Player Matchup

Ares
Ares
Hailstarlord
Ares
Level 144
God Stats
7W - 5L
1,590 SR
Queue Stats
486W - 473L
1,484 Elo+
Party 1
Ix Chel
Ix Chel
Lady PenGwen
Ix Chel
Level 225
God Stats
12W - 11L
1,480 SR
Queue Stats
807W - 818L
1,572 Elo+
Party 2
Rama
Rama
Quigs90
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
adrenalinrush78
Danzaburou
Level 158
God Stats
13W - 9L
1,560 SR
Queue Stats
428W - 440L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
thedawgdouglas
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,529 Elo+
Solo
Team Averages
Level 116
1,526 SR
1,525 Elo+

VS

Team Averages
Level 102
1,537 SR
1,379 Elo+
Jing Wei
Jing Wei
Eagle Eye CC
Jing Wei
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,175 Elo+
Party 3
Terra
Terra
Gr33nZebra
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,442 Elo+
Solo
Ishtar
Ishtar
TridentOfSeas
Ishtar
Level 162
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 212L
1,385 Elo+
Party 3
Tsukuyomi
Tsukuyomi
W1ngedPr1nc3
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
МаgnusTheRed
Ah Muzen Cab
Level 53
God Stats
1W - 1L
1,687 SR
Queue Stats
11W - 22L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,181
848
6,015
14,758
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Lady PenGwen
Ix Chel
15
5 / 3 / 5
9,400
783
10,786
11,400
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
Quigs90
Rama
15
1 / 3 / 9
9,318
777
12,093
8,731
3,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
adrenalinrush78
Danzaburou
18
6 / 2 / 3
11,275
940
15,723
12,365
6,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
thedawgdouglas
Jormungandr
15
0 / 3 / 9
8,909
742
8,294
14,420
14,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eagle Eye CC
Jing Wei
5
0 / 2 / 0
5,912
493
143
2,087
524
Terra
18
2 / 2 / 4
7,909
659
4,142
20,801
17,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
5,912
493
0
1,079
289
Tsukuyomi
W1ngedPr1nc3
Tsukuyomi
17
4 / 5 / 3
8,114
676
15,834
18,067
21,616
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
МаgnusTheRed
Ah Muzen Cab
18
5 / 6 / 1
9,206
767
16,963
17,103
9,430
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
16
Kills
11
13
Deaths
16
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Eagle Eye CC
Jing Wei
0
2
0
0
L
Terra
2
2
4
2
W
4
2
8
4
W
Ix Chel
Lady PenGwen
Ix Chel
5
3
5
2.5
W
Rama
Quigs90
Rama
1
3
9
1.83
L
0
1
0
0
L
Tsukuyomi
W1ngedPr1nc3
Tsukuyomi
4
5
3
1.1
W
Danzaburou
adrenalinrush78
Danzaburou
6
2
3
3.75
W
Jormungandr
thedawgdouglas
Jormungandr
0
3
9
1.5
L
Ah Muzen Cab
МаgnusTheRed
Ah Muzen Cab
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,911
Damage
37,082
61,674
Taken
59,137
45,363
Mitigated
49,857
27,210
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Eagle Eye CC
Jing Wei
143
0
0
0
2,087
524
0
1,036
1,051
0
143
L
Terra
4,142
1,301
2,609
10,603
20,801
17,998
0
9,216
11,185
11,068
0
W
6,015
897
905
2,954
14,758
14,717
545
644
13,651
10,797
0
W
Ix Chel
Lady PenGwen
Ix Chel
10,786
1,918
8,149
4,559
11,400
5,385
921
792
10,412
15,955
816
W
Rama
Quigs90
Rama
12,093
6,730
644
250
8,731
3,811
2,615
505
8,091
0
27,930
L
0
0
0
0
1,079
289
0
1,079
0
0
0
L
Tsukuyomi
W1ngedPr1nc3
Tsukuyomi
15,834
1,595
149
1,790
18,067
21,616
0
7,019
10,881
0
23,068
W
Danzaburou
adrenalinrush78
Danzaburou
15,723
7,273
1,537
4,015
12,365
6,510
3,044
580
11,606
0
42,297
W
Jormungandr
thedawgdouglas
Jormungandr
8,294
2,286
850
3,347
14,420
14,940
234
1,621
12,368
19,308
1,162
L
Ah Muzen Cab
МаgnusTheRed
Ah Muzen Cab
16,963
2,979
310
2,687
17,103
9,430
0
5,050
11,730
0
39,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
37,053
148
Minions Killed
64
0
Camps Cleared
0
1,003,875
Distance Traveled
621,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,912
493
0
0
0
26,655
0
L
Terra
7,909
659
8
1
0
216,065
0
W
Ares
10,181
848
6
1
0
221,126
0
W
Ix Chel
9,400
783
19
2
0
180,027
0
W
Rama
9,318
777
34
3
0
170,458
0
L
Ishtar
5,912
493
0
0
0
0
0
L
Tsukuyomi
8,114
676
17
1
0
187,135
0
W
Danzaburou
11,275
940
61
5
0
218,150
0
W
Jormungandr
8,909
742
28
2
0
214,114
0
L
Ah Muzen Cab
9,206
767
39
3
0
191,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role