Player Matchup

Raijin
Raijin
I Got Melted
Raijin
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,637 Elo+
Party 1
Jing Wei
Jing Wei
ItzGiant
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 1
Ymir
Ymir
Naw Itz Black
Ymir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,411 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iiKoZmo
Cu Chulainn
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,359 Elo+
Party 1
Cliodhna
Cliodhna
wiwicho6
Cliodhna
Level 162
God Stats
13W - 14L
1,347 SR
Queue Stats
73W - 61L
1,519 Elo+
Solo
Team Averages
Level 156
1,469 SR
1,465 Elo+

VS

Team Averages
Level 136
1,687 SR
1,549 Elo+
Nut
Nut
Boreshot78
Nut
Level 109
God Stats
22W - 12L
1,731 SR
Queue Stats
157W - 131L
1,582 Elo+
Party 2
Sol
Sol
JeTaiEuGinette
Sol
Level 157
God Stats
4W - 3L
1,651 SR
Queue Stats
351W - 317L
1,525 Elo+
Solo
Poseidon
Poseidon
fimal
Poseidon
Level 147
God Stats
15W - 7L
1,760 SR
Queue Stats
277W - 250L
1,566 Elo+
Party 2
Surtr
Surtr
omega_mov
Surtr
Level 118
God Stats
17W - 11L
1,614 SR
Queue Stats
69W - 75L
1,537 Elo+
Solo
Artio
Artio
usduisbdg
Artio
Level 149
God Stats
2W - 2L
1,679 SR
Queue Stats
216W - 205L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 5 / 1
7,415
494
13,678
11,536
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ItzGiant
Jing Wei
14
1 / 1 / 0
7,204
480
5,105
8,234
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 3
6,995
466
6,002
15,610
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
iiKoZmo
Cu Chulainn
12
2 / 4 / 0
7,493
500
8,073
15,221
16,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
wiwicho6
Cliodhna
11
0 / 5 / 2
6,885
459
5,550
12,046
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,208
614
9,115
14,527
6,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 0
9,778
652
9,703
8,733
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
fimal
Poseidon
16
8 / 0 / 2
9,558
637
7,156
8,786
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
omega_mov
Surtr
15
2 / 2 / 2
9,196
613
9,679
12,911
7,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
usduisbdg
Artio
14
0 / 1 / 10
8,713
581
8,062
16,500
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
18
18
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Raijin
3
5
1
0.7
L
Jing Wei
ItzGiant
Jing Wei
1
1
0
1
W
4
0
0
4
L
0
3
3
0.5
W
Poseidon
fimal
Poseidon
8
0
2
9
L
Cu Chulainn
iiKoZmo
Cu Chulainn
2
4
0
0.5
W
Surtr
omega_mov
Surtr
2
2
2
1.5
W
Artio
usduisbdg
Artio
0
1
10
5
L
Cliodhna
wiwicho6
Cliodhna
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,408
Damage
43,715
62,647
Taken
61,457
42,777
Mitigated
36,105
10,314
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,115
6,028
0
5,856
14,527
6,708
398
9,343
5,184
0
82,303
L
Raijin
13,678
1,852
0
1,438
11,536
4,899
0
3,846
7,690
67,730
0
L
Jing Wei
ItzGiant
Jing Wei
5,105
3,830
0
2,654
8,234
3,250
0
4,871
3,363
0
55,699
W
9,703
4,876
0
7,049
8,733
3,272
886
1,546
7,187
77,460
21,533
L
6,002
1,523
0
2,576
15,610
13,626
0
9,393
6,217
25,063
353
W
Poseidon
fimal
Poseidon
7,156
1,095
0
1,476
8,786
3,644
0
1,236
7,550
78,002
2,167
L
Cu Chulainn
iiKoZmo
Cu Chulainn
8,073
2,147
0
668
15,221
16,113
142
1,660
13,561
752
60,914
W
Surtr
omega_mov
Surtr
9,679
5,036
0
2,328
12,911
7,200
589
590
12,321
1,447
67,086
W
Artio
usduisbdg
Artio
8,062
1,116
474
3,996
16,500
15,281
0
7,263
9,237
33,966
660
L
Cliodhna
wiwicho6
Cliodhna
5,550
1,255
0
2,978
12,046
4,889
0
4,085
7,961
0
51,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
46,453
421
Minions Killed
543
0
Camps Cleared
0
1,440,568
Distance Traveled
1,481,819
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,208
614
133
9
0
258,832
4
L
Raijin
7,415
494
113
8
0
252,224
0
L
Jing Wei
7,204
480
85
6
0
303,920
4
W
Sol
9,778
652
153
10
0
286,365
0
L
Ymir
6,995
466
31
2
0
292,594
3
W
Poseidon
9,558
637
109
7
0
339,449
2
L
Cu Chulainn
7,493
500
107
7
0
282,881
2
W
Surtr
9,196
613
107
7
0
265,916
0
W
Artio
8,713
581
41
3
0
331,257
2
L
Cliodhna
6,885
459
85
6
0
308,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role