Player Matchup

Ne Zha
Ne Zha
Platinum V
ArtioIsThicc
Ne Zha
Platinum V
Level 200
God Stats
2W - 2L
1,730 SR
Queue Stats
36W - 23L
1,959 MMR
Party 4
Thoth
Thoth
Diamond V
GeeRilla
Thoth
Diamond V
Level 159
God Stats
11W - 6L
1,742 SR
Queue Stats
37W - 24L
2,072 MMR
Party 3
Mercury
Mercury
Platinum I
McThiccLeQuicc
Mercury
Platinum I
Level 155
God Stats
3W - 4L
1,683 SR
Queue Stats
107W - 93L
1,929 MMR
Solo
Hachiman
Hachiman
Platinum V
Silverclone00
Hachiman
Platinum V
Level 180
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 39L
1,891 MMR
Party 4
Jormungandr
Jormungandr
Gold II
i720Whisper
Jormungandr
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,814 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,631 SR
1,933 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,659 SR
1,934 MMR
Vamana
Vamana
Platinum III
DonPepon13
Vamana
Platinum III
Level 103
God Stats
0W - 1L
1,584 SR
Queue Stats
58W - 46L
1,924 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Oŕbit
Morgan Le Fay
Platinum V
Level 165
God Stats
1W - 1L
1,696 SR
Queue Stats
34W - 21L
1,956 MMR
Party 2
Khepri
Khepri
Platinum II
Riväl
Khepri
Platinum II
Level 122
God Stats
2W - 1L
1,865 SR
Queue Stats
153W - 133L
1,911 MMR
Party 1
Medusa
Medusa
Platinum III
Yukimaruⓤ
Medusa
Platinum III
Level 178
God Stats
4W - 9L
1,592 SR
Queue Stats
159W - 137L
1,947 MMR
Party 1
Fenrir
Fenrir
Platinum II
caltobe
Fenrir
Platinum II
Level 196
God Stats
3W - 2L
1,559 SR
Queue Stats
66W - 58L
1,930 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 2 / 12
12,587
572
10,201
22,011
22,339
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
GeeRilla
Thoth
19
5 / 2 / 5
13,208
600
17,231
11,381
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 4 / 8
12,711
578
14,827
21,961
12,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Silverclone00
Hachiman
20
8 / 0 / 6
15,187
690
17,522
12,080
6,296
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
i720Whisper
Jormungandr
20
3 / 0 / 5
15,209
691
19,745
26,629
33,773
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThorCharonBake KujiraSobek

VS

Bans
AthenaAresKuzenboBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DonPepon13
Vamana
19
0 / 3 / 1
12,197
554
12,683
26,057
31,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Oŕbit
Morgan Le Fay
16
4 / 7 / 2
10,600
482
11,676
18,238
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Riväl
Khepri
13
0 / 6 / 3
9,559
435
6,033
18,849
14,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
18
0 / 4 / 2
10,927
497
8,672
14,285
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
caltobe
Fenrir
19
4 / 3 / 2
11,511
523
9,819
22,423
15,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
23
Kills
8
8
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
12
5
L
Vamana
DonPepon13
Vamana
0
3
1
0.17
W
Thoth
GeeRilla
Thoth
5
2
5
3.75
W
3
4
8
1.75
L
Morgan Le Fay
Oŕbit
Morgan Le Fay
4
7
2
0.71
L
Khepri
Riväl
Khepri
0
6
3
0.25
W
Hachiman
Silverclone00
Hachiman
8
0
6
11
L
Medusa
0
4
2
0.25
L
Fenrir
caltobe
Fenrir
4
3
2
1.67
W
Jormungandr
i720Whisper
Jormungandr
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,526
Damage
48,883
94,062
Taken
99,852
79,086
Mitigated
76,296
28,163
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,201
3,749
165
6,221
22,011
22,339
290
6,196
15,333
0
48,495
L
Vamana
DonPepon13
Vamana
12,683
5,746
0
7,541
26,057
31,169
300
14,747
9,166
0
119,957
W
Thoth
GeeRilla
Thoth
17,231
480
0
2,522
11,381
4,385
4,590
5,291
5,884
102,710
1,335
W
14,827
9,262
0
3,672
21,961
12,293
4,412
4,567
17,097
0
146,175
L
Morgan Le Fay
Oŕbit
Morgan Le Fay
11,676
718
0
800
18,238
9,589
0
4,553
13,685
71,482
1,359
L
Khepri
Riväl
Khepri
6,033
724
0
1,754
18,849
14,884
0
5,830
13,002
27,056
1,205
W
Hachiman
Silverclone00
Hachiman
17,522
11,303
0
9,350
12,080
6,296
5,255
1,559
10,465
0
155,344
L
Medusa
8,672
4,695
0
2,022
14,285
5,525
0
1,531
12,754
0
97,341
L
Fenrir
caltobe
Fenrir
9,819
2,843
0
3,751
22,423
15,129
0
6,083
16,029
0
116,009
W
Jormungandr
i720Whisper
Jormungandr
19,745
3,846
0
6,233
26,629
33,773
509
840
24,038
134,522
4,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,902
Gold Earned
54,794
791
Minions Killed
707
0
Camps Cleared
0
2,361,072
Distance Traveled
2,234,350
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,587
572
40
2
0
480,208
4
L
Vamana
12,197
554
212
10
0
441,090
1
W
Thoth
13,208
600
166
8
0
459,610
5
W
Mercury
12,711
578
162
7
0
571,099
3
L
Morgan Le Fay
10,600
482
132
6
0
391,983
3
L
Khepri
9,559
435
31
1
0
468,142
8
W
Hachiman
15,187
690
197
9
0
454,702
9
L
Medusa
10,927
497
161
7
0
445,771
3
L
Fenrir
11,511
523
171
8
0
487,364
5
W
Jormungandr
15,209
691
226
10
0
395,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role