Player Matchup

Sun Wukong
Sun Wukong
Mr1234
Sun Wukong
Level 184
God Stats
0W - 2L
1,146 SR
Queue Stats
225W - 231L
1,543 Elo+
Party 1
Nut
Nut
Nahgrim TTV
Nut
Level 148
God Stats
13W - 7L
1,821 SR
Queue Stats
28W - 30L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
PityTears
Kuzenbo
Level 135
God Stats
0W - 2L
1,423 SR
Queue Stats
124W - 126L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
Quellsgod
Ao Kuang
Level 147
God Stats
0W - 2L
1,262 SR
Queue Stats
102W - 119L
1,479 Elo+
Party 1
Janus
Janus
Yes I Am Poo
Janus
Level 143
God Stats
17W - 12L
1,476 SR
Queue Stats
181W - 196L
1,526 Elo+
Party 1
Team Averages
Level 151
1,426 SR
1,505 Elo+

VS

Team Averages
Level 132
1,573 SR
1,493 Elo+
Thor
Thor
 
Thor
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dr5prayFart5
Nike
Level 144
God Stats
7W - 5L
1,584 SR
Queue Stats
52W - 71L
1,415 Elo+
Party 2
Ra
Ra
Inzayneboy6
Ra
Level 140
God Stats
2W - 0L
1,474 SR
Queue Stats
92W - 88L
1,483 Elo+
Party 2
Bacchus
Bacchus
Natediggitydawg
Bacchus
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 15L
1,418 Elo+
Party 3
Nut
Nut
lukester73
Nut
Level 156
God Stats
1W - 1L
1,807 SR
Queue Stats
166W - 149L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mr1234
Sun Wukong
12
0 / 3 / 0
6,653
554
3,006
10,785
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 1 / 1
8,401
700
8,703
8,455
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
PityTears
Kuzenbo
12
2 / 1 / 2
6,252
521
4,220
8,298
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Quellsgod
Ao Kuang
9
2 / 6 / 0
5,412
451
5,180
12,526
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 3 / 0
6,716
560
4,519
6,576
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 6 / 2
6,224
519
3,424
12,052
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 4
6,487
541
4,055
9,380
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 2
7,302
609
5,384
7,662
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 6
7,151
596
6,261
10,127
10,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 0 / 0
8,338
695
8,735
6,555
2,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
13
Kills
14
14
Deaths
13
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
6
2
0.17
W
2
2
4
2
W
4
2
2
2.5
L
Sun Wukong
Mr1234
Sun Wukong
0
3
0
0
L
6
1
1
6.5
W
3
3
6
2
L
Kuzenbo
PityTears
Kuzenbo
2
1
2
3
L
Ao Kuang
Quellsgod
Ao Kuang
2
6
0
0.33
L
3
3
0
1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,628
Damage
27,859
46,640
Taken
45,776
22,003
Mitigated
25,203
9,649
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,424
1,412
0
984
12,052
5,628
0
164
11,888
0
40,466
W
4,055
495
0
3,826
9,380
3,548
0
1,861
7,393
0
35,836
W
5,384
597
729
2,327
7,662
3,139
0
5,802
1,388
55,375
665
L
Sun Wukong
Mr1234
Sun Wukong
3,006
845
0
2,195
10,785
5,343
0
414
10,371
0
53,496
L
8,703
5,053
0
875
8,455
4,233
600
1,119
6,943
0
66,220
W
6,261
1,075
0
2,240
10,127
10,011
0
4,301
5,522
17,106
2,255
L
Kuzenbo
PityTears
Kuzenbo
4,220
1,071
0
1,500
8,298
5,608
0
2,470
5,828
29,653
110
L
Ao Kuang
Quellsgod
Ao Kuang
5,180
819
0
3,457
12,526
4,223
0
3,963
8,563
33,106
0
L
4,519
330
0
1,622
6,576
2,596
0
3,400
3,107
45,270
0
W
8,735
6,085
0
4,998
6,555
2,877
924
779
5,776
0
83,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
35,502
416
Minions Killed
398
0
Camps Cleared
0
1,135,216
Distance Traveled
1,140,200
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,224
519
68
6
0
195,340
0
W
Nike
6,487
541
65
5
0
240,589
0
W
Ra
7,302
609
105
9
0
233,314
0
L
Sun Wukong
6,653
554
105
9
0
246,700
0
L
Nut
8,401
700
115
10
0
179,457
2
W
Bacchus
7,151
596
24
2
0
248,235
0
L
Kuzenbo
6,252
521
54
5
0
260,918
0
L
Ao Kuang
5,412
451
52
4
0
226,368
1
L
Janus
6,716
560
90
8
0
221,773
0
W
Nut
8,338
695
136
11
0
222,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role