Player Matchup

Kali
Kali
 
Kali
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CT-5756
Merlin
Level 123
God Stats
5W - 4L
1,603 SR
Queue Stats
93W - 79L
1,569 Elo+
Solo
Achilles
Achilles
L1feSteel
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 8L
1,884 Elo+
Party 2
Ganesha
Ganesha
idkWhatToPick2
Ganesha
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
kingreedlikesmen
Chiron
Level 128
God Stats
2W - 3L
1,438 SR
Queue Stats
86W - 75L
1,523 Elo+
Party 2
Team Averages
Level 83
1,508 SR
1,595 Elo+

VS

Team Averages
Level 85
1,666 SR
1,625 Elo+
Ne Zha
Ne Zha
A11dz
Ne Zha
Level 132
God Stats
42W - 30L
1,628 SR
Queue Stats
197W - 177L
1,593 Elo+
Party 1
Izanami
Izanami
DCVendetta
Izanami
Level 68
God Stats
16W - 11L
1,663 SR
Queue Stats
295W - 276L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DragonDaggerSpec
Cu Chulainn
Level 66
God Stats
3W - 0L
1,858 SR
Queue Stats
62W - 38L
1,852 Elo+
Solo
Sol
Sol
Escaflowne50
Sol
Level 89
God Stats
12W - 7L
1,517 SR
Queue Stats
294W - 237L
1,529 Elo+
Solo
Hel
Hel
YuukiOnna
Hel
Level 69
God Stats
45W - 30L
1,667 SR
Queue Stats
304W - 286L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
1
0 / 0 / 0
2,435
487
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
CT-5756
Merlin
6
0 / 0 / 0
3,121
624
393
1,505
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
L1feSteel
Achilles
7
0 / 1 / 0
3,323
665
1,268
4,819
1,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 0
3,162
632
869
3,450
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
2,830
566
1,972
2,445
682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A11dz
Ne Zha
7
1 / 0 / 0
3,809
762
521
4,559
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
DCVendetta
Izanami
6
0 / 0 / 0
3,397
679
2,002
2,467
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
DragonDaggerSpec
Cu Chulainn
7
0 / 0 / 1
3,984
797
2,161
3,190
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
3,859
772
490
1,915
501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 0 / 0
3,708
742
1,568
3,052
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
W
Ne Zha
A11dz
Ne Zha
1
0
0
1
L
Merlin
CT-5756
Merlin
0
0
0
0
W
Izanami
DCVendetta
Izanami
0
0
0
0
W
Cu Chulainn
DragonDaggerSpec
Cu Chulainn
0
0
1
0.5
W
0
0
0
0
L
Achilles
L1feSteel
Achilles
0
1
0
0
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,502
Damage
6,742
12,219
Taken
15,183
4,711
Mitigated
5,622
4,377
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
A11dz
Ne Zha
521
111
0
3,344
4,559
1,343
0
0
4,559
0
22,243
L
Merlin
CT-5756
Merlin
393
0
0
500
1,505
428
0
428
1,077
13,372
0
W
Izanami
DCVendetta
Izanami
2,002
1,405
0
315
2,467
696
0
487
1,980
0
28,113
W
Cu Chulainn
DragonDaggerSpec
Cu Chulainn
2,161
642
0
1,643
3,190
1,643
0
0
2,928
0
25,742
W
490
252
0
1,418
1,915
501
0
393
1,522
19,083
5,622
L
Achilles
L1feSteel
Achilles
1,268
366
0
2,001
4,819
1,966
0
0
4,531
0
17,907
W
1,568
176
1,298
2,170
3,052
1,439
0
382
2,670
10,558
1,584
L
869
0
0
790
3,450
1,635
0
942
2,508
4,377
0
L
1,972
303
145
941
2,445
682
0
589
1,856
0
18,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,871
Gold Earned
18,757
92
Minions Killed
203
0
Camps Cleared
0
404,053
Distance Traveled
471,133
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
2,435
487
0
0
0
7,675
0
W
Ne Zha
3,809
762
47
9
0
121,825
0
L
Merlin
3,121
624
31
6
0
89,063
0
W
Izanami
3,397
679
49
10
0
86,037
1
W
Cu Chulainn
3,984
797
47
9
0
87,453
0
W
Sol
3,859
772
43
9
0
88,546
0
L
Achilles
3,323
665
33
7
0
99,111
0
W
Hel
3,708
742
17
3
0
87,272
0
L
Ganesha
3,162
632
0
0
0
117,835
1
L
Chiron
2,830
566
28
6
0
90,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role