Player Matchup

Kuzenbo
Kuzenbo
KamKetchum69
Kuzenbo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,466 Elo+
Party 2
King Arthur
King Arthur
KiraFlash
King Arthur
Level 129
God Stats
12W - 16L
1,512 SR
Queue Stats
120W - 131L
1,451 Elo+
Solo
Nu Wa
Nu Wa
PIKACU801
Nu Wa
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 34L
1,466 Elo+
Party 2
Janus
Janus
Tenshi Sama5954
Janus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 68L
1,076 Elo+
Solo
Achilles
Achilles
dcnnybcy
Achilles
Level 108
God Stats
28W - 24L
1,740 SR
Queue Stats
608W - 624L
1,444 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,381 Elo+

VS

Team Averages
Level 51
1,455 SR
1,322 Elo+
Atlas
Atlas
CrisosInferno
Atlas
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 52L
1,503 Elo+
Party 3
Nut
Nut
Miguel15832
Nut
Level 67
God Stats
14W - 12L
1,448 SR
Queue Stats
174W - 166L
1,438 Elo+
Party 3
Shiva
Shiva
MrKingSick
Shiva
Level 67
God Stats
2W - 0L
1,751 SR
Queue Stats
9W - 21L
1,198 Elo+
Party 1
Kukulkan
Kukulkan
Pablo-SAPOUD
Kukulkan
Level 13
God Stats
4W - 4L
1,349 SR
Queue Stats
4W - 7L
1,245 Elo+
Party 1
Fenrir
Fenrir
Sh4rk07365
Fenrir
Level 81
God Stats
1W - 1L
1,227 SR
Queue Stats
5W - 10L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KamKetchum69
Kuzenbo
8
1 / 1 / 0
5,076
508
3,531
7,840
7,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
KiraFlash
King Arthur
1
0 / 0 / 0
3,345
335
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nu Wa
PIKACU801
Nu Wa
9
1 / 2 / 1
5,033
503
6,897
5,196
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 3 / 0
6,043
604
6,480
5,793
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
dcnnybcy
Achilles
7
0 / 0 / 0
4,297
430
418
6,091
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,553
555
2,392
7,777
5,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 0
5,759
576
5,715
6,625
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
9
0 / 0 / 0
5,845
585
0
2,983
1,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Pablo-SAPOUD
Kukulkan
8
1 / 3 / 0
5,416
542
1,947
6,001
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sh4rk07365
Fenrir
9
1 / 2 / 2
5,136
514
2,499
7,434
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
7
Kills
6
6
Deaths
7
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Kuzenbo
KamKetchum69
Kuzenbo
1
1
0
1
L
King Arthur
KiraFlash
King Arthur
0
0
0
0
W
3
1
0
3
W
Shiva
0
0
0
0
L
Nu Wa
PIKACU801
Nu Wa
1
2
1
0.75
W
Kukulkan
Pablo-SAPOUD
Kukulkan
1
3
0
0.33
W
Fenrir
Sh4rk07365
Fenrir
1
2
2
1
L
5
3
0
1.67
L
Achilles
dcnnybcy
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
12,553
24,920
Taken
30,820
13,534
Mitigated
14,475
6,340
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,392
771
119
2,688
7,777
5,943
0
4,990
2,763
12,274
0
L
Kuzenbo
KamKetchum69
Kuzenbo
3,531
1,570
0
831
7,840
7,629
0
1,643
6,197
11,578
676
L
King Arthur
KiraFlash
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
5,715
2,430
0
965
6,625
2,268
54
4,479
2,122
0
47,749
W
Shiva
0
0
0
309
2,983
1,453
847
170
2,813
0
32,258
L
Nu Wa
PIKACU801
Nu Wa
6,897
1,730
0
1,450
5,196
1,442
0
506
4,690
36,002
0
W
Kukulkan
Pablo-SAPOUD
Kukulkan
1,947
396
0
190
6,001
1,966
327
3,984
1,524
30,181
0
W
Fenrir
Sh4rk07365
Fenrir
2,499
766
0
876
7,434
2,845
0
2,244
5,036
0
25,814
L
6,480
1,268
0
1,606
5,793
1,819
0
1,756
4,037
29,266
733
L
Achilles
dcnnybcy
Achilles
418
0
0
2,453
6,091
2,644
0
434
5,657
0
19,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
27,709
169
Minions Killed
266
0
Camps Cleared
0
688,801
Distance Traveled
911,404
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,553
555
21
2
0
206,152
0
L
Kuzenbo
5,076
508
27
3
0
185,392
2
L
King Arthur
3,345
335
0
0
0
0
0
W
Nut
5,759
576
83
8
0
184,529
0
W
Shiva
5,845
585
67
7
0
141,962
0
L
Nu Wa
5,033
503
51
5
0
174,474
0
W
Kukulkan
5,416
542
56
6
0
175,826
0
W
Fenrir
5,136
514
39
4
0
202,935
0
L
Janus
6,043
604
55
6
0
194,566
0
L
Achilles
4,297
430
36
4
0
134,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role