Player Matchup

Apollo
Apollo
Britney_Army1999
Apollo
Level 157
God Stats
13W - 20L
1,665 SR
Queue Stats
105W - 147L
1,400 Elo+
Party 2
Mercury
Mercury
DaltonimoBay
Mercury
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 120L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
Heycare13
Cu Chulainn
Level 151
God Stats
2W - 2L
1,749 SR
Queue Stats
169W - 156L
1,534 Elo+
Solo
Athena
Athena
TheSassyKingg
Athena
Level 86
God Stats
7W - 11L
1,500 SR
Queue Stats
279W - 339L
1,409 Elo+
Party 2
Eset
Eset
bubbaboo1199
Eset
Level 128
God Stats
4W - 3L
1,718 SR
Queue Stats
120W - 173L
1,409 Elo+
Party 2
Team Averages
Level 129
1,627 SR
1,449 Elo+

VS

Team Averages
Level 89
1,513 SR
1,435 Elo+
Ymir
Ymir
CallMeDFS
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,285 Elo+
Party 1
Izanami
Izanami
Retro_Limits7
Izanami
Level 85
God Stats
6W - 8L
1,593 SR
Queue Stats
66W - 73L
1,490 Elo+
Party 1
Mercury
Mercury
StAb0660
Mercury
Level 125
God Stats
2W - 8L
1,274 SR
Queue Stats
131W - 144L
1,471 Elo+
Party 1
Odin
Odin
WrathofKhorne25
Odin
Level 70
God Stats
11W - 9L
1,625 SR
Queue Stats
29W - 46L
1,460 Elo+
Party 1
Vulcan
Vulcan
YOTEvilDoer
Vulcan
Level 82
God Stats
10W - 15L
1,574 SR
Queue Stats
48W - 62L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,213
601
4,179
12,160
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
DaltonimoBay
Mercury
18
9 / 0 / 4
10,428
613
15,906
12,309
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Heycare13
Cu Chulainn
15
0 / 1 / 7
9,270
545
9,964
17,237
18,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 9
9,594
564
5,123
15,964
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 5
9,629
566
7,054
8,250
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 4
7,941
467
6,763
18,029
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
13
2 / 3 / 3
7,769
457
7,879
8,104
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
StAb0660
Mercury
13
4 / 3 / 1
7,858
462
5,887
15,710
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 2 / 1
7,945
467
7,826
12,402
13,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
12
0 / 4 / 1
7,283
428
8,370
8,455
3,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Ymir
1
6
4
0.5
W
Mercury
DaltonimoBay
Mercury
9
0
4
11
W
Cu Chulainn
Heycare13
Cu Chulainn
0
1
7
3.5
L
Izanami
2
3
3
1.17
L
Mercury
StAb0660
Mercury
4
3
1
1.5
W
3
3
9
2.5
L
0
2
1
0.25
L
Vulcan
0
4
1
0.13
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,226
Damage
36,725
65,920
Taken
62,700
53,127
Mitigated
44,983
19,754
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,179
2,643
0
4,427
12,160
5,836
2,727
3,796
8,364
0
94,667
L
Ymir
6,763
2,426
0
2,866
18,029
18,110
0
2,477
15,428
37,485
0
W
Mercury
DaltonimoBay
Mercury
15,906
9,379
0
5,423
12,309
7,115
1,009
2,963
9,346
0
111,892
W
Cu Chulainn
Heycare13
Cu Chulainn
9,964
2,339
0
3,626
17,237
18,768
550
1,303
15,934
0
63,738
L
Izanami
7,879
5,720
0
111
8,104
3,124
799
2,263
5,801
0
47,745
L
Mercury
StAb0660
Mercury
5,887
2,375
0
2,300
15,710
7,276
0
3,674
11,861
0
58,675
W
5,123
1,097
338
3,668
15,964
17,080
454
2,182
13,782
25,194
0
L
7,826
1,243
0
2,731
12,402
13,096
93
692
11,710
0
54,429
L
Vulcan
8,370
2,013
0
1,194
8,455
3,377
150
2,388
5,723
46,336
0
W
7,054
454
743
1,529
8,250
4,328
0
4,889
3,361
65,482
1,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
38,796
589
Minions Killed
404
0
Camps Cleared
0
1,741,615
Distance Traveled
1,669,544
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,213
601
168
10
0
342,476
0
L
Ymir
7,941
467
47
3
0
291,777
0
W
Mercury
10,428
613
159
9
0
422,237
0
W
Cu Chulainn
9,270
545
102
6
0
301,974
0
L
Izanami
7,769
457
81
5
0
294,633
0
L
Mercury
7,858
462
96
6
0
415,013
2
W
Athena
9,594
564
25
1
0
367,238
0
L
Odin
7,945
467
98
6
0
346,510
0
L
Vulcan
7,283
428
82
5
0
321,611
0
W
Eset
9,629
566
135
8
0
307,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role