Player Matchup

Morgan Le Fay
Morgan Le Fay
Feythami
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,487 Elo+
Party 1
Artemis
Artemis
Living Legends
Artemis
Level 108
God Stats
2W - 4L
1,651 SR
Queue Stats
250W - 244L
1,472 Elo+
Solo
Terra
Terra
NeekoNeeuwu
Terra
Level 43
God Stats
3W - 2L
1,845 SR
Queue Stats
26W - 33L
1,541 Elo+
Party 1
Team Averages
Level 99
1,665 SR
1,500 Elo+

VS

Team Averages
Level 121
1,499 SR
1,494 Elo+
Nu Wa
Nu Wa
SiriusBizz
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 121L
1,458 Elo+
Party 2
King Arthur
King Arthur
SmoothWoods612
King Arthur
Level 118
God Stats
12W - 9L
1,640 SR
Queue Stats
60W - 62L
1,483 Elo+
Party 2
Izanami
Izanami
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Izanami
Level 123
God Stats
7W - 11L
1,356 SR
Queue Stats
44W - 32L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Feythami
Morgan Le Fay
15
2 / 3 / 1
9,608
686
16,476
11,779
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 3 / 1
8,249
589
7,403
14,272
5,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 1
7,965
569
1,948
9,047
7,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 2 / 4
10,363
740
11,982
10,584
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
SmoothWoods612
King Arthur
13
0 / 1 / 6
9,235
660
5,636
12,990
11,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
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Izanami
16
4 / 0 / 4
11,006
786
8,395
11,525
4,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Feythami
Morgan Le Fay
2
3
1
0.83
L
0
3
1
0.17
L
1
2
1
0.75
W
Nu Wa
4
2
4
3
W
King Arthur
SmoothWoods612
King Arthur
0
1
6
3
W
Izanami
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Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
26,013
35,098
Taken
35,099
18,901
Mitigated
20,729
7,461
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Feythami
Morgan Le Fay
16,476
1,506
0
1,053
11,779
5,043
272
3,884
7,697
58,087
0
L
7,403
2,049
0
4,098
14,272
5,902
0
5,376
8,662
0
38,561
L
1,948
463
513
1,797
9,047
7,956
0
2,550
6,280
5,950
1,784
W
Nu Wa
11,982
4,494
0
1,722
10,584
4,266
484
6,487
3,434
33,249
950
W
King Arthur
SmoothWoods612
King Arthur
5,636
757
0
2,464
12,990
11,734
137
5,397
7,051
0
36,040
W
Izanami
trhghghghghg
Izanami
8,395
6,000
0
1,667
11,525
4,729
2,408
4,846
6,356
0
55,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
30,604
156
Minions Killed
189
0
Camps Cleared
0
612,335
Distance Traveled
742,553
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,608
686
87
6
0
211,634
0
L
Artemis
8,249
589
55
4
0
244,327
2
L
Terra
7,965
569
14
1
0
156,374
0
W
Nu Wa
10,363
740
45
3
0
230,605
0
W
King Arthur
9,235
660
48
3
0
269,662
0
W
Izanami
11,006
786
96
7
0
242,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role