Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Bronno
Ravana
Level 133
God Stats
4W - 2L
1,516 SR
Queue Stats
59W - 67L
1,496 Elo+
Solo
Hercules
Hercules
Cluckhold1254
Hercules
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,461 Elo+
Solo
Neith
Neith
Kingofgamesbrah
Neith
Level 199
God Stats
4W - 0L
1,418 SR
Queue Stats
347W - 330L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SyanStormtamer
Morgan Le Fay
Level 146
God Stats
5W - 5L
1,431 SR
Queue Stats
662W - 285L
1,627 Elo+
Solo
Team Averages
Level 149
1,473 SR
1,532 Elo+

VS

Team Averages
Level 148
1,529 SR
1,382 Elo+
Cu Chulainn
Cu Chulainn
CelticxMain
Cu Chulainn
Level 156
God Stats
4W - 3L
1,442 SR
Queue Stats
44W - 77L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Leiduey49
Jormungandr
Level 154
God Stats
2W - 2L
1,703 SR
Queue Stats
313W - 333L
1,530 Elo+
Solo
Chernobog
Chernobog
OK DJ97
Chernobog
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 81L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
UndeadxTerror
Gilgamesh
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,429 Elo+
Party 1
Chaac
Chaac
WarPanda701
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 3 / 8
9,170
917
9,925
8,982
5,113
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Bronno
Ravana
14
2 / 3 / 13
7,811
781
8,760
9,362
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Cluckhold1254
Hercules
15
3 / 1 / 15
8,719
872
7,939
15,737
13,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 3 / 11
8,680
868
12,696
9,843
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
SyanStormtamer
Morgan Le Fay
15
3 / 3 / 13
8,634
863
13,031
8,927
4,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CelticxMain
Cu Chulainn
13
4 / 5 / 4
8,140
814
11,659
13,705
11,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Leiduey49
Jormungandr
14
0 / 3 / 6
7,694
769
11,359
8,491
8,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
OK DJ97
Chernobog
13
3 / 5 / 6
7,826
783
7,843
11,072
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
UndeadxTerror
Gilgamesh
15
6 / 4 / 3
8,900
890
8,528
13,836
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 6
7,129
713
7,901
10,108
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
22
Kills
13
13
Deaths
22
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
8
4
W
Ravana
Bronno
Ravana
2
3
13
2.83
L
Cu Chulainn
CelticxMain
Cu Chulainn
4
5
4
1.2
W
Hercules
Cluckhold1254
Hercules
3
1
15
10.5
W
6
3
11
3.83
L
Jormungandr
Leiduey49
Jormungandr
0
3
6
1
L
Chernobog
OK DJ97
Chernobog
3
5
6
1.2
W
Morgan Le Fay
SyanStormtamer
Morgan Le Fay
3
3
13
3.17
L
Gilgamesh
UndeadxTerror
Gilgamesh
6
4
3
1.88
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,351
Damage
47,290
52,851
Taken
57,212
32,476
Mitigated
39,855
21,023
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,925
186
635
3,155
8,982
5,113
726
1,737
6,969
19,521
0
W
Ravana
Bronno
Ravana
8,760
1,952
103
1,356
9,362
5,047
526
1,876
7,182
18
15,214
L
Cu Chulainn
CelticxMain
Cu Chulainn
11,659
328
776
2,035
13,705
11,573
0
5,342
8,219
2,980
15,321
W
Hercules
Cluckhold1254
Hercules
7,939
3,054
1,373
9,404
15,737
13,372
433
3,585
11,714
0
12,280
W
12,696
4,168
203
3,081
9,843
4,456
0
2,925
6,387
0
24,299
L
Jormungandr
Leiduey49
Jormungandr
11,359
1,196
39
1,227
8,491
8,489
0
3,642
4,849
23,875
172
L
Chernobog
OK DJ97
Chernobog
7,843
4,293
454
2,153
11,072
4,160
0
4,915
6,075
0
18,827
W
Morgan Le Fay
SyanStormtamer
Morgan Le Fay
13,031
1,800
449
1,264
8,927
4,488
0
2,540
6,126
21,923
0
L
Gilgamesh
UndeadxTerror
Gilgamesh
8,528
1,191
93
1,969
13,836
11,093
0
4,772
9,012
0
11,653
L
7,901
834
157
1,352
10,108
4,540
0
3,979
6,083
0
15,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
39,689
100
Minions Killed
100
0
Camps Cleared
0
920,585
Distance Traveled
893,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,170
917
30
3
0
161,544
0
W
Ravana
7,811
781
16
2
0
192,614
0
L
Cu Chulainn
8,140
814
22
2
0
181,421
0
W
Hercules
8,719
872
10
1
0
201,611
0
W
Neith
8,680
868
23
2
0
161,868
0
L
Jormungandr
7,694
769
33
3
0
147,679
0
L
Chernobog
7,826
783
28
3
0
171,724
0
W
Morgan Le Fay
8,634
863
21
2
0
202,948
0
L
Gilgamesh
8,900
890
7
1
0
192,227
0
L
Chaac
7,129
713
10
1
0
200,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role