Player Matchup

Cthulhu
Cthulhu
Cordless03
Cthulhu
Level 81
God Stats
6W - 6L
1,494 SR
Queue Stats
46W - 73L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
LjHardo
Sun Wukong
Level 159
God Stats
3W - 0L
1,648 SR
Queue Stats
133W - 154L
1,447 Elo+
Party 1
Vulcan
Vulcan
WarEagle870
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,431 Elo+
Party 1
Susano
Susano
ghillieandknive
Susano
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 188L
1,576 Elo+
Solo
Danzaburou
Danzaburou
newby11__
Danzaburou
Level 152
God Stats
4W - 2L
1,649 SR
Queue Stats
60W - 85L
1,434 Elo+
Party 1
Team Averages
Level 128
1,558 SR
1,457 Elo+

VS

Team Averages
Level 147
1,450 SR
1,491 Elo+
Janus
Janus
 
Janus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Danof313
Loki
Level 144
God Stats
4W - 14L
1,484 SR
Queue Stats
303W - 291L
1,490 Elo+
Solo
Ravana
Ravana
IsMcLovinABot
Ravana
Level 142
God Stats
7W - 4L
1,697 SR
Queue Stats
88W - 84L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItzMackAttack
Kumbhakarna
Level 153
God Stats
0W - 2L
1,333 SR
Queue Stats
139W - 126L
1,466 Elo+
Solo
Chiron
Chiron
MetaGroZx
Chiron
Level 146
God Stats
1W - 3L
1,235 SR
Queue Stats
31W - 38L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cordless03
Cthulhu
12
0 / 3 / 3
7,787
487
4,880
15,218
9,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
LjHardo
Sun Wukong
15
3 / 0 / 0
9,263
579
9,680
12,750
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
13
0 / 2 / 1
7,785
487
4,563
6,947
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 0 / 4
8,942
559
8,034
13,784
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
newby11__
Danzaburou
16
4 / 2 / 1
9,408
588
8,122
10,720
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 1
8,491
531
10,236
7,543
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
7
2 / 0 / 0
5,850
366
715
3,474
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 0
7,247
453
6,355
12,911
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
ItzMackAttack
Kumbhakarna
12
2 / 2 / 4
7,154
447
9,077
15,173
7,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
MetaGroZx
Chiron
13
1 / 4 / 3
7,579
474
8,230
11,682
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
7
7
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
W
Cthulhu
Cordless03
Cthulhu
0
3
3
0.5
L
Loki
2
0
0
2
L
0
4
0
0
L
Kumbhakarna
ItzMackAttack
Kumbhakarna
2
2
4
2
W
Sun Wukong
LjHardo
Sun Wukong
3
0
0
3
L
Chiron
MetaGroZx
Chiron
1
4
3
0.63
W
Vulcan
0
2
1
0.25
W
5
0
4
7
W
Danzaburou
newby11__
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
34,613
59,419
Taken
50,783
32,615
Mitigated
22,321
17,269
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,236
283
0
870
7,543
2,347
0
2,905
4,269
74,812
0
W
Cthulhu
Cordless03
Cthulhu
4,880
429
1,966
2,946
15,218
9,205
31
6,473
7,791
35,587
0
L
Loki
715
196
0
2,187
3,474
951
0
0
3,474
0
17,750
L
6,355
1,193
0
1,443
12,911
7,302
0
565
11,353
0
52,450
L
Kumbhakarna
ItzMackAttack
Kumbhakarna
9,077
276
106
2,503
15,173
7,491
0
4,299
10,754
38,927
1,137
W
Sun Wukong
LjHardo
Sun Wukong
9,680
1,207
0
5,289
12,750
10,891
524
0
12,750
705
78,637
L
Chiron
MetaGroZx
Chiron
8,230
3,655
288
2,359
11,682
4,230
408
1,949
9,732
0
51,107
W
Vulcan
4,563
2,469
0
243
6,947
2,279
25
4,228
2,389
48,472
1,111
W
8,034
1,488
0
3,234
13,784
5,770
148
4,397
8,933
0
74,476
W
Danzaburou
newby11__
Danzaburou
8,122
3,501
0
3,591
10,720
4,470
954
2,135
8,254
0
75,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
36,321
510
Minions Killed
444
0
Camps Cleared
0
1,569,319
Distance Traveled
1,315,323
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,491
531
147
9
0
292,735
5
W
Cthulhu
7,787
487
46
3
0
283,021
0
L
Loki
5,850
366
36
2
0
133,361
4
L
Ravana
7,247
453
105
7
0
272,480
0
L
Kumbhakarna
7,154
447
67
4
0
337,036
0
W
Sun Wukong
9,263
579
128
8
0
312,141
4
L
Chiron
7,579
474
89
6
0
279,711
2
W
Vulcan
7,785
487
109
7
0
326,635
2
W
Susano
8,942
559
107
7
0
365,277
0
W
Danzaburou
9,408
588
120
8
0
282,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role