Player Matchup

Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MinisterMallow
Ymir
Level 119
God Stats
82W - 3L
1,879 SR
Queue Stats
1,104W - 98L
1,948 Elo+
Party 1
Merlin
Merlin
SirGauntlet
Merlin
Level 152
God Stats
11W - 1L
1,908 SR
Queue Stats
727W - 24L
1,904 Elo+
Party 1
Izanami
Izanami
TheBIackDahIia
Izanami
Level 129
God Stats
31W - 31L
1,545 SR
Queue Stats
484W - 369L
1,591 Elo+
Party 1
Shiva
Shiva
greensquall
Shiva
Level 158
God Stats
25W - 2L
2,052 SR
Queue Stats
1,660W - 121L
2,006 Elo+
Party 1
Team Averages
Level 143
1,777 SR
1,790 Elo+

VS

Team Averages
Level 115
1,525 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cat SinKitty
Aphrodite
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Serqet
Serqet
PikchuPR2770
Serqet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 178L
1,562 Elo+
Solo
Ares
Ares
Wulfgang98
Ares
Level 127
God Stats
18W - 4L
1,625 SR
Queue Stats
91W - 80L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 0 / 13
7,785
1,557
5,965
3,303
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 17
6,222
1,244
4,793
5,485
5,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
12
1 / 0 / 19
6,423
1,285
5,952
1,735
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
10 / 0 / 11
7,802
1,560
6,890
3,570
1,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
4 / 0 / 16
7,110
1,422
8,328
5,025
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

403

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 4 / 0
5,400
1,080
4,321
6,665
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
10
0 / 1 / 0
5,381
1,076
5,245
4,680
1,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Cat SinKitty
Aphrodite
10
0 / 6 / 0
5,510
1,102
3,762
7,693
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
0 / 6 / 0
5,315
1,063
1,690
10,119
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,516
1,103
1,166
5,909
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
0
21
Kills
0
0
Deaths
21
76
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
0
13
11.5
L
Nox
 
Nox
0
4
0
0
L
Hachiman
 
Hachiman
0
1
0
0
L
Aphrodite
Cat SinKitty
Aphrodite
0
6
0
0
W
1
0
17
9.5
L
Serqet
0
6
0
0
W
Merlin
1
0
19
10.5
W
10
0
11
15.5
L
0
4
0
0
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
16,184
19,118
Taken
35,066
12,171
Mitigated
16,769
2,742
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,965
1,628
0
250
3,303
1,461
0
1,628
1,675
0
20,380
L
Nox
 
Nox
4,321
259
116
75
6,665
2,651
0
2,040
4,580
12,511
0
L
Hachiman
 
Hachiman
5,245
1,672
0
121
4,680
1,552
0
1,113
3,528
0
12,779
L
Aphrodite
Cat SinKitty
Aphrodite
3,762
291
863
754
7,693
3,640
0
2,196
5,260
20,554
0
W
4,793
791
0
95
5,485
5,470
0
3,228
2,083
5,737
1,439
L
Serqet
1,690
197
125
133
10,119
4,951
0
2,900
6,949
0
6,021
W
Merlin
5,952
314
0
89
1,735
697
0
326
1,409
16,539
1,437
W
6,890
5,004
0
766
3,570
1,292
0
1,153
2,249
0
18,341
L
1,166
203
0
310
5,909
3,975
0
2,235
3,560
5,563
114
W
8,328
1,033
55
1,487
5,025
3,251
0
2,888
2,137
363
14,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
27,122
108
Minions Killed
95
9
Camps Cleared
3
560,433
Distance Traveled
385,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,785
1,557
40
8
6
113,984
0
L
Nox
5,400
1,080
22
4
0
87,116
0
L
Hachiman
5,381
1,076
14
3
2
87,012
0
L
Aphrodite
5,510
1,102
45
9
0
91,153
0
W
Ymir
6,222
1,244
3
1
1
105,991
0
L
Serqet
5,315
1,063
8
2
0
73,399
0
W
Merlin
6,423
1,285
28
6
2
111,135
0
W
Izanami
7,802
1,560
28
6
0
104,139
0
L
Ares
5,516
1,103
6
1
1
47,185
0
W
Shiva
7,110
1,422
9
2
0
125,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role