
Level 144
God Stats
2W - 1L
1,748 SR
Queue Stats
44W - 50L
1,476 Elo+
Solo
King Arthur
King Arthur
bromandudething
King Arthur
Level 141
God Stats
6W - 1L
1,745 SR
Queue Stats
62W - 62L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Krusty08
Thoth
15
0 / 5 / 2
8,817
630
7,140
11,817
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Miskell 3
Sobek
15
1 / 3 / 1
8,752
625
4,737
14,714
16,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
ꝓPanꝓ
Amaterasu
14
2 / 3 / 0
9,315
665
13,860
21,148
21,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,400
743
13,327
10,284
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
ajrm1
Hel
17
3 / 2 / 8
10,821
773
10,192
12,063
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
bromandudething
King Arthur
17
5 / 0 / 6
10,828
773
16,714
16,012
17,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
11
11
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
Krusty08
Thoth
0
5
2
0.2
L
Sobek
Miskell 3
Sobek
1
3
1
0.5
W
3
1
8
7
W
Hel
ajrm1
Hel
3
2
8
3.5
W
King Arthur
bromandudething
King Arthur
5
0
6
8
L
Amaterasu
ꝓPanꝓ
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
40,233
47,679
Taken
38,359
43,146
Mitigated
29,018
10,980
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Krusty08
Thoth
7,140
211
0
2,580
11,817
4,739
0
2,556
9,166
52,286
0
L
Sobek
Miskell 3
Sobek
4,737
0
498
1,418
14,714
16,564
0
2,647
12,002
10,713
0
W
13,327
7,825
0
1,644
10,284
4,740
2,044
2,608
7,490
0
61,961
W
Hel
ajrm1
Hel
10,192
768
7,249
7,196
12,063
6,587
481
4,974
6,765
48,052
685
W
King Arthur
bromandudething
King Arthur
16,714
1,638
0
805
16,012
17,691
124
4,307
11,179
0
36,476
L
Amaterasu
ꝓPanꝓ
Amaterasu
13,860
4,633
0
6,484
21,148
21,843
0
4,853
16,213
0
34,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
32,049
148
Minions Killed
218
0
Camps Cleared
0
795,320
Distance Traveled
821,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,817
630
77
6
0
219,922
0
L
Sobek
8,752
625
12
1
0
280,611
0
W
Nut
10,400
743
86
6
0
247,029
0
W
Hel
10,821
773
91
7
0
268,926
0
W
King Arthur
10,828
773
41
3
0
305,258
0
L
Amaterasu
9,315
665
59
4
0
294,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role