Player Matchup

Ishtar
Ishtar
ArnoldluvsBBC
Ishtar
Level 66
God Stats
15W - 14L
1,449 SR
Queue Stats
191W - 189L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
MaybeDrewski
Ratatoskr
Level 121
God Stats
3W - 0L
1,745 SR
Queue Stats
55W - 46L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
Oxlancerr
Cthulhu
Level 79
God Stats
8W - 0L
1,500 SR
Queue Stats
123W - 90L
1,650 Elo+
Party 2
Charon
Charon
PikadorahTTV
Charon
Level 85
God Stats
8W - 3L
1,634 SR
Queue Stats
129W - 126L
1,522 Elo+
Party 1
Raijin
Raijin
VictoryCar
Raijin
Level 154
God Stats
2W - 0L
1,259 SR
Queue Stats
73W - 78L
1,563 Elo+
Party 1
Team Averages
Level 101
1,517 SR
1,566 Elo+

VS

Team Averages
Level 94
1,581 SR
1,571 Elo+
Sobek
Sobek
B1gm3aty
Sobek
Level 67
God Stats
7W - 5L
1,758 SR
Queue Stats
12W - 17L
1,507 Elo+
Party 3
Ne Zha
Ne Zha
BlorgBlorgerson
Ne Zha
Level 75
God Stats
3W - 4L
1,658 SR
Queue Stats
167W - 162L
1,524 Elo+
Solo
Rama
Rama
Invictical
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,619 Elo+
Party 3
Gilgamesh
Gilgamesh
Zipzap309
Gilgamesh
Level 121
God Stats
0W - 1L
1,297 SR
Queue Stats
24W - 21L
1,595 Elo+
Party 3
Nut
Nut
eggwuhh
Nut
Level 103
God Stats
8W - 7L
1,692 SR
Queue Stats
23W - 19L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,746
583
7,507
7,456
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
MaybeDrewski
Ratatoskr
16
3 / 0 / 4
8,124
542
5,722
10,693
4,494
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Oxlancerr
Cthulhu
15
7 / 1 / 5
9,434
629
11,665
12,859
10,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
13
3 / 0 / 6
7,991
533
5,996
9,085
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
VictoryCar
Raijin
14
1 / 2 / 3
7,928
529
6,573
8,152
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
B1gm3aty
Sobek
10
1 / 3 / 1
7,051
470
3,062
13,550
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 3
6,591
439
4,564
13,756
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 0
7,239
483
2,384
9,017
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
Zipzap309
Gilgamesh
11
0 / 4 / 1
6,971
465
3,761
12,305
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nut
14
2 / 2 / 0
7,718
515
7,633
10,010
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
3
3
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Sobek
B1gm3aty
Sobek
1
3
1
0.5
L
0
7
3
0.21
L
0
3
0
0
W
Ratatoskr
MaybeDrewski
Ratatoskr
3
0
4
5
W
Cthulhu
Oxlancerr
Cthulhu
7
1
5
9.5
W
Charon
3
0
6
6
W
Raijin
VictoryCar
Raijin
1
2
3
1.25
L
Gilgamesh
Zipzap309
Gilgamesh
0
4
1
0.13
L
Nut
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
21,404
48,245
Taken
58,638
30,115
Mitigated
34,801
17,082
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,507
3,385
0
2,329
7,456
3,243
0
1,026
6,430
0
65,485
L
Sobek
B1gm3aty
Sobek
3,062
620
0
3,511
13,550
11,930
0
7,133
6,215
11,483
1,488
L
4,564
1,442
0
1,237
13,756
6,002
0
4,181
9,411
0
51,402
L
2,384
1,982
0
2,481
9,017
3,223
768
1,167
7,828
0
55,567
W
Ratatoskr
MaybeDrewski
Ratatoskr
5,722
1,025
0
6,335
10,693
4,494
0
560
10,043
0
72,062
W
Cthulhu
Oxlancerr
Cthulhu
11,665
691
408
4,937
12,859
10,995
0
465
11,864
62,181
2,071
W
Charon
5,996
912
0
2,753
9,085
8,355
91
817
8,268
27,081
0
W
Raijin
VictoryCar
Raijin
6,573
459
0
320
8,152
3,028
221
194
7,958
69,041
2,295
L
Gilgamesh
Zipzap309
Gilgamesh
3,761
1,093
0
2,338
12,305
9,139
0
6,254
5,241
0
43,920
L
Nut
7,633
3,790
0
489
10,010
4,507
0
3,850
6,096
0
73,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
35,570
496
Minions Killed
400
0
Camps Cleared
0
1,576,101
Distance Traveled
1,357,304
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,746
583
97
6
0
307,243
0
L
Sobek
7,051
470
14
1
0
288,948
1
L
Ne Zha
6,591
439
66
4
0
292,813
0
L
Rama
7,239
483
89
6
0
270,925
2
W
Ratatoskr
8,124
542
115
8
0
375,304
2
W
Cthulhu
9,434
629
132
9
0
309,559
2
W
Charon
7,991
533
26
2
0
302,267
3
W
Raijin
7,928
529
126
8
0
281,728
0
L
Gilgamesh
6,971
465
87
6
0
252,045
0
L
Nut
7,718
515
144
10
0
252,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role