Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BOOT3D
Ra
Level 143
God Stats
5W - 3L
1,489 SR
Queue Stats
73W - 71L
1,586 Elo+
Party 1
Arachne
Arachne
xIxMOPxIx
Arachne
Level 168
God Stats
4W - 3L
1,745 SR
Queue Stats
17W - 20L
1,546 Elo+
Party 1
Team Averages
Level 156
1,578 SR
1,544 Elo+

VS

Team Averages
Level 144
1,416 SR
1,515 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gr1myKidd
Geb
Level 154
God Stats
3W - 2L
1,247 SR
Queue Stats
52W - 60L
1,517 Elo+
Solo
Guan Yu
Guan Yu
Zauron_xD
Guan Yu
Level 135
God Stats
4W - 3L
1,500 SR
Queue Stats
212W - 203L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
3 / 1 / 5
7,812
781
8,739
10,212
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
14
5 / 0 / 3
8,332
833
7,762
6,810
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xIxMOPxIx
Arachne
12
0 / 0 / 8
7,161
716
6,947
4,745
3,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 4 / 0
6,562
656
5,688
10,094
8,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 3 / 1
6,172
617
4,445
12,390
10,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Zauron_xD
Guan Yu
9
0 / 1 / 0
5,878
588
4,543
6,849
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
3
1
5
5.5
L
Sylvanus
 
Sylvanus
1
4
0
0.25
W
Ra
5
0
3
6.5
L
0
3
1
0.17
L
Guan Yu
Zauron_xD
Guan Yu
0
1
0
0
W
Arachne
xIxMOPxIx
Arachne
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
14,676
21,767
Taken
29,333
15,218
Mitigated
25,195
10,419
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
8,739
3,576
0
1,739
10,212
9,202
562
3,429
6,713
18,963
3,354
L
Sylvanus
 
Sylvanus
5,688
1,786
952
1,227
10,094
8,507
0
4,654
4,947
22,290
1,706
W
Ra
7,762
608
2,776
4,276
6,810
3,006
804
4,016
2,516
40,174
0
L
4,445
317
0
1,196
12,390
10,526
0
5,900
5,876
21,123
0
L
Guan Yu
Zauron_xD
Guan Yu
4,543
567
207
466
6,849
6,162
0
3,394
2,955
0
20,102
W
Arachne
xIxMOPxIx
Arachne
6,947
5,409
0
1,628
4,745
3,010
878
2,528
2,132
0
19,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
18,612
141
Minions Killed
90
0
Camps Cleared
0
594,493
Distance Traveled
509,529
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,812
781
27
3
0
192,222
0
L
Sylvanus
6,562
656
38
4
0
137,271
5
W
Ra
8,332
833
92
9
0
192,513
0
L
Geb
6,172
617
13
1
0
197,062
0
L
Guan Yu
5,878
588
39
4
0
175,196
0
W
Arachne
7,161
716
22
2
0
209,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role