Player Matchup

Janus
Janus
Aqcuiant
Janus
Level 123
God Stats
9W - 11L
1,112 SR
Queue Stats
117W - 139L
1,373 Elo+
Party 2
Loki
Loki
Jake32M
Loki
Level 68
God Stats
19W - 31L
1,340 SR
Queue Stats
52W - 70L
1,329 Elo+
Party 2
Bellona
Bellona
awesome2627
Bellona
Level 35
God Stats
6W - 19L
1,265 SR
Queue Stats
7W - 24L
1,286 Elo+
Party 2
Anhur
Anhur
awkwardments
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 136L
1,382 Elo+
Party 2
Sobek
Sobek
flyers2868
Sobek
Level 28
God Stats
4W - 10L
1,298 SR
Queue Stats
27W - 61L
1,309 Elo+
Party 2
Team Averages
Level 57
1,303 SR
1,336 Elo+

VS

Team Averages
Level 110
1,550 SR
1,487 Elo+
Skadi
Skadi
Elfregn
Skadi
Level 108
God Stats
10W - 6L
1,424 SR
Queue Stats
76W - 65L
1,433 Elo+
Party 1
Bellona
Bellona
InsaneXArtist
Bellona
Level 108
God Stats
6W - 8L
1,406 SR
Queue Stats
100W - 89L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
Jarebearsama
Nu Wa
Level 85
God Stats
38W - 19L
1,825 SR
Queue Stats
269W - 229L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
VoodooBowser
Tsukuyomi
Level 124
God Stats
3W - 3L
1,472 SR
Queue Stats
150W - 139L
1,497 Elo+
Solo
Bake Kujira
Bake Kujira
WetWetShmuel
Bake Kujira
Level 125
God Stats
8W - 5L
1,625 SR
Queue Stats
133W - 116L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aqcuiant
Janus
15
3 / 2 / 1
9,033
565
12,758
9,314
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Jake32M
Loki
12
1 / 4 / 2
6,863
429
4,400
14,902
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
awesome2627
Bellona
13
1 / 3 / 3
8,091
506
7,885
18,286
23,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 8 / 1
7,519
470
5,407
13,407
4,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
12
0 / 3 / 4
6,817
426
3,609
15,954
14,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elfregn
Skadi
14
7 / 3 / 4
9,445
590
14,347
10,699
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
13
2 / 2 / 4
8,183
511
11,634
17,854
19,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 3
8,554
535
9,615
8,249
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
VoodooBowser
Tsukuyomi
13
4 / 0 / 5
7,907
494
8,341
9,776
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
WetWetShmuel
Bake Kujira
13
4 / 2 / 5
9,135
571
9,438
13,044
11,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
19
20
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Aqcuiant
Janus
3
2
1
1.75
W
Skadi
Elfregn
Skadi
7
3
4
3
W
Bellona
2
2
4
2
L
Loki
Jake32M
Loki
1
4
2
0.5
W
2
1
3
3.5
W
Tsukuyomi
VoodooBowser
Tsukuyomi
4
0
5
6.5
W
Bake Kujira
WetWetShmuel
Bake Kujira
4
2
5
3.25
L
Bellona
awesome2627
Bellona
1
3
3
0.83
L
2
8
1
0.31
L
Sobek
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
53,375
71,863
Taken
59,622
51,711
Mitigated
40,537
15,901
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aqcuiant
Janus
12,758
357
0
687
9,314
4,018
0
3,801
5,154
81,330
2,002
W
Skadi
Elfregn
Skadi
14,347
7,439
0
1,854
10,699
3,623
814
1,868
8,827
0
72,003
W
Bellona
11,634
3,299
0
4,410
17,854
19,440
17
3,012
13,369
0
49,099
L
Loki
Jake32M
Loki
4,400
959
0
5,158
14,902
5,559
0
2,992
11,545
0
49,971
W
9,615
2,300
0
3,971
8,249
2,944
27
4,593
3,172
58,652
1,143
W
Tsukuyomi
VoodooBowser
Tsukuyomi
8,341
1,986
149
3,561
9,776
3,498
97
2,766
6,834
0
40,588
W
Bake Kujira
WetWetShmuel
Bake Kujira
9,438
3,879
0
1,713
13,044
11,032
71
3,254
9,571
43,877
879
L
Bellona
awesome2627
Bellona
7,885
2,319
0
2,958
18,286
23,595
111
3,984
13,166
0
51,614
L
5,407
2,328
0
1,758
13,407
4,498
454
3,311
9,858
0
50,002
L
Sobek
3,609
327
402
4,938
15,954
14,041
0
3,190
12,375
19,831
415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
43,224
431
Minions Killed
368
0
Camps Cleared
0
1,582,500
Distance Traveled
1,603,103
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,033
565
150
9
0
321,869
2
W
Skadi
9,445
590
93
6
0
275,498
2
W
Bellona
8,183
511
60
4
0
306,532
3
L
Loki
6,863
429
71
4
0
323,615
0
W
Nu Wa
8,554
535
117
7
0
325,166
3
W
Tsukuyomi
7,907
494
54
3
0
365,592
4
W
Bake Kujira
9,135
571
44
3
0
330,315
4
L
Bellona
8,091
506
101
6
0
311,087
0
L
Anhur
7,519
470
89
6
0
301,187
2
L
Sobek
6,817
426
20
1
0
324,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role