Player Matchup

Cthulhu
Cthulhu
B-Rad_21_
Cthulhu
Level 6
God Stats
0W - 3L
1,244 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 1
Anubis
Anubis
GoNuts6Sac5
Anubis
Level 17
God Stats
6W - 5L
1,460 SR
Queue Stats
19W - 27L
1,163 Elo+
Party 1
Susano
Susano
TripleRisky
Susano
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,362 Elo+
Party 1
Team Averages
Level 39
1,401 SR
1,270 Elo+

VS

Team Averages
Level 32
1,412 SR
1,208 Elo+
Kukulkan
Kukulkan
IIIHunchoJackIII
Kukulkan
Level 57
God Stats
14W - 15L
1,526 SR
Queue Stats
25W - 50L
1,218 Elo+
Party 2
Apollo
Apollo
SlimmyJ23
Apollo
Level 25
God Stats
7W - 9L
1,354 SR
Queue Stats
20W - 40L
1,224 Elo+
Party 2
Sun Wukong
Sun Wukong
Supreme24Cheddar
Sun Wukong
Level 13
God Stats
9W - 12L
1,356 SR
Queue Stats
12W - 24L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B-Rad_21_
Cthulhu
16
2 / 3 / 6
11,025
649
7,049
13,601
17,901
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
17
4 / 4 / 6
11,639
685
22,572
17,047
10,008
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
16
5 / 5 / 3
11,148
656
12,134
15,964
7,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
13,389
788
22,518
11,166
4,897
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
SlimmyJ23
Apollo
19
7 / 3 / 5
13,150
774
10,722
16,562
6,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
Supreme24Cheddar
Sun Wukong
14
0 / 5 / 7
10,587
623
4,264
24,364
20,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
12
12
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B-Rad_21_
Cthulhu
2
3
6
1.67
L
Anubis
4
4
6
1.75
W
5
3
7
2.83
W
Apollo
SlimmyJ23
Apollo
7
3
5
3.17
W
Sun Wukong
Supreme24Cheddar
Sun Wukong
0
5
7
0.7
L
Susano
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,755
Damage
37,504
46,612
Taken
52,092
35,435
Mitigated
32,273
7,472
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B-Rad_21_
Cthulhu
7,049
408
0
282
13,601
17,901
0
7,362
6,229
35,023
0
L
Anubis
22,572
1,834
0
7,147
17,047
10,008
21
9,405
7,642
59,253
1,564
W
22,518
1,782
0
1,415
11,166
4,897
805
5,706
5,452
82,915
1,352
W
Apollo
SlimmyJ23
Apollo
10,722
8,122
460
2,398
16,562
6,505
1,706
11,065
5,487
0
38,532
W
Sun Wukong
Supreme24Cheddar
Sun Wukong
4,264
52
0
335
24,364
20,871
309
12,221
12,117
0
26,359
L
Susano
12,134
455
0
43
15,964
7,526
0
5,210
10,752
0
39,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
37,126
180
Minions Killed
218
0
Camps Cleared
0
860,716
Distance Traveled
915,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,025
649
54
3
0
293,028
0
L
Anubis
11,639
685
79
5
0
250,250
0
W
Kukulkan
13,389
788
120
7
0
290,908
0
W
Apollo
13,150
774
62
4
0
285,309
0
W
Sun Wukong
10,587
623
36
2
0
338,945
0
L
Susano
11,148
656
47
3
0
317,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role