Player Matchup

Anhur
Anhur
Silver I
MarinKitagawa
Anhur
Silver I
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,683 MMR
Party 3
Thor
Thor
Gold I
MiquitoMouse
Thor
Gold I
Level 81
God Stats
10W - 4L
1,938 SR
Queue Stats
38W - 29L
1,774 MMR
Party 3
Anubis
Anubis
Gold I
Obiewan
Anubis
Gold I
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 206L
1,755 MMR
Party 2
Bake Kujira
Bake Kujira
Gold III
Sisc
Bake Kujira
Gold III
Level 176
God Stats
6W - 5L
1,526 SR
Queue Stats
22W - 15L
1,711 MMR
Party 2
Ares
Ares
Gold I
Variableee
Ares
Gold I
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 50L
1,738 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,593 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,523 SR
1,682 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
RangoTango9989
Heimdallr
Platinum IV
Level 81
God Stats
12W - 19L
1,164 SR
Queue Stats
290W - 265L
1,567 MMR
Party 1
Horus
Horus
Platinum V
Riahenggadav
Horus
Platinum V
Level 47
God Stats
4W - 2L
1,684 SR
Queue Stats
87W - 77L
1,740 MMR
Solo
Merlin
Merlin
Gold II
imabeast152
Merlin
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 188L
1,696 MMR
Solo
Ne Zha
Ne Zha
Platinum III
matamerik4a
Ne Zha
Platinum III
Level 109
God Stats
1W - 1L
1,767 SR
Queue Stats
55W - 36L
1,909 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,681
723
8,974
11,450
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 1
6,654
555
3,263
9,307
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Obiewan
Anubis
13
2 / 1 / 1
7,048
587
6,761
7,475
3,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
Sisc
Bake Kujira
13
1 / 1 / 1
7,343
612
5,937
12,445
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 7
6,504
542
4,432
9,046
7,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KukulkanAthenaKuzenbo

VS

Bans
ThanatosVamanaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 4 / 1
6,040
503
2,869
11,230
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
RangoTango9989
Heimdallr
11
1 / 5 / 0
6,223
519
6,316
10,520
2,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 2
6,842
570
7,812
12,269
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
11
0 / 1 / 3
6,036
503
3,624
4,729
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
3 / 1 / 0
6,308
526
6,299
9,550
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
W
6
1
3
7.5
W
3
2
1
1.75
W
Anubis
Obiewan
Anubis
2
1
1
2.5
L
Heimdallr
RangoTango9989
Heimdallr
1
5
0
0.2
L
1
2
2
1
W
Bake Kujira
Sisc
Bake Kujira
1
1
1
1.5
W
1
0
7
4.5
L
Merlin
0
1
3
1.5
L
Ne Zha
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
26,920
49,723
Taken
48,298
31,397
Mitigated
22,678
16,920
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,869
93
0
1,564
11,230
7,288
0
4,007
7,223
23,663
0
W
8,974
5,491
0
5,923
11,450
4,829
0
1,008
10,442
0
75,359
W
3,263
678
0
750
9,307
3,945
0
1,007
8,259
0
55,235
W
Anubis
Obiewan
Anubis
6,761
257
0
4,258
7,475
3,835
0
2,173
5,302
59,906
1,176
L
Heimdallr
RangoTango9989
Heimdallr
6,316
3,080
0
2,400
10,520
2,995
0
974
9,546
0
39,605
L
7,812
3,198
105
4,137
12,269
7,662
0
5,046
6,431
0
44,629
W
Bake Kujira
Sisc
Bake Kujira
5,937
1,861
0
3,292
12,445
10,980
0
611
10,938
54,080
3,367
W
4,432
791
0
2,697
9,046
7,808
0
2,454
6,592
18,860
0
L
Merlin
3,624
263
0
1,289
4,729
1,715
0
2,440
2,289
46,621
0
L
Ne Zha
6,299
2,078
0
4,322
9,550
3,018
0
3,205
6,257
0
46,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
31,449
417
Minions Killed
331
0
Camps Cleared
0
1,316,567
Distance Traveled
1,337,800
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,040
503
28
2
0
288,132
4
W
Anhur
8,681
723
137
11
0
298,418
2
W
Thor
6,654
555
81
7
0
274,369
0
W
Anubis
7,048
587
106
9
0
244,010
2
L
Heimdallr
6,223
519
63
5
0
235,968
4
L
Horus
6,842
570
72
6
0
249,661
0
W
Bake Kujira
7,343
612
79
7
0
222,146
2
W
Ares
6,504
542
14
1
0
277,624
7
L
Merlin
6,036
503
92
8
0
253,983
0
L
Ne Zha
6,308
526
76
6
0
310,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role