Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
RageKage38
Arachne
Level 64
God Stats
19W - 9L
1,630 SR
Queue Stats
58W - 67L
1,509 Elo+
Party 1
Maui
Maui
Yagami19
Maui
Level 146
God Stats
5W - 7L
1,604 SR
Queue Stats
88W - 93L
1,514 Elo+
Party 1
Team Averages
Level 112
1,578 SR
1,508 Elo+

VS

Team Averages
Level 128
1,735 SR
1,468 Elo+
Charon
Charon
ElFhappo
Charon
Level 143
God Stats
0W - 1L
1,647 SR
Queue Stats
14W - 12L
1,413 Elo+
Party 2
Nut
Nut
PJMABandit
Nut
Level 125
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 5L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
Qu1cK x K1LLeR
Baron Samedi
Level 115
God Stats
71W - 73L
1,805 SR
Queue Stats
197W - 189L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 0 / 8
10,128
921
12,782
8,153
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
RageKage38
Arachne
15
7 / 0 / 6
9,580
871
7,932
10,155
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
14
1 / 0 / 12
8,666
788
6,181
11,820
12,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ElFhappo
Charon
12
0 / 3 / 0
6,872
625
8,804
11,224
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 0
6,840
622
7,985
8,448
3,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Qu1cK x K1LLeR
Baron Samedi
12
0 / 6 / 0
7,030
639
5,169
12,768
7,525
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
8
10
L
Charon
ElFhappo
Charon
0
3
0
0
L
0
5
0
0
L
Baron Samedi
Qu1cK x K1LLeR
Baron Samedi
0
6
0
0
W
Arachne
RageKage38
Arachne
7
0
6
10
W
Maui
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,895
Damage
21,958
30,128
Taken
32,440
22,187
Mitigated
19,850
16,452
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,782
1,947
2,721
5,171
8,153
4,482
1,333
4,171
3,635
55,548
589
L
Charon
ElFhappo
Charon
8,804
930
0
1,935
11,224
8,584
0
4,105
6,566
20,318
0
L
7,985
5,063
0
1,367
8,448
3,741
0
4,772
3,362
0
27,368
L
Baron Samedi
Qu1cK x K1LLeR
Baron Samedi
5,169
280
474
1,727
12,768
7,525
0
7,432
4,620
27,113
0
W
Arachne
RageKage38
Arachne
7,932
4,323
0
5,375
10,155
5,370
839
4,513
5,253
0
35,674
W
Maui
6,181
1,377
191
2,994
11,820
12,335
597
4,365
6,951
10,994
2,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,374
Gold Earned
20,742
163
Minions Killed
133
0
Camps Cleared
0
696,842
Distance Traveled
584,737
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,128
921
109
10
0
231,390
2
L
Charon
6,872
625
25
2
0
207,198
0
L
Nut
6,840
622
50
5
0
183,957
0
L
Baron Samedi
7,030
639
58
5
0
193,582
0
W
Arachne
9,580
871
43
4
0
243,392
0
W
Maui
8,666
788
11
1
0
222,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role