Player Matchup

Arachne
Arachne
GlitchOutGuy
Arachne
Level 16
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Aphrodite
Aphrodite
PsychoticDemon
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Izanami
Izanami
RyGuy0222
Izanami
Level 8
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Discordia
Discordia
TheFrahminator
Discordia
Level 24
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Surtr
Surtr
TrevHach
Surtr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Team Averages
Level 24
1,399 SR
1,294 Elo+

VS

Team Averages
Level 151
1,392 SR
1,503 Elo+
Ix Chel
Ix Chel
Apes EveryWhere
Ix Chel
Level 261
God Stats
4W - 5L
1,162 SR
Queue Stats
101W - 89L
1,531 Elo+
Party 2
Nut
Nut
DjWolverine189
Nut
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Cerberus
Cerberus
ElGamerProYoni
Cerberus
Level 154
God Stats
3W - 4L
1,423 SR
Queue Stats
64W - 68L
1,499 Elo+
Party 3
Arachne
Arachne
Joshuafranco12
Arachne
Level 153
God Stats
6W - 7L
1,831 SR
Queue Stats
154W - 149L
1,543 Elo+
Party 3
Chaac
Chaac
OFFICIAL BDOC
Chaac
Level 120
God Stats
18W - 25L
1,046 SR
Queue Stats
99W - 137L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GlitchOutGuy
Arachne
12
0 / 6 / 0
6,848
403
4,875
16,089
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PsychoticDemon
Aphrodite
11
0 / 4 / 0
6,628
390
2,517
10,981
7,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
RyGuy0222
Izanami
13
0 / 4 / 0
7,408
436
4,522
11,380
5,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TheFrahminator
Discordia
11
0 / 5 / 0
6,588
388
7,887
8,900
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
TrevHach
Surtr
12
1 / 4 / 0
7,558
445
8,200
19,018
13,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 8
9,580
564
13,038
10,835
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 0 / 2
9,420
554
8,563
7,167
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
14
0 / 0 / 12
7,864
463
7,465
11,664
10,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 1 / 4
10,575
622
9,939
13,513
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 0 / 4
9,611
565
12,035
16,181
19,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
53
1
Kills
23
23
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
2
0
2
3
W
Cerberus
0
0
12
6
L
Arachne
GlitchOutGuy
Arachne
0
6
0
0
W
11
1
4
13
W
3
0
4
5
L
Aphrodite
PsychoticDemon
Aphrodite
0
4
0
0
L
Izanami
RyGuy0222
Izanami
0
4
0
0
L
Discordia
TheFrahminator
Discordia
0
5
0
0
L
Surtr
TrevHach
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
51,040
66,368
Taken
59,360
36,783
Mitigated
44,337
11,879
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,038
2,261
1,092
2,217
10,835
4,760
729
3,102
7,733
74,376
568
W
8,563
4,437
0
561
7,167
3,098
1,930
415
6,752
0
80,644
W
Cerberus
7,465
503
0
1,922
11,664
10,178
0
3,807
7,857
39,815
418
L
Arachne
GlitchOutGuy
Arachne
4,875
3,576
0
1,308
16,089
7,147
0
4,688
11,195
0
57,432
W
9,939
6,686
0
6,081
13,513
6,942
44
1,403
12,110
0
103,333
W
12,035
713
0
6,490
16,181
19,359
168
1,709
14,472
918
87,915
L
Aphrodite
PsychoticDemon
Aphrodite
2,517
916
893
3,002
10,981
7,637
0
4,459
6,336
19,812
0
L
Izanami
RyGuy0222
Izanami
4,522
3,162
0
1,184
11,380
5,240
0
2,723
8,541
0
59,704
L
Discordia
TheFrahminator
Discordia
7,887
308
0
500
8,900
2,942
0
4,467
4,167
49,320
666
L
Surtr
TrevHach
Surtr
8,200
3,150
0
4,992
19,018
13,817
18
3,999
14,923
1,247
49,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,030
Gold Earned
47,050
411
Minions Killed
633
0
Camps Cleared
0
1,510,918
Distance Traveled
1,662,229
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,580
564
128
8
0
336,337
4
W
Nut
9,420
554
128
8
0
314,219
3
W
Cerberus
7,864
463
83
5
0
340,390
0
L
Arachne
6,848
403
91
5
0
343,248
0
W
Arachne
10,575
622
151
9
0
346,814
0
W
Chaac
9,611
565
143
8
0
324,469
0
L
Aphrodite
6,628
390
37
2
0
273,940
2
L
Izanami
7,408
436
102
6
0
277,468
0
L
Discordia
6,588
388
89
5
0
314,805
0
L
Surtr
7,558
445
92
5
0
301,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role