Player Matchup

Susano
Susano
IDoNotEvenTry
Susano
Level 142
God Stats
29W - 24L
1,644 SR
Queue Stats
252W - 240L
1,560 Elo+
Party 1
Medusa
Medusa
KuShEbK
Medusa
Level 88
God Stats
2W - 4L
1,620 SR
Queue Stats
90W - 69L
1,647 Elo+
Party 1
Ra
Ra
NickMX66
Ra
Level 156
God Stats
1W - 5L
1,284 SR
Queue Stats
80W - 68L
1,619 Elo+
Party 1
Yemoja
Yemoja
PhilosophicFox
Yemoja
Level 80
God Stats
0W - 3L
1,168 SR
Queue Stats
75W - 66L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
l have downs11
Tsukuyomi
Level 104
God Stats
1W - 2L
1,695 SR
Queue Stats
111W - 103L
1,577 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,579 Elo+

VS

Team Averages
Level 134
1,549 SR
1,555 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AdamBomb312
Kukulkan
Level 133
God Stats
3W - 2L
1,587 SR
Queue Stats
54W - 56L
1,563 Elo+
Party 2
Ymir
Ymir
CheeZsi
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,696 Elo+
Party 2
Ne Zha
Ne Zha
DirtyButtBandit
Ne Zha
Level 129
God Stats
4W - 2L
1,552 SR
Queue Stats
44W - 55L
1,476 Elo+
Party 2
Surtr
Surtr
Quooc
Surtr
Level 127
God Stats
5W - 2L
1,605 SR
Queue Stats
94W - 104L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,892
491
3,907
9,844
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
KuShEbK
Medusa
10
0 / 4 / 0
5,292
441
4,930
8,277
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 0 / 1
7,044
587
4,884
5,383
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,865
489
3,124
9,745
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
l have downs11
Tsukuyomi
9
1 / 6 / 0
5,598
467
6,320
13,047
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 1 / 2
6,470
539
5,643
6,839
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kukulkan
AdamBomb312
Kukulkan
14
0 / 0 / 3
7,394
616
3,624
4,879
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
CheeZsi
Ymir
12
2 / 1 / 5
5,860
488
5,396
8,229
6,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
6 / 0 / 4
7,387
616
7,149
10,839
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Quooc
Surtr
12
2 / 1 / 5
7,096
591
8,206
10,661
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
14
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
2
4
W
Kukulkan
AdamBomb312
Kukulkan
0
0
3
1.5
W
Ymir
CheeZsi
Ymir
2
1
5
4.5
W
6
0
4
8
L
1
3
0
0.33
L
Medusa
KuShEbK
Medusa
0
4
0
0
L
1
0
1
1.5
L
0
1
1
0.5
W
Surtr
Quooc
Surtr
2
1
5
4.5
L
Tsukuyomi
l have downs11
Tsukuyomi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
30,018
46,296
Taken
41,447
23,498
Mitigated
24,923
13,291
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,643
2,322
0
3,297
6,839
2,665
44
1,605
5,191
0
47,321
W
Kukulkan
AdamBomb312
Kukulkan
3,624
548
0
750
4,879
2,022
0
2,388
2,199
64,611
417
W
Ymir
CheeZsi
Ymir
5,396
1,456
0
1,523
8,229
6,140
0
1,706
6,378
22,706
2,025
W
7,149
2,389
0
3,195
10,839
5,234
0
1,300
9,314
0
61,386
L
3,907
1,435
0
3,834
9,844
3,982
0
1,031
8,655
0
48,818
L
Medusa
KuShEbK
Medusa
4,930
1,188
0
1,177
8,277
3,058
0
1,998
6,279
0
41,777
L
4,884
403
632
1,475
5,383
2,354
0
1,534
3,801
56,443
559
L
3,124
728
1,272
3,017
9,745
7,218
6
3,570
6,175
17,463
0
W
Surtr
Quooc
Surtr
8,206
2,841
0
2,779
10,661
8,862
35
249
9,683
832
45,343
L
Tsukuyomi
l have downs11
Tsukuyomi
6,320
1,437
0
1,884
13,047
6,886
0
1,226
11,294
0
39,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
34,207
348
Minions Killed
404
0
Camps Cleared
0
1,238,248
Distance Traveled
1,295,371
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,470
539
88
7
0
233,553
2
W
Kukulkan
7,394
616
130
11
0
265,084
0
W
Ymir
5,860
488
26
2
0
256,339
1
W
Ne Zha
7,387
616
83
7
0
292,641
1
L
Susano
5,892
491
86
7
0
289,037
0
L
Medusa
5,292
441
59
5
0
223,387
0
L
Ra
7,044
587
120
10
0
280,813
2
L
Yemoja
5,865
489
21
2
0
238,177
2
W
Surtr
7,096
591
77
6
0
247,754
0
L
Tsukuyomi
5,598
467
62
5
0
206,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role