Player Matchup

Ravana
Ravana
Furno 0125
Ravana
Level 127
God Stats
6W - 6L
1,165 SR
Queue Stats
104W - 93L
1,464 Elo+
Solo
Sylvanus
Sylvanus
IvanH622
Sylvanus
Level 108
God Stats
5W - 2L
1,881 SR
Queue Stats
195W - 193L
1,598 Elo+
Party 1
Achilles
Achilles
MemeLordBeefBoy
Achilles
Level 88
God Stats
87W - 87L
1,476 SR
Queue Stats
249W - 231L
1,437 Elo+
Solo
Chronos
Chronos
UnlimitedParagon
Chronos
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
227W - 206L
1,520 Elo+
Party 1
Discordia
Discordia
cbald21
Discordia
Level 83
God Stats
3W - 2L
1,410 SR
Queue Stats
38W - 34L
1,508 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,505 Elo+

VS

Team Averages
Level 132
1,533 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
AWSDG
Ah Muzen Cab
Level 118
God Stats
4W - 8L
1,500 SR
Queue Stats
181W - 176L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
ErickWhite93
Gilgamesh
Level 68
God Stats
91W - 81L
1,495 SR
Queue Stats
295W - 289L
1,402 Elo+
Solo
Mercury
Mercury
Plainglobe815
Mercury
Level 176
God Stats
2W - 8L
1,506 SR
Queue Stats
262W - 253L
1,553 Elo+
Solo
Cerberus
Cerberus
ebrandon112
Cerberus
Level 144
God Stats
5W - 13L
1,458 SR
Queue Stats
47W - 44L
1,488 Elo+
Solo
Janus
Janus
pepper28792
Janus
Level 156
God Stats
4W - 2L
1,707 SR
Queue Stats
148W - 145L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Furno 0125
Ravana
6
1 / 0 / 0
3,650
730
640
1,870
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
IvanH622
Sylvanus
6
0 / 0 / 1
3,523
705
1,240
1,973
860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
7
0 / 0 / 1
3,851
770
2,679
3,828
1,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 0 / 0
3,569
714
3,006
1,936
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
cbald21
Discordia
7
0 / 0 / 0
3,753
751
678
2,622
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AWSDG
Ah Muzen Cab
6
0 / 0 / 0
3,218
644
891
2,893
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ErickWhite93
Gilgamesh
6
0 / 1 / 0
3,465
693
1,425
4,470
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mercury
7
0 / 0 / 0
3,639
728
819
3,264
1,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
ebrandon112
Cerberus
5
0 / 1 / 0
2,958
592
1,179
6,142
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
987
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AWSDG
Ah Muzen Cab
0
0
0
0
L
Gilgamesh
ErickWhite93
Gilgamesh
0
1
0
0
W
Ravana
Furno 0125
Ravana
1
0
0
1
W
Sylvanus
IvanH622
Sylvanus
0
0
1
0.5
W
Achilles
0
0
1
0.5
L
Mercury
0
0
0
0
W
1
0
0
1
W
Discordia
cbald21
Discordia
0
0
0
0
L
Cerberus
ebrandon112
Cerberus
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,243
Damage
4,314
12,229
Taken
16,769
4,646
Mitigated
7,365
6,264
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AWSDG
Ah Muzen Cab
891
610
0
626
2,893
954
0
1,449
1,444
0
18,268
L
Gilgamesh
ErickWhite93
Gilgamesh
1,425
377
0
1,049
4,470
2,419
0
0
4,077
0
13,932
W
Ravana
Furno 0125
Ravana
640
57
0
454
1,870
753
0
31
1,839
0
16,727
W
Sylvanus
IvanH622
Sylvanus
1,240
826
696
1,191
1,973
860
0
1,004
969
8,403
0
W
Achilles
2,679
790
0
1,880
3,828
1,783
0
0
3,542
0
18,741
L
Mercury
819
450
0
250
3,264
1,188
0
678
2,586
0
19,593
W
3,006
1,507
0
831
1,936
572
0
144
1,792
20,316
3,756
W
Discordia
cbald21
Discordia
678
126
0
1,212
2,622
678
5
0
2,622
24,814
0
L
Cerberus
ebrandon112
Cerberus
1,179
29
0
2,280
6,142
2,804
0
2,679
3,463
9,374
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,346
Gold Earned
14,267
165
Minions Killed
121
0
Camps Cleared
0
535,271
Distance Traveled
397,088
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,218
644
24
5
0
88,846
0
L
Gilgamesh
3,465
693
33
7
0
100,439
0
W
Ravana
3,650
730
37
7
0
124,659
0
W
Sylvanus
3,523
705
16
3
0
97,714
1
W
Achilles
3,851
770
27
5
0
122,187
0
L
Mercury
3,639
728
43
9
0
102,441
0
W
Chronos
3,569
714
39
8
0
96,618
0
W
Discordia
3,753
751
46
9
0
94,093
0
L
Cerberus
2,958
592
21
4
0
105,362
1
L
Janus
987
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role