Player Matchup

Achilles
Achilles
Gold V
DrTrump88
Achilles
Gold V
Level 68
God Stats
3W - 0L
1,832 SR
Queue Stats
3W - 0L
1,615 MMR
Party 2
Martichoras
Martichoras
Gold V
Luckycat55
Martichoras
Gold V
Level 88
God Stats
3W - 0L
1,944 SR
Queue Stats
3W - 0L
1,615 MMR
Party 2
Agni
Agni
Bronze III
MaliciousBagel
Agni
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,558 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,759 SR
1,596 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,667 SR
1,527 MMR
Vamana
Vamana
Gold IV
Ira_xMeliodas
Vamana
Gold IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 207L
1,418 MMR
Solo
Skadi
Skadi
Gold IV
KrazyBrazy
Skadi
Gold IV
Level 56
God Stats
6W - 4L
1,810 SR
Queue Stats
51W - 58L
1,566 MMR
Party 1
Freya
Freya
Gold III
MilkDuddy
Freya
Gold III
Level 78
God Stats
6W - 7L
1,693 SR
Queue Stats
130W - 142L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrTrump88
Achilles
15
4 / 3 / 6
10,193
728
8,761
12,491
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Luckycat55
Martichoras
17
3 / 1 / 8
11,096
793
12,720
7,716
3,876
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 5
11,135
795
12,068
8,543
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HerculesBake KujiraThothTyrVulcan

VS

Bans
KuzenboAtlasKukulkanAresHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,875
634
8,146
14,661
10,496
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
12
3 / 6 / 2
8,879
634
6,788
12,751
3,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
MilkDuddy
Freya
15
2 / 2 / 3
9,949
711
7,679
10,691
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
DrTrump88
Achilles
4
3
6
2.33
L
0
5
2
0.2
L
Skadi
3
6
2
0.67
W
Martichoras
Luckycat55
Martichoras
3
1
8
7
W
6
1
5
8.5
L
Freya
MilkDuddy
Freya
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,549
Damage
22,613
28,750
Taken
38,103
19,272
Mitigated
16,819
7,713
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DrTrump88
Achilles
8,761
1,389
0
2,752
12,491
11,955
84
3,974
8,517
408
17,106
L
8,146
2,565
0
632
14,661
10,496
0
2,920
11,228
0
45,056
L
Skadi
6,788
2,452
0
1,745
12,751
3,299
277
4,704
7,741
0
19,898
W
Martichoras
Luckycat55
Martichoras
12,720
4,242
0
4,511
7,716
3,876
1,072
1,346
6,370
0
62,017
W
12,068
640
0
450
8,543
3,441
1,229
2,036
6,507
43,110
0
L
Freya
MilkDuddy
Freya
7,679
2,108
0
4,701
10,691
3,024
120
4,956
5,314
40,424
4,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
27,703
192
Minions Killed
188
0
Camps Cleared
0
758,600
Distance Traveled
672,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,193
728
17
1
0
260,937
0
L
Vamana
8,875
634
64
5
0
237,451
0
L
Skadi
8,879
634
34
2
0
186,551
0
W
Martichoras
11,096
793
111
8
0
243,502
0
W
Agni
11,135
795
64
5
0
254,161
0
L
Freya
9,949
711
90
6
0
248,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role