Player Matchup

Bakasura
Bakasura
McRickNasty
Bakasura
Level 120
God Stats
6W - 2L
1,690 SR
Queue Stats
112W - 103L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
WYLDBOYZZZ
Ah Puch
Level 81
God Stats
5W - 0L
2,005 SR
Queue Stats
92W - 79L
1,555 Elo+
Party 3
Hachiman
Hachiman
X_chromeknight_X
Hachiman
Level 125
God Stats
3W - 3L
1,618 SR
Queue Stats
96W - 86L
1,497 Elo+
Party 1
Bacchus
Bacchus
cashuslipin
Bacchus
Level 86
God Stats
12W - 8L
1,797 SR
Queue Stats
195W - 189L
1,549 Elo+
Party 3
Surtr
Surtr
v_PyRoGh0uL_v
Surtr
Level 29
God Stats
3W - 2L
1,562 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 1
Team Averages
Level 88
1,734 SR
1,484 Elo+

VS

Team Averages
Level 82
1,572 SR
1,534 Elo+
Ymir
Ymir
BLACKSHADOW6807
Ymir
Level 9
God Stats
0W - 2L
1,270 SR
Queue Stats
5W - 6L
1,492 Elo+
Party 2
Serqet
Serqet
Pyvoth
Serqet
Level 108
God Stats
5W - 3L
1,715 SR
Queue Stats
126W - 118L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
Zanexxxxxxxx
Zhong Kui
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 102L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
filthypyrat
Danzaburou
Level 106
God Stats
106W - 76L
1,642 SR
Queue Stats
198W - 195L
1,527 Elo+
Solo
Osiris
Osiris
plain memory
Osiris
Level 97
God Stats
1W - 2L
1,731 SR
Queue Stats
122W - 114L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
McRickNasty
Bakasura
12
0 / 3 / 3
6,401
533
4,636
11,661
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
WYLDBOYZZZ
Ah Puch
13
0 / 1 / 0
7,432
619
4,256
4,925
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 0
7,028
586
4,394
4,288
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
cashuslipin
Bacchus
11
1 / 1 / 4
7,059
588
5,267
7,907
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,470
456
4,294
9,157
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,743
479
1,006
7,040
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Pyvoth
Serqet
13
2 / 1 / 0
6,749
562
4,320
10,699
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Zanexxxxxxxx
Zhong Kui
13
0 / 0 / 1
6,574
548
1,575
6,626
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
filthypyrat
Danzaburou
6
0 / 2 / 0
4,664
389
2,721
5,443
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
12
3 / 1 / 1
7,244
604
8,009
11,995
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
5
8
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bakasura
McRickNasty
Bakasura
0
3
3
0.5
L
Serqet
Pyvoth
Serqet
2
1
0
2
W
Ah Puch
WYLDBOYZZZ
Ah Puch
0
1
0
0
W
4
1
0
4
L
Zhong Kui
Zanexxxxxxxx
Zhong Kui
0
0
1
0.5
W
Bacchus
cashuslipin
Bacchus
1
1
4
3
L
Danzaburou
filthypyrat
Danzaburou
0
2
0
0
L
Osiris
3
1
1
3.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
17,631
37,938
Taken
41,803
22,527
Mitigated
29,910
14,534
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,006
479
0
865
7,040
6,169
0
1,406
5,193
23,410
0
W
Bakasura
McRickNasty
Bakasura
4,636
2,668
0
6,671
11,661
5,018
135
335
11,122
0
34,733
L
Serqet
Pyvoth
Serqet
4,320
821
0
6,290
10,699
4,639
0
1,974
8,579
0
58,687
W
Ah Puch
WYLDBOYZZZ
Ah Puch
4,256
40
0
1,209
4,925
1,888
158
1,240
3,656
61,178
720
W
4,394
2,213
0
1,700
4,288
1,231
244
150
4,138
0
45,330
L
Zhong Kui
Zanexxxxxxxx
Zhong Kui
1,575
154
0
1,447
6,626
5,339
0
3,275
3,191
53,957
0
W
Bacchus
cashuslipin
Bacchus
5,267
749
0
2,987
7,907
7,758
0
856
7,051
18,420
2,538
L
Danzaburou
filthypyrat
Danzaburou
2,721
1,098
0
1,682
5,443
2,004
0
2,150
3,293
0
19,708
L
Osiris
8,009
2,628
0
4,451
11,995
11,759
0
686
10,446
0
50,131
W
4,294
1,524
0
1,967
9,157
6,632
0
0
9,157
421
25,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
30,974
344
Minions Killed
337
0
Camps Cleared
0
1,255,429
Distance Traveled
1,151,134
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,743
479
28
2
0
242,739
0
W
Bakasura
6,401
533
88
7
0
304,747
0
L
Serqet
6,749
562
100
8
0
317,517
2
W
Ah Puch
7,432
619
117
10
0
232,554
1
W
Hachiman
7,028
586
87
7
0
212,655
4
L
Zhong Kui
6,574
548
115
10
0
232,729
2
W
Bacchus
7,059
588
20
2
0
258,661
1
L
Danzaburou
4,664
389
30
3
0
127,057
0
L
Osiris
7,244
604
64
5
0
231,092
3
W
Surtr
5,470
456
32
3
0
246,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role