Player Matchup

Izanami
Izanami
CottnBallz
Izanami
Level 36
God Stats
1W - 7L
1,515 SR
Queue Stats
48W - 56L
1,511 Elo+
Party 2
Hel
Hel
Deodugggy
Hel
Level 135
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 22L
1,433 Elo+
Party 2
Maui
Maui
StrawHatJLew
Maui
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 61L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
TTV-CarmaSensei
Gilgamesh
Level 68
God Stats
2W - 3L
1,383 SR
Queue Stats
65W - 70L
1,524 Elo+
Party 2
Surtr
Surtr
steadyjone
Surtr
Level 124
God Stats
14W - 7L
1,613 SR
Queue Stats
33W - 31L
1,523 Elo+
Party 2
Team Averages
Level 98
1,545 SR
1,493 Elo+

VS

Team Averages
Level 111
1,581 SR
1,521 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BennyTron
Atlas
Level 104
God Stats
6W - 1L
1,651 SR
Queue Stats
51W - 48L
1,517 Elo+
Party 1
Lancelot
Lancelot
Jahseh09
Lancelot
Level 69
God Stats
7W - 0L
1,910 SR
Queue Stats
51W - 44L
1,567 Elo+
Solo
Janus
Janus
somelostcause
Janus
Level 77
God Stats
21W - 15L
1,344 SR
Queue Stats
466W - 426L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CottnBallz
Izanami
10
0 / 5 / 0
5,874
420
2,457
8,459
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
7,425
530
5,153
6,047
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 3 / 1
6,814
487
5,451
12,972
12,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TTV-CarmaSensei
Gilgamesh
10
0 / 5 / 1
5,716
408
4,601
12,271
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
12
2 / 3 / 1
6,754
482
8,682
12,986
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 2 / 5
8,580
613
10,481
13,007
10,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
13
6 / 0 / 3
8,079
577
7,420
7,972
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
BennyTron
Atlas
12
2 / 1 / 7
7,173
512
5,617
11,399
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Jahseh09
Lancelot
14
6 / 1 / 1
7,718
551
9,312
11,304
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 1 / 5
7,438
531
2,591
7,667
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
18
18
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
5
3.25
W
Ullr
 
Ullr
6
0
3
7.5
W
Atlas
BennyTron
Atlas
2
1
7
5.5
L
Izanami
CottnBallz
Izanami
0
5
0
0
L
1
2
1
0.75
W
Lancelot
Jahseh09
Lancelot
6
1
1
6.5
L
2
3
1
0.83
L
Gilgamesh
TTV-CarmaSensei
Gilgamesh
0
5
1
0.1
W
0
1
5
2.5
L
Surtr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
35,421
52,735
Taken
51,349
36,053
Mitigated
31,442
13,215
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,481
1,437
0
2,955
13,007
10,971
0
1,740
10,647
0
65,393
W
Ullr
 
Ullr
7,420
2,486
0
1,872
7,972
3,179
1,037
1,352
6,620
0
63,753
W
Atlas
BennyTron
Atlas
5,617
2,535
0
2,989
11,399
8,393
0
2,850
8,549
24,818
0
L
Izanami
CottnBallz
Izanami
2,457
1,707
0
1,027
8,459
3,026
0
1,089
7,370
0
33,291
L
5,153
123
1,407
2,560
6,047
2,171
312
1,069
4,856
59,882
1,878
W
Lancelot
Jahseh09
Lancelot
9,312
2,657
0
1,776
11,304
5,893
0
947
10,321
0
61,759
L
5,451
1,678
0
2,607
12,972
12,059
0
3,987
8,863
17,591
4,561
L
Gilgamesh
TTV-CarmaSensei
Gilgamesh
4,601
1,586
0
1,076
12,271
11,990
0
742
11,529
0
21,706
W
2,591
120
0
1,915
7,667
3,006
0
3,542
4,125
65,177
0
L
Surtr
8,682
3,142
0
4,538
12,986
6,807
0
1,025
11,909
1,658
58,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
38,988
327
Minions Killed
437
0
Camps Cleared
0
1,320,254
Distance Traveled
1,400,141
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,580
613
96
7
0
245,459
0
W
Ullr
8,079
577
93
7
0
242,994
0
W
Atlas
7,173
512
27
2
0
288,677
5
L
Izanami
5,874
420
56
4
0
258,967
1
L
Hel
7,425
530
127
9
0
271,321
0
W
Lancelot
7,718
551
81
6
0
331,904
0
L
Maui
6,814
487
24
2
0
248,176
0
L
Gilgamesh
5,716
408
28
2
0
243,500
0
W
Janus
7,438
531
140
10
0
291,107
3
L
Surtr
6,754
482
92
7
0
298,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role