Player Matchup

Osiris
Osiris
AldoCop
Osiris
Level 58
God Stats
11W - 19L
1,270 SR
Queue Stats
116W - 111L
1,322 Elo+
Party 2
Martichoras
Martichoras
Azgani99
Martichoras
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,480 Elo+
Solo
Charybdis
Charybdis
CHILAKILLER8515
Charybdis
Level 104
God Stats
0W - 2L
1,310 SR
Queue Stats
133W - 125L
1,366 Elo+
Party 2
Sobek
Sobek
CapriTheBandit
Sobek
Level 97
God Stats
2W - 2L
1,824 SR
Queue Stats
119W - 93L
1,494 Elo+
Solo
Arachne
Arachne
MAALSAIS
Arachne
Level 72
God Stats
11W - 13L
1,346 SR
Queue Stats
128W - 121L
1,331 Elo+
Party 2
Team Averages
Level 90
1,450 SR
1,399 Elo+

VS

Team Averages
Level 100
1,468 SR
1,455 Elo+
Terra
Terra
Berserker_ROGUE
Terra
Level 88
God Stats
8W - 3L
1,758 SR
Queue Stats
98W - 110L
1,427 Elo+
Party 1
Ra
Ra
DarklordRevan95
Ra
Level 122
God Stats
1W - 4L
1,079 SR
Queue Stats
335W - 340L
1,435 Elo+
Solo
Lancelot
Lancelot
Destruidor02_
Lancelot
Level 124
God Stats
3W - 2L
1,506 SR
Queue Stats
19W - 12L
1,544 Elo+
Party 3
Mulan
Mulan
GUIXGAMES
Mulan
Level 107
God Stats
1W - 1L
1,296 SR
Queue Stats
18W - 12L
1,532 Elo+
Party 3
Cernunnos
Cernunnos
Jin_of_chaos23
Cernunnos
Level 59
God Stats
3W - 4L
1,702 SR
Queue Stats
43W - 67L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AldoCop
Osiris
17
5 / 0 / 3
10,574
557
15,737
14,838
16,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Azgani99
Martichoras
16
4 / 5 / 3
10,577
557
13,605
14,657
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
CHILAKILLER8515
Charybdis
14
4 / 3 / 1
8,601
453
12,875
11,915
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 2
7,689
405
5,965
18,271
20,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MAALSAIS
Arachne
12
2 / 2 / 3
7,674
404
3,492
12,057
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,428
444
7,717
27,204
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
3 / 4 / 2
10,202
537
8,123
12,424
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Destruidor02_
Lancelot
14
5 / 3 / 1
9,064
477
5,834
13,679
6,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
GUIXGAMES
Mulan
14
0 / 3 / 1
8,343
439
5,717
15,394
13,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Jin_of_chaos23
Cernunnos
15
3 / 4 / 6
8,853
466
16,609
12,382
5,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
16
Kills
12
12
Deaths
16
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
AldoCop
Osiris
5
0
3
6.5
L
Martichoras
Azgani99
Martichoras
4
5
3
1.1
W
1
2
5
1.75
L
Charybdis
CHILAKILLER8515
Charybdis
4
3
1
1.5
L
1
2
2
1
W
3
4
2
1
W
Lancelot
Destruidor02_
Lancelot
5
3
1
1.83
W
Mulan
GUIXGAMES
Mulan
0
3
1
0.17
W
Cernunnos
Jin_of_chaos23
Cernunnos
3
4
6
1.5
L
Arachne
MAALSAIS
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,674
Damage
44,000
71,738
Taken
81,083
52,842
Mitigated
52,096
16,973
Healing
27,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AldoCop
Osiris
15,737
3,748
0
4,773
14,838
16,816
711
436
14,402
0
81,919
L
Martichoras
Azgani99
Martichoras
13,605
4,156
0
2,591
14,657
5,348
613
6,625
7,247
0
90,517
W
7,717
1,613
1,470
12,819
27,204
21,690
730
3,343
23,657
33,874
423
L
Charybdis
CHILAKILLER8515
Charybdis
12,875
5,731
0
3,561
11,915
4,679
318
3,200
8,715
0
71,168
L
5,965
879
0
3,821
18,271
20,643
0
3,031
15,240
27,013
0
W
8,123
946
348
5,587
12,424
5,026
0
0
12,424
72,845
1,080
W
Lancelot
Destruidor02_
Lancelot
5,834
1,080
0
897
13,679
6,451
0
217
13,135
0
47,661
W
Mulan
GUIXGAMES
Mulan
5,717
655
0
3,407
15,394
13,250
0
432
13,781
0
57,056
W
Cernunnos
Jin_of_chaos23
Cernunnos
16,609
8,986
0
3,324
12,382
5,679
2,496
1,973
10,363
0
73,516
L
Arachne
MAALSAIS
Arachne
3,492
3,027
0
2,227
12,057
5,356
0
1,284
10,717
0
44,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
44,890
454
Minions Killed
423
0
Camps Cleared
0
1,643,431
Distance Traveled
1,737,002
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,574
557
130
7
0
360,088
0
L
Martichoras
10,577
557
145
8
0
285,712
0
W
Terra
8,428
444
31
2
0
360,433
4
L
Charybdis
8,601
453
100
5
0
335,519
0
L
Sobek
7,689
405
28
1
0
355,826
0
W
Ra
10,202
537
146
8
0
301,232
5
W
Lancelot
9,064
477
71
4
0
427,894
0
W
Mulan
8,343
439
88
5
0
317,414
6
W
Cernunnos
8,853
466
87
5
0
330,029
0
L
Arachne
7,674
404
51
3
0
306,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role