Player Matchup

Cliodhna
Cliodhna
Chrommunist
Cliodhna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
Rowkius
Baron Samedi
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,503 Elo+
Party 1
Surtr
Surtr
Shadowolf998
Surtr
Level 142
God Stats
1W - 1L
1,338 SR
Queue Stats
22W - 26L
1,478 Elo+
Party 1
Team Averages
Level 105
1,446 SR
1,482 Elo+

VS

Team Averages
Level 82
1,476 SR
1,444 Elo+
Chaac
Chaac
Rottenmeats
Chaac
Level 24
God Stats
17W - 16L
1,498 SR
Queue Stats
44W - 47L
1,395 Elo+
Party 2
Sol
Sol
cellestialveil
Sol
Level 120
God Stats
6W - 7L
1,429 SR
Queue Stats
81W - 79L
1,455 Elo+
Party 2
Nut
Nut
xCHItownJokerxx
Nut
Level 101
God Stats
6W - 4L
1,500 SR
Queue Stats
281W - 303L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chrommunist
Cliodhna
14
5 / 1 / 6
8,961
896
8,410
7,676
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rowkius
Baron Samedi
12
1 / 1 / 8
7,508
751
8,979
5,890
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 6
9,158
916
9,141
15,680
12,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,984
698
4,052
13,140
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 2
7,637
764
8,008
10,644
3,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 3 / 3
7,464
746
5,013
7,202
3,004
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Chrommunist
Cliodhna
5
1
6
8
L
1
6
2
0.33
W
Baron Samedi
Rowkius
Baron Samedi
1
1
8
5
W
7
3
6
3.33
L
3
4
2
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
17,073
29,246
Taken
30,986
19,632
Mitigated
16,326
7,665
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Chrommunist
Cliodhna
8,410
437
0
1,287
7,676
3,518
1,661
2,560
5,074
0
29,710
L
4,052
698
0
2,252
13,140
9,664
0
4,894
8,164
0
19,943
W
Baron Samedi
Rowkius
Baron Samedi
8,979
292
903
2,503
5,890
3,217
522
2,009
3,776
22,028
0
W
9,141
2,348
189
2,783
15,680
12,897
461
3,225
12,001
556
25,526
L
8,008
3,160
0
3,285
10,644
3,658
0
2,501
8,077
31,254
946
L
5,013
2,049
0
820
7,202
3,004
0
2,082
5,100
0
15,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
22,085
123
Minions Killed
121
0
Camps Cleared
0
609,619
Distance Traveled
508,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,961
896
59
6
0
213,179
0
L
Chaac
6,984
698
33
3
0
179,907
0
W
Baron Samedi
7,508
751
36
4
0
192,882
0
W
Surtr
9,158
916
28
3
0
203,558
0
L
Sol
7,637
764
53
5
0
159,393
0
L
Nut
7,464
746
35
4
0
169,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role