Player Matchup

Set
Set
B1gPapaTerz205
Set
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 144L
1,513 Elo+
Party 3
Yu Huang
Yu Huang
GriffinLeviant
Yu Huang
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
220W - 205L
1,531 Elo+
Party 1
Anubis
Anubis
Kal423
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Bellona
Bellona
Rhed Queen
Bellona
Level 187
God Stats
1W - 2L
1,210 SR
Queue Stats
135W - 136L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Smuppii
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 203L
1,544 Elo+
Party 1
Team Averages
Level 101
1,400 SR
1,502 Elo+

VS

Team Averages
Level 129
1,457 SR
1,487 Elo+
Chaac
Chaac
Andylion11
Chaac
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 143L
1,519 Elo+
Party 2
Ymir
Ymir
JcGreen_
Ymir
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 132L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
Jerry3R3
Aphrodite
Level 123
God Stats
2W - 1L
1,491 SR
Queue Stats
80W - 73L
1,500 Elo+
Party 2
Artemis
Artemis
Trollrah
Artemis
Level 153
God Stats
11W - 6L
1,500 SR
Queue Stats
347W - 355L
1,397 Elo+
Solo
Set
Set
jafer3li
Set
Level 128
God Stats
1W - 3L
1,292 SR
Queue Stats
280W - 264L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
8,765
674
6,908
18,140
18,218
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
15
1 / 8 / 3
8,326
640
13,508
15,884
6,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Kal423
Anubis
14
1 / 7 / 7
8,485
653
3,021
11,015
4,962
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Rhed Queen
Bellona
16
3 / 4 / 5
9,054
696
13,864
16,300
23,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Smuppii
Aphrodite
18
5 / 5 / 4
10,110
778
14,880
15,380
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
7 / 1 / 24
11,504
885
17,545
24,777
30,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
18
7 / 1 / 22
11,798
908
10,607
16,049
18,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Jerry3R3
Aphrodite
18
4 / 2 / 24
10,757
827
12,791
15,599
10,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
Trollrah
Artemis
17
8 / 4 / 9
10,828
833
17,196
12,812
6,889
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 5 / 12
10,378
798
12,159
14,308
8,828
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
124
12
Kills
33
33
Deaths
13
22
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
1
24
19
L
2
9
3
0.39
L
Yu Huang
1
8
3
0.31
W
Ymir
7
1
22
18
W
Aphrodite
Jerry3R3
Aphrodite
4
2
24
8
L
Anubis
Kal423
Anubis
1
7
7
0.64
L
Bellona
Rhed Queen
Bellona
3
4
5
1.38
L
Aphrodite
Smuppii
Aphrodite
5
5
4
1.4
W
Artemis
Trollrah
Artemis
8
4
9
3.13
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,181
Damage
70,298
76,719
Taken
83,545
61,268
Mitigated
74,315
18,393
Healing
50,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,545
2,632
923
9,947
24,777
30,162
731
9,325
15,055
0
34,970
L
6,908
2,076
82
562
18,140
18,218
0
6,923
10,820
0
13,651
L
Yu Huang
13,508
1,192
2,138
2,007
15,884
6,680
0
3,765
11,710
26,932
0
W
Ymir
10,607
742
676
2,500
16,049
18,030
1,584
5,762
10,138
17,201
0
W
Aphrodite
Jerry3R3
Aphrodite
12,791
2,232
19,383
11,616
15,599
10,406
1,320
8,079
7,329
35,166
0
L
Anubis
Kal423
Anubis
3,021
719
0
825
11,015
4,962
0
3,317
7,162
9,501
0
L
Bellona
Rhed Queen
Bellona
13,864
2,688
0
2,743
16,300
23,137
0
5,957
10,021
1,803
20,434
L
Aphrodite
Smuppii
Aphrodite
14,880
1,499
3,800
6,236
15,380
8,271
0
3,436
11,520
28,259
0
W
Artemis
Trollrah
Artemis
17,196
6,979
665
1,720
12,812
6,889
3,904
3,437
9,274
0
32,745
W
12,159
4,471
1,327
1,509
14,308
8,828
180
5,870
8,139
0
20,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,740
Gold Earned
55,265
108
Minions Killed
148
0
Camps Cleared
0
982,230
Distance Traveled
1,230,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,504
885
31
2
0
308,479
0
L
Set
8,765
674
10
1
0
171,510
0
L
Yu Huang
8,326
640
36
3
0
216,129
0
W
Ymir
11,798
908
7
1
0
236,747
0
W
Aphrodite
10,757
827
56
4
0
261,928
0
L
Anubis
8,485
653
12
1
0
179,344
0
L
Bellona
9,054
696
20
2
0
214,969
0
L
Aphrodite
10,110
778
30
2
0
200,278
0
W
Artemis
10,828
833
31
2
0
192,502
0
W
Set
10,378
798
23
2
0
230,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role