Player Matchup

Gilgamesh
Gilgamesh
Damon_Rp
Gilgamesh
Level 93
God Stats
18W - 15L
1,518 SR
Queue Stats
152W - 153L
1,470 Elo+
Party 3
Thanatos
Thanatos
JozezinhoO
Thanatos
Level 133
God Stats
28W - 13L
1,698 SR
Queue Stats
57W - 32L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
Ruan_Heaper
Danzaburou
Level 120
God Stats
4W - 2L
1,543 SR
Queue Stats
321W - 293L
1,499 Elo+
Solo
Da Ji
Da Ji
Una-_-Botarda
Da Ji
Level 137
God Stats
12W - 12L
1,709 SR
Queue Stats
223W - 213L
1,493 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
pedroguizo
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,685 Elo+
Party 2
Team Averages
Level 128
1,593 SR
1,552 Elo+

VS

Team Averages
Level 127
1,566 SR
1,523 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ARR0ZeFEIJAO
Danzaburou
Level 159
God Stats
3W - 6L
1,708 SR
Queue Stats
508W - 517L
1,515 Elo+
Solo
Merlin
Merlin
BlackFist_97
Merlin
Level 129
God Stats
2W - 1L
1,837 SR
Queue Stats
119W - 124L
1,501 Elo+
Party 1
Hercules
Hercules
XXleproso2XX
Hercules
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 26L
1,748 Elo+
Solo
Atlas
Atlas
alber1208
Atlas
Level 69
God Stats
3W - 3L
1,285 SR
Queue Stats
47W - 52L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Damon_Rp
Gilgamesh
16
2 / 3 / 6
10,204
537
10,632
20,084
24,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Thanatos
JozezinhoO
Thanatos
20
11 / 1 / 9
12,110
637
19,057
17,533
9,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Ruan_Heaper
Danzaburou
19
4 / 0 / 7
11,571
609
15,193
12,708
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 8
8,852
466
7,790
16,419
12,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
pedroguizo
Morgan Le Fay
18
7 / 1 / 11
11,642
613
12,452
11,581
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 7 / 1
8,725
459
4,785
14,600
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
ARR0ZeFEIJAO
Danzaburou
15
1 / 5 / 0
9,926
522
9,641
15,626
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
0 / 8 / 1
8,435
444
3,218
13,750
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XXleproso2XX
Hercules
16
3 / 4 / 1
10,425
549
13,908
19,811
20,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
alber1208
Atlas
12
0 / 4 / 1
8,053
424
5,978
18,691
18,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
27
Kills
6
6
Deaths
28
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
7
1
0.36
L
Danzaburou
ARR0ZeFEIJAO
Danzaburou
1
5
0
0.2
L
Merlin
0
8
1
0.06
W
Gilgamesh
Damon_Rp
Gilgamesh
2
3
6
1.67
W
Thanatos
JozezinhoO
Thanatos
11
1
9
15.5
W
Danzaburou
Ruan_Heaper
Danzaburou
4
0
7
7.5
W
3
1
8
7
L
Hercules
XXleproso2XX
Hercules
3
4
1
0.88
L
Atlas
alber1208
Atlas
0
4
1
0.13
W
Morgan Le Fay
pedroguizo
Morgan Le Fay
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,124
Damage
37,530
78,325
Taken
82,478
58,978
Mitigated
56,436
35,832
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,785
903
0
3,843
14,600
6,355
0
2,762
11,808
0
68,655
L
Danzaburou
ARR0ZeFEIJAO
Danzaburou
9,641
3,934
0
4,963
15,626
6,325
828
1,804
13,822
0
74,540
L
Merlin
3,218
43
0
961
13,750
5,019
0
3,080
10,618
61,390
1,355
W
Gilgamesh
Damon_Rp
Gilgamesh
10,632
3,018
0
2,769
20,084
24,154
48
265
18,765
0
62,212
W
Thanatos
JozezinhoO
Thanatos
19,057
6,687
0
19,824
17,533
9,640
0
1,551
15,848
0
138,110
W
Danzaburou
Ruan_Heaper
Danzaburou
15,193
7,358
0
8,786
12,708
6,612
2,912
943
11,765
0
112,926
W
7,790
813
0
1,664
16,419
12,978
96
3,355
13,064
1,128
29,838
L
Hercules
XXleproso2XX
Hercules
13,908
5,208
0
8,643
19,811
20,356
460
1,178
17,475
0
80,994
L
Atlas
alber1208
Atlas
5,978
1,471
68
2,318
18,691
18,381
0
4,170
14,467
26,447
0
W
Morgan Le Fay
pedroguizo
Morgan Le Fay
12,452
1,450
0
2,789
11,581
5,594
1,298
3,884
7,697
89,216
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
45,564
606
Minions Killed
530
0
Camps Cleared
0
1,926,339
Distance Traveled
1,677,639
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,725
459
115
6
0
387,269
0
L
Danzaburou
9,926
522
136
7
0
297,603
4
L
Merlin
8,435
444
118
6
0
315,281
3
W
Gilgamesh
10,204
537
97
5
0
366,312
10
W
Thanatos
12,110
637
168
9
0
447,504
6
W
Danzaburou
11,571
609
167
9
0
346,414
0
W
Da Ji
8,852
466
34
2
0
388,833
4
L
Hercules
10,425
549
139
7
0
299,459
0
L
Atlas
8,053
424
22
1
0
378,027
3
W
Morgan Le Fay
11,642
613
140
7
0
377,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role