Player Matchup

Sol
Sol
DreamChaser095
Sol
Level 127
God Stats
2W - 2L
1,740 SR
Queue Stats
98W - 117L
1,462 Elo+
Party 1
Nemesis
Nemesis
RTB90sBaby
Nemesis
Level 123
God Stats
5W - 8L
1,424 SR
Queue Stats
87W - 102L
1,482 Elo+
Solo
Shiva
Shiva
Scatterimp
Shiva
Level 62
God Stats
1W - 0L
1,291 SR
Queue Stats
7W - 3L
1,661 Elo+
Solo
Hera
Hera
TheRealTi3n
Hera
Level 126
God Stats
4W - 5L
1,451 SR
Queue Stats
97W - 117L
1,457 Elo+
Party 1
Chaac
Chaac
r0wkey
Chaac
Level 96
God Stats
1W - 1L
1,317 SR
Queue Stats
5W - 6L
1,383 Elo+
Solo
Team Averages
Level 107
1,445 SR
1,489 Elo+

VS

Team Averages
Level 136
1,494 SR
1,550 Elo+
Hel
Hel
MysteryFigure
Hel
Level 164
God Stats
4W - 4L
1,505 SR
Queue Stats
95W - 69L
1,594 Elo+
Solo
Sylvanus
Sylvanus
Seaweedy
Sylvanus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,342 Elo+
Solo
Bakasura
Bakasura
ShavedDust69425
Bakasura
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,586 Elo+
Solo
Nut
Nut
ThePrecise-
Nut
Level 139
God Stats
1W - 5L
1,464 SR
Queue Stats
84W - 75L
1,568 Elo+
Solo
Nu Wa
Nu Wa
zLuccky
Nu Wa
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 58L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
7,667
1,095
6,710
5,609
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
RTB90sBaby
Nemesis
14
5 / 0 / 11
8,773
1,253
5,901
5,394
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
14
8 / 1 / 7
8,883
1,269
10,644
10,287
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 14
7,597
1,085
8,801
2,743
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
r0wkey
Chaac
13
2 / 2 / 10
7,661
1,094
7,326
10,205
7,307
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

344

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,177
1,025
8,778
9,697
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Seaweedy
Sylvanus
12
0 / 1 / 2
6,880
983
2,317
3,713
2,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
12
0 / 5 / 1
6,529
933
1,510
10,181
5,274
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 1 / 2
7,627
1,090
7,778
10,515
6,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
zLuccky
Nu Wa
13
1 / 4 / 3
7,604
1,086
10,612
8,749
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
16
Kills
4
4
Deaths
16
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
1
5
1
0.3
W
Nemesis
RTB90sBaby
Nemesis
5
0
11
10.5
W
Shiva
8
1
7
11.5
L
Sylvanus
Seaweedy
Sylvanus
0
1
2
1
L
Bakasura
0
5
1
0.1
L
2
1
2
3
W
0
0
14
7
W
Chaac
r0wkey
Chaac
2
2
10
3.5
L
Nu Wa
zLuccky
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
30,995
34,238
Taken
42,855
22,252
Mitigated
20,996
3,653
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,710
1,307
0
496
5,609
2,263
0
3,565
2,044
21,789
3,123
L
8,778
313
948
1,558
9,697
3,577
0
3,645
5,829
20,904
453
W
Nemesis
RTB90sBaby
Nemesis
5,901
922
0
253
5,394
2,631
0
3,080
2,314
0
12,212
W
Shiva
10,644
1,716
405
1,393
10,287
8,865
0
7,020
3,202
0
17,661
L
Sylvanus
Seaweedy
Sylvanus
2,317
636
1,286
488
3,713
2,763
0
1,542
2,135
9,958
0
L
Bakasura
1,510
907
0
353
10,181
5,274
0
3,891
6,111
0
7,791
L
7,778
3,889
0
362
10,515
6,119
0
2,682
7,655
0
24,566
W
8,801
1,877
0
0
2,743
1,186
0
2,133
610
27,175
750
W
Chaac
r0wkey
Chaac
7,326
1,240
0
1,106
10,205
7,307
0
5,285
4,892
0
18,069
L
Nu Wa
zLuccky
Nu Wa
10,612
1,648
0
435
8,749
3,263
0
3,155
5,465
21,995
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,581
Gold Earned
35,817
161
Minions Killed
121
4
Camps Cleared
3
703,421
Distance Traveled
578,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,667
1,095
56
8
2
130,455
0
L
Hel
7,177
1,025
49
7
0
124,660
0
W
Nemesis
8,773
1,253
18
3
0
164,214
0
W
Shiva
8,883
1,269
14
2
1
152,305
0
L
Sylvanus
6,880
983
15
2
0
99,270
0
L
Bakasura
6,529
933
8
1
2
94,482
0
L
Nut
7,627
1,090
37
5
1
121,069
0
W
Hera
7,597
1,085
47
7
0
142,083
0
W
Chaac
7,661
1,094
26
4
1
114,364
0
L
Nu Wa
7,604
1,086
12
2
0
138,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role