Player Matchup

Baba Yaga
Baba Yaga
DA4Dragon
Baba Yaga
Level 139
God Stats
4W - 3L
1,084 SR
Queue Stats
328W - 297L
1,570 Elo+
Party 1
Yemoja
Yemoja
Doeboy67
Yemoja
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
Imabignoob123
Ah Puch
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 159L
1,440 Elo+
Party 1
Cerberus
Cerberus
NerdyNed0908
Cerberus
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
40W - 30L
1,533 Elo+
Party 1
Nut
Nut
XxBigBaccaxX
Nut
Level 108
God Stats
2W - 6L
1,594 SR
Queue Stats
258W - 230L
1,580 Elo+
Party 1
Team Averages
Level 72
1,393 SR
1,538 Elo+

VS

Team Averages
Level 126
1,525 SR
1,572 Elo+
Kuzenbo
Kuzenbo
AuggieTheSloggie
Kuzenbo
Level 150
God Stats
1W - 1L
1,735 SR
Queue Stats
51W - 62L
1,527 Elo+
Solo
Camazotz
Camazotz
Fattt sl0b
Camazotz
Level 136
God Stats
1W - 1L
1,744 SR
Queue Stats
157W - 159L
1,512 Elo+
Solo
Mulan
Mulan
GirlOnFire5
Mulan
Level 128
God Stats
9W - 11L
1,144 SR
Queue Stats
475W - 478L
1,536 Elo+
Solo
Tyr
Tyr
animogok2
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,725 Elo+
Party 2
Hel
Hel
overlordmeat
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DA4Dragon
Baba Yaga
14
1 / 0 / 10
7,500
750
11,505
7,879
4,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
Doeboy67
Yemoja
13
0 / 0 / 8
7,591
759
1,989
2,208
1,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
15
4 / 1 / 6
8,036
804
17,162
7,103
3,294
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
NerdyNed0908
Cerberus
12
2 / 3 / 7
7,125
713
5,077
14,777
12,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 0 / 5
8,132
813
11,491
6,187
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
7,230
723
6,461
10,791
14,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Fattt sl0b
Camazotz
11
0 / 2 / 2
6,477
648
3,007
8,459
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
6,521
652
2,537
8,688
8,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 0
7,001
700
9,377
13,674
14,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 2
6,343
634
3,281
9,792
4,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
11
Kills
4
4
Deaths
11
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Baba Yaga
DA4Dragon
Baba Yaga
1
0
10
6
W
Yemoja
Doeboy67
Yemoja
0
0
8
4
L
Camazotz
Fattt sl0b
Camazotz
0
2
2
0.5
L
1
2
1
0.75
W
Ah Puch
4
1
6
7
W
Cerberus
NerdyNed0908
Cerberus
2
3
7
1.83
W
4
0
5
6.5
L
2
3
0
0.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,224
Damage
24,663
38,154
Taken
51,404
24,737
Mitigated
48,186
21,047
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,461
3,333
1,805
2,942
10,791
14,906
0
6,927
3,864
18,525
213
W
Baba Yaga
DA4Dragon
Baba Yaga
11,505
908
815
2,011
7,879
4,356
491
2,118
5,761
23,458
793
W
Yemoja
Doeboy67
Yemoja
1,989
772
11,151
900
2,208
1,526
25
687
1,521
5,157
0
L
Camazotz
Fattt sl0b
Camazotz
3,007
401
227
2,044
8,459
6,200
0
5,330
3,129
0
12,796
L
2,537
72
278
643
8,688
8,455
0
6,223
2,465
0
7,127
W
Ah Puch
17,162
947
444
407
7,103
3,294
23
2,333
4,770
31,424
0
W
Cerberus
NerdyNed0908
Cerberus
5,077
161
1,117
2,753
14,777
12,345
142
3,072
11,705
8,240
2,213
W
11,491
5,249
909
540
6,187
3,216
1,041
1,326
4,861
0
27,491
L
9,377
620
1,597
2,754
13,674
14,614
0
8,142
5,532
227
12,400
L
3,281
96
6,006
4,243
9,792
4,011
0
8,272
1,520
8,375
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
33,572
123
Minions Killed
98
0
Camps Cleared
0
909,440
Distance Traveled
822,201
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,230
723
22
2
0
204,840
0
W
Baba Yaga
7,500
750
27
3
0
204,739
0
W
Yemoja
7,591
759
10
1
0
173,066
0
L
Camazotz
6,477
648
22
2
0
135,380
0
L
Mulan
6,521
652
17
2
0
148,153
0
W
Ah Puch
8,036
804
31
3
0
179,450
0
W
Cerberus
7,125
713
19
2
0
174,228
1
W
Nut
8,132
813
36
4
0
177,957
0
L
Tyr
7,001
700
18
2
0
180,878
0
L
Hel
6,343
634
19
2
0
152,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role