Player Matchup

Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold V
BlackGodsOnly
Awilix
Gold V
Level 63
God Stats
9W - 2L
1,866 SR
Queue Stats
24W - 7L
1,693 MMR
Party 2
Scylla
Scylla
Gold II
GotAnySauceWeeb
Scylla
Gold II
Level 158
God Stats
17W - 16L
1,648 SR
Queue Stats
65W - 64L
1,536 MMR
Solo
Loki
Loki
Gold III
KidTobiii
Loki
Gold III
Level 157
God Stats
119W - 107L
1,612 SR
Queue Stats
399W - 404L
1,548 MMR
Solo
Ymir
Ymir
Gold II
SacrificalBot
Ymir
Gold II
Level 188
God Stats
9W - 1L
1,901 SR
Queue Stats
282W - 273L
1,537 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,705 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,507 SR
1,555 MMR
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
ChickenSauce19
Janus
Gold I
Level 120
God Stats
3W - 6L
1,558 SR
Queue Stats
127W - 126L
1,605 MMR
Solo
Chiron
Chiron
Platinum III
Nanachi L
Chiron
Platinum III
Level 213
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 113L
1,892 MMR
Party 1
Thor
Thor
Gold IV
iHappyPain
Thor
Gold IV
Level 163
God Stats
10W - 16L
1,532 SR
Queue Stats
136W - 143L
1,463 MMR
Party 1
Ares
Ares
Silver II
keepinitchronic
Ares
Silver II
Level 125
God Stats
2W - 2L
1,446 SR
Queue Stats
40W - 42L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
8 / 1 / 4
10,243
683
11,483
8,300
4,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 4 / 6
9,032
602
10,991
13,313
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 0 / 1
10,047
670
6,284
4,688
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
15
1 / 4 / 2
8,989
599
3,960
14,125
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 9
8,040
536
4,180
14,078
12,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
FreyaThothMartichorasBake Kujira

VS

Bans
AphroditeKukulkanThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 2 / 3
8,290
553
8,636
13,421
16,248
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 6 / 2
7,815
521
5,138
9,175
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Nanachi L
Chiron
15
1 / 2 / 0
7,994
533
3,422
8,432
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 2
7,967
531
6,260
14,295
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 3
7,386
492
6,237
12,104
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
10
10
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
4
10
L
Osiris
 
Osiris
2
2
3
1.75
W
7
4
6
2.5
L
3
6
2
0.67
W
1
0
1
1.5
W
Loki
1
4
2
0.5
L
Chiron
Nanachi L
Chiron
1
2
0
0.5
W
1
1
9
5.5
L
3
5
2
0.8
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,898
Damage
29,693
54,504
Taken
57,427
30,506
Mitigated
40,685
10,675
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,483
5,773
0
3,836
8,300
4,006
1,662
2,135
6,007
0
89,497
L
Osiris
 
Osiris
8,636
2,605
0
3,224
13,421
16,248
0
242
13,179
190
66,207
W
10,991
4,318
0
1,161
13,313
6,364
0
1,971
11,153
0
76,185
L
5,138
247
0
340
9,175
4,832
0
921
8,254
52,223
0
W
6,284
1,474
0
938
4,688
1,980
0
1,311
3,377
107,254
0
W
Loki
3,960
874
0
3,140
14,125
5,519
469
981
12,455
0
70,295
L
Chiron
Nanachi L
Chiron
3,422
1,930
472
1,907
8,432
3,013
0
3,906
4,526
0
70,686
W
4,180
842
0
1,600
14,078
12,637
54
5,281
8,496
18,765
1,400
L
6,260
1,489
0
659
14,295
5,592
0
1,579
12,716
0
49,375
L
6,237
610
0
2,179
12,104
11,000
0
3,655
8,449
29,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,351
Gold Earned
39,452
577
Minions Killed
450
0
Camps Cleared
0
1,610,182
Distance Traveled
1,492,062
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,243
683
140
9
0
324,613
0
L
Osiris
8,290
553
88
6
0
261,601
0
W
Awilix
9,032
602
89
6
0
365,080
0
L
Janus
7,815
521
107
7
0
296,564
3
W
Scylla
10,047
670
182
12
0
304,210
0
W
Loki
8,989
599
131
9
0
306,666
6
L
Chiron
7,994
533
131
9
0
293,299
5
W
Ymir
8,040
536
35
2
0
309,613
5
L
Thor
7,967
531
77
5
0
313,509
3
L
Ares
7,386
492
47
3
0
327,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role