Player Matchup

Nu Wa
Nu Wa
Bruteth
Nu Wa
Level 17
God Stats
3W - 6L
1,548 SR
Queue Stats
24W - 23L
1,607 Elo+
Party 2
Maui
Maui
ImLilacs
Maui
Level 129
God Stats
3W - 3L
1,586 SR
Queue Stats
49W - 24L
1,708 Elo+
Party 3
Serqet
Serqet
SharkTailsOnDVD
Serqet
Level 120
God Stats
6W - 3L
1,592 SR
Queue Stats
69W - 31L
1,719 Elo+
Party 3
Danzaburou
Danzaburou
TaurinePython
Danzaburou
Level 66
God Stats
2W - 8L
1,276 SR
Queue Stats
28W - 26L
1,564 Elo+
Party 2
Sobek
Sobek
flopzalot1133
Sobek
Level 129
God Stats
1W - 3L
1,172 SR
Queue Stats
64W - 51L
1,587 Elo+
Party 2
Team Averages
Level 92
1,435 SR
1,637 Elo+

VS

Team Averages
Level 101
1,612 SR
1,584 Elo+
Zhong Kui
Zhong Kui
AC3 0F HEARTS
Zhong Kui
Level 106
God Stats
11W - 8L
1,687 SR
Queue Stats
100W - 89L
1,591 Elo+
Solo
Sol
Sol
BigBallsMcGriff
Sol
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 50L
1,556 Elo+
Party 1
Awilix
Awilix
DQDQDQDQDQ
Awilix
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 121L
1,538 Elo+
Party 1
Ullr
Ullr
EhhDADDY
Ullr
Level 116
God Stats
14W - 10L
1,593 SR
Queue Stats
200W - 178L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
SwaggyCanadian
Baron Samedi
Level 125
God Stats
2W - 0L
1,781 SR
Queue Stats
175W - 159L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bruteth
Nu Wa
11
0 / 3 / 0
6,254
481
6,320
6,618
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
2 / 3 / 0
7,637
587
4,086
14,365
12,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 0
6,193
476
6,363
14,677
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TaurinePython
Danzaburou
12
0 / 3 / 3
6,528
502
4,653
9,270
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 1 / 2
7,439
572
7,619
14,541
13,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AC3 0F HEARTS
Zhong Kui
14
1 / 3 / 4
8,318
640
10,078
11,849
8,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 1
8,273
636
6,603
6,534
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
DQDQDQDQDQ
Awilix
16
11 / 1 / 1
8,917
686
12,747
12,778
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
15
1 / 0 / 3
7,939
611
6,927
8,336
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
SwaggyCanadian
Baron Samedi
11
0 / 5 / 6
6,621
509
6,334
11,911
10,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
16
16
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AC3 0F HEARTS
Zhong Kui
1
3
4
1
W
3
0
1
3.5
L
Nu Wa
Bruteth
Nu Wa
0
3
0
0
W
Awilix
DQDQDQDQDQ
Awilix
11
1
1
11.5
W
Ullr
1
0
3
2.5
L
Maui
2
3
0
0.67
L
2
6
0
0.33
W
Baron Samedi
SwaggyCanadian
Baron Samedi
0
5
6
0.6
L
Danzaburou
TaurinePython
Danzaburou
0
3
3
0.5
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,041
Damage
42,689
59,471
Taken
51,408
38,336
Mitigated
30,140
16,565
Healing
28,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AC3 0F HEARTS
Zhong Kui
10,078
2,302
0
6,096
11,849
8,923
705
4,059
7,353
62,617
6,104
W
6,603
1,161
0
4,298
6,534
2,199
893
2,247
4,027
63,241
7,573
L
Nu Wa
Bruteth
Nu Wa
6,320
861
0
121
6,618
2,559
0
4,331
1,798
36,921
1,409
W
Awilix
DQDQDQDQDQ
Awilix
12,747
5,619
0
7,842
12,778
5,151
0
3,346
8,710
0
72,643
W
Ullr
6,927
4,385
0
4,886
8,336
3,789
0
2,803
5,365
0
72,752
L
Maui
4,086
1,419
0
4,677
14,365
12,447
0
7,891
6,474
45,324
11,237
L
6,363
1,712
0
4,632
14,677
5,754
0
2,957
11,654
0
42,228
W
Baron Samedi
SwaggyCanadian
Baron Samedi
6,334
376
1,200
3,916
11,911
10,078
0
4,104
7,563
19,246
0
L
Danzaburou
TaurinePython
Danzaburou
4,653
2,295
0
2,333
9,270
3,982
0
2,355
6,915
0
49,267
L
7,619
365
0
4,802
14,541
13,594
0
4,221
10,142
26,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
40,068
332
Minions Killed
504
0
Camps Cleared
0
1,271,188
Distance Traveled
1,297,416
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,318
640
103
8
0
196,990
0
W
Sol
8,273
636
138
11
0
226,285
0
L
Nu Wa
6,254
481
62
5
0
220,137
0
W
Awilix
8,917
686
101
8
0
336,199
0
W
Ullr
7,939
611
137
11
0
264,069
2
L
Maui
7,637
587
103
8
0
205,822
0
L
Serqet
6,193
476
67
5
0
293,304
0
W
Baron Samedi
6,621
509
25
2
0
273,873
0
L
Danzaburou
6,528
502
76
6
0
249,342
0
L
Sobek
7,439
572
24
2
0
302,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role