Player Matchup

Shiva
Shiva
KricoAsen
Shiva
Level 149
God Stats
0W - 4L
1,168 SR
Queue Stats
71W - 60L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
datavius
Baron Samedi
Level 107
God Stats
3W - 5L
1,583 SR
Queue Stats
178W - 167L
1,520 Elo+
Solo
Cthulhu
Cthulhu
devikuroy
Cthulhu
Level 108
God Stats
1W - 4L
1,744 SR
Queue Stats
31W - 30L
1,503 Elo+
Party 1
Artemis
Artemis
drakusnier
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
twitchsimpleOO0
Ne Zha
Level 58
God Stats
0W - 5L
1,193 SR
Queue Stats
70W - 56L
1,521 Elo+
Party 2
Team Averages
Level 110
1,437 SR
1,512 Elo+

VS

Team Averages
Level 114
1,513 SR
1,550 Elo+
Chang'e
Chang'e
Dimas XG
Chang'e
Level 122
God Stats
2W - 1L
1,327 SR
Queue Stats
187W - 171L
1,524 Elo+
Solo
Mulan
Mulan
GotTheFunk
Mulan
Level 145
God Stats
10W - 4L
1,776 SR
Queue Stats
50W - 43L
1,549 Elo+
Party 4
Cabrakan
Cabrakan
MCZMorin
Cabrakan
Level 132
God Stats
5W - 3L
1,315 SR
Queue Stats
123W - 141L
1,587 Elo+
Party 3
Neith
Neith
QCBlaisQC
Neith
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 151L
1,565 Elo+
Party 3
Loki
Loki
Vampeneze
Loki
Level 45
God Stats
17W - 8L
1,645 SR
Queue Stats
48W - 45L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KricoAsen
Shiva
11
1 / 3 / 0
6,534
545
4,206
9,578
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
datavius
Baron Samedi
13
3 / 2 / 1
6,883
574
3,602
5,269
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
devikuroy
Cthulhu
10
1 / 1 / 4
6,274
523
5,712
9,972
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
drakusnier
Artemis
10
2 / 3 / 1
5,903
492
7,121
8,733
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 2 / 1
6,160
513
5,419
11,401
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dimas XG
Chang'e
14
1 / 1 / 5
7,337
611
3,876
6,621
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
15
6 / 0 / 2
8,519
710
12,320
10,554
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
MCZMorin
Cabrakan
12
2 / 3 / 1
6,596
550
5,042
8,397
5,485
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
QCBlaisQC
Neith
12
1 / 1 / 3
6,697
558
5,187
6,542
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
11
1 / 3 / 3
6,051
504
2,569
10,119
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
11
11
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dimas XG
Chang'e
1
1
5
3.5
W
Mulan
6
0
2
7
L
Shiva
KricoAsen
Shiva
1
3
0
0.33
W
Cabrakan
MCZMorin
Cabrakan
2
3
1
0.83
W
Neith
QCBlaisQC
Neith
1
1
3
2.5
W
Loki
1
3
3
0.83
L
Baron Samedi
datavius
Baron Samedi
3
2
1
1.75
L
Cthulhu
devikuroy
Cthulhu
1
1
4
3
L
Artemis
drakusnier
Artemis
2
3
1
0.83
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
28,994
44,953
Taken
42,233
27,797
Mitigated
21,148
9,675
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dimas XG
Chang'e
3,876
320
577
3,272
6,621
2,226
0
1,441
4,911
56,087
1,941
W
Mulan
12,320
2,719
0
6,542
10,554
7,526
0
1,565
8,372
0
66,752
L
Shiva
KricoAsen
Shiva
4,206
856
0
1,822
9,578
9,153
0
925
8,082
1,648
39,156
W
Cabrakan
MCZMorin
Cabrakan
5,042
664
0
1,968
8,397
5,485
691
1,411
6,986
39,898
876
W
Neith
QCBlaisQC
Neith
5,187
1,869
0
1,625
6,542
2,527
484
3,468
3,020
0
44,029
W
Loki
2,569
807
0
3,486
10,119
3,384
0
2,046
7,987
0
34,459
L
Baron Samedi
datavius
Baron Samedi
3,602
157
0
1,221
5,269
2,785
0
2,063
3,158
42,489
0
L
Cthulhu
devikuroy
Cthulhu
5,712
355
97
2,582
9,972
7,090
0
1,860
8,051
29,662
0
L
Artemis
drakusnier
Artemis
7,121
3,813
0
1,673
8,733
3,280
0
2,786
5,896
0
40,741
L
5,419
1,402
0
2,280
11,401
5,489
0
901
10,314
0
61,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
35,200
337
Minions Killed
413
0
Camps Cleared
0
1,285,182
Distance Traveled
1,214,070
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,337
611
104
9
0
258,433
4
W
Mulan
8,519
710
98
8
0
265,566
5
L
Shiva
6,534
545
73
6
0
221,729
0
W
Cabrakan
6,596
550
76
6
0
217,352
0
W
Neith
6,697
558
75
6
0
220,094
0
W
Loki
6,051
504
60
5
0
252,625
0
L
Baron Samedi
6,883
574
83
7
0
262,410
4
L
Cthulhu
6,274
523
35
3
0
267,805
4
L
Artemis
5,903
492
60
5
0
237,151
0
L
Ne Zha
6,160
513
86
7
0
296,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role