Player Matchup

Awilix
Awilix
InfernoReaper-X
Awilix
Level 126
God Stats
418W - 370L
1,573 SR
Queue Stats
913W - 871L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
jurguś22
Ao Kuang
Level 26
God Stats
14W - 20L
1,634 SR
Queue Stats
245W - 264L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lissarafire
Morgan Le Fay
Level 39
God Stats
30W - 37L
1,574 SR
Queue Stats
290W - 304L
1,502 Elo+
Party 1
Team Averages
Level 64
1,594 SR
1,496 Elo+

VS

Team Averages
Level 83
1,506 SR
1,220 Elo+
Yemoja
Yemoja
Lele0k
Yemoja
Level 86
God Stats
8W - 5L
1,668 SR
Queue Stats
64W - 73L
1,278 Elo+
Party 2
Loki
Loki
ramosfranchu
Loki
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 23L
1,059 Elo+
Party 2
Baron Samedi
Baron Samedi
xDARDOSx
Baron Samedi
Level 146
God Stats
0W - 2L
1,351 SR
Queue Stats
37W - 45L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 6
8,650
865
8,628
5,997
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
jurguś22
Ao Kuang
11
4 / 1 / 7
8,037
804
3,727
8,306
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
lissarafire
Morgan Le Fay
14
3 / 0 / 10
8,338
834
10,868
5,273
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lele0k
Yemoja
11
1 / 4 / 2
6,368
637
2,206
8,766
7,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 7 / 1
6,341
634
2,837
9,007
3,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xDARDOSx
Baron Samedi
11
1 / 4 / 2
6,805
681
2,809
8,415
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Yemoja
Lele0k
Yemoja
1
4
2
0.5
W
Ao Kuang
jurguś22
Ao Kuang
4
1
7
7.5
W
Morgan Le Fay
lissarafire
Morgan Le Fay
3
0
10
8
L
1
7
1
0.21
L
Baron Samedi
xDARDOSx
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
7,852
19,576
Taken
26,188
11,245
Mitigated
14,880
4,797
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,628
3,236
0
1,749
5,997
2,824
819
1,948
4,049
0
34,101
L
Yemoja
Lele0k
Yemoja
2,206
345
972
524
8,766
7,025
0
5,311
2,775
9,928
259
W
Ao Kuang
jurguś22
Ao Kuang
3,727
980
0
2,543
8,306
6,100
971
2,054
6,252
10,269
2,622
W
Morgan Le Fay
lissarafire
Morgan Le Fay
10,868
1,030
0
505
5,273
2,321
708
1,107
4,166
32,699
0
L
2,837
408
0
160
9,007
3,005
0
4,630
3,960
0
5,501
L
Baron Samedi
xDARDOSx
Baron Samedi
2,809
119
270
503
8,415
4,850
0
3,153
4,458
20,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
19,514
127
Minions Killed
53
0
Camps Cleared
0
560,886
Distance Traveled
417,671
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,650
865
45
5
0
182,226
0
L
Yemoja
6,368
637
10
1
0
157,242
1
W
Ao Kuang
8,037
804
25
3
0
188,951
0
W
Morgan Le Fay
8,338
834
57
6
0
189,709
0
L
Loki
6,341
634
9
1
0
102,060
3
L
Baron Samedi
6,805
681
34
3
0
158,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role