Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Mr Bedlem
Zhong Kui
Silver II
Level 88
God Stats
3W - 3L
1,597 SR
Queue Stats
154W - 179L
954 MMR
Party 2
Ratatoskr
Ratatoskr
Silver II
USMAANDRES
Ratatoskr
Silver II
Level 89
God Stats
7W - 10L
1,285 SR
Queue Stats
62W - 76L
960 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
olkingcole1666
Gilgamesh
Silver III
Level 145
God Stats
11W - 9L
1,494 SR
Queue Stats
45W - 72L
822 MMR
Solo
Chernobog
Chernobog
Silver V
xxKush_Blitzzxx
Chernobog
Silver V
Level 73
God Stats
5W - 9L
1,482 SR
Queue Stats
88W - 113L
614 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,472 SR
970 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,418 SR
848 MMR
Cthulhu
Cthulhu
Bronze I
Avoxjunior
Cthulhu
Bronze I
Level 59
God Stats
9W - 7L
1,125 SR
Queue Stats
145W - 164L
730 MMR
Solo
Danzaburou
Danzaburou
Silver II
LoboDaKang
Danzaburou
Silver II
Level 147
God Stats
394W - 348L
1,486 SR
Queue Stats
605W - 622L
973 MMR
Solo
Poseidon
Poseidon
Silver III
Real_Big_Moose
Poseidon
Silver III
Level 105
God Stats
4W - 5L
1,320 SR
Queue Stats
72W - 81L
958 MMR
Solo
Susano
Susano
Silver V
Time4Twice
Susano
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 107L
767 MMR
Party 1
Bellona
Bellona
Silver V
restlyss
Bellona
Silver V
Level 67
God Stats
7W - 3L
1,660 SR
Queue Stats
93W - 112L
810 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 6
8,274
460
6,709
14,486
13,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Mr Bedlem
Zhong Kui
14
3 / 4 / 5
8,616
479
13,299
16,013
11,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
USMAANDRES
Ratatoskr
18
10 / 1 / 3
10,407
578
9,255
13,319
6,786
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
olkingcole1666
Gilgamesh
16
0 / 0 / 3
9,707
539
10,570
17,655
20,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
xxKush_Blitzzxx
Chernobog
16
1 / 1 / 4
9,259
514
5,328
8,028
3,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AnhurAthenaVamanaAo Kuang

VS

Bans
SerqetThanatosKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avoxjunior
Cthulhu
14
3 / 2 / 2
9,148
508
6,763
12,711
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
LoboDaKang
Danzaburou
17
2 / 1 / 0
9,994
555
6,523
7,950
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
14
2 / 7 / 1
8,691
483
8,856
12,003
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Time4Twice
Susano
14
0 / 4 / 3
7,618
423
8,200
13,702
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
restlyss
Bellona
15
0 / 2 / 1
9,404
522
12,835
20,241
24,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
7
7
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
6
5
L
Cthulhu
Avoxjunior
Cthulhu
3
2
2
2
L
Danzaburou
LoboDaKang
Danzaburou
2
1
0
2
W
Zhong Kui
Mr Bedlem
Zhong Kui
3
4
5
1.38
L
Poseidon
2
7
1
0.36
L
Susano
Time4Twice
Susano
0
4
3
0.38
W
Ratatoskr
USMAANDRES
Ratatoskr
10
1
3
11.5
W
Gilgamesh
olkingcole1666
Gilgamesh
0
0
3
1.5
L
Bellona
restlyss
Bellona
0
2
1
0.25
W
Chernobog
xxKush_Blitzzxx
Chernobog
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,161
Damage
43,177
69,501
Taken
66,607
55,658
Mitigated
48,262
21,863
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,709
1,313
1,453
4,594
14,486
13,415
69
2,551
11,797
42,399
19,295
L
Cthulhu
Avoxjunior
Cthulhu
6,763
480
137
1,594
12,711
11,498
66
5,238
7,224
30,340
786
L
Danzaburou
LoboDaKang
Danzaburou
6,523
2,147
0
3,419
7,950
3,155
447
1,835
6,079
0
95,029
W
Zhong Kui
Mr Bedlem
Zhong Kui
13,299
838
0
4,134
16,013
11,826
341
7,540
7,869
44,973
61
L
Poseidon
8,856
1,322
0
501
12,003
4,169
0
5,499
5,944
69,230
0
L
Susano
Time4Twice
Susano
8,200
1,818
0
4,516
13,702
5,383
0
5,556
7,914
0
58,787
W
Ratatoskr
USMAANDRES
Ratatoskr
9,255
2,129
0
3,433
13,319
6,786
0
2,035
11,087
0
95,743
W
Gilgamesh
olkingcole1666
Gilgamesh
10,570
2,346
0
5,383
17,655
20,135
0
191
16,062
0
75,904
L
Bellona
restlyss
Bellona
12,835
5,192
0
5,580
20,241
24,057
0
450
18,479
0
79,459
W
Chernobog
xxKush_Blitzzxx
Chernobog
5,328
3,074
0
2,866
8,028
3,496
497
2,841
5,088
0
79,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
44,855
552
Minions Killed
556
0
Camps Cleared
0
1,853,780
Distance Traveled
1,735,303
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,274
460
77
4
0
312,903
1
L
Cthulhu
9,148
508
45
3
0
370,144
2
L
Danzaburou
9,994
555
157
9
0
370,343
5
W
Zhong Kui
8,616
479
87
5
0
353,822
0
L
Poseidon
8,691
483
121
7
0
305,395
2
L
Susano
7,618
423
93
5
0
382,322
2
W
Ratatoskr
10,407
578
116
6
0
456,092
0
W
Gilgamesh
9,707
539
134
7
0
343,636
2
L
Bellona
9,404
522
140
8
0
307,099
2
W
Chernobog
9,259
514
138
8
0
387,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role