Player Matchup

Nu Wa
Nu Wa
DragonKingEpic
Nu Wa
Level 124
God Stats
1W - 5L
1,107 SR
Queue Stats
114W - 106L
1,572 Elo+
Party 3
Ix Chel
Ix Chel
MajiinQ
Ix Chel
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,636 Elo+
Solo
Ne Zha
Ne Zha
OrdinalComet38
Ne Zha
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
106W - 117L
1,414 Elo+
Solo
Nut
Nut
The_Kid_Rick
Nut
Level 33
God Stats
9W - 5L
1,766 SR
Queue Stats
114W - 115L
1,537 Elo+
Party 3
Artemis
Artemis
koolguy1121
Artemis
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,509 Elo+
Party 3
Team Averages
Level 107
1,475 SR
1,533 Elo+

VS

Team Averages
Level 128
1,544 SR
1,487 Elo+
Cthulhu
Cthulhu
DoCtOr SSK
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 94L
1,536 Elo+
Party 1
Artemis
Artemis
GuMm3Rz
Artemis
Level 149
God Stats
5W - 2L
1,486 SR
Queue Stats
77W - 85L
1,548 Elo+
Party 1
Mercury
Mercury
LaffLaGaffe
Mercury
Level 109
God Stats
3W - 5L
1,346 SR
Queue Stats
115W - 129L
1,410 Elo+
Party 2
Horus
Horus
LeBeauBronzé
Horus
Level 105
God Stats
2W - 0L
1,667 SR
Queue Stats
47W - 56L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
SqUiRt SSK
Ah Puch
Level 157
God Stats
3W - 0L
1,720 SR
Queue Stats
60W - 64L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
9,899
660
21,168
9,794
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
MajiinQ
Ix Chel
18
1 / 3 / 7
10,370
691
21,662
17,443
10,991
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 7 / 5
9,802
653
9,084
13,911
7,813
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 6
9,506
634
15,446
12,618
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
koolguy1121
Artemis
14
2 / 7 / 6
8,668
578
13,002
16,223
7,513
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoCtOr SSK
Cthulhu
17
0 / 4 / 17
11,069
738
12,740
25,965
32,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
GuMm3Rz
Artemis
18
6 / 2 / 13
11,011
734
23,175
13,038
7,568
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
LaffLaGaffe
Mercury
16
7 / 3 / 9
10,416
694
13,359
18,709
10,040
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 10
10,856
724
5,916
22,059
16,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
SqUiRt SSK
Ah Puch
19
8 / 2 / 8
11,644
776
12,698
17,341
10,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
10
Kills
23
23
Deaths
11
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DoCtOr SSK
Cthulhu
0
4
17
2.13
L
2
3
6
1.67
W
Artemis
GuMm3Rz
Artemis
6
2
13
6.25
W
Mercury
LaffLaGaffe
Mercury
7
3
9
3.83
W
2
0
10
7
L
Ix Chel
MajiinQ
Ix Chel
1
3
7
1.5
L
3
7
5
0.79
W
Ah Puch
SqUiRt SSK
Ah Puch
8
2
8
6
L
2
3
6
1.67
L
Artemis
koolguy1121
Artemis
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,362
Damage
67,888
69,989
Taken
97,112
37,554
Mitigated
77,223
22,787
Healing
49,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DoCtOr SSK
Cthulhu
12,740
451
2,472
4,423
25,965
32,578
462
9,964
15,184
39,138
2,250
L
21,168
6,782
903
917
9,794
4,695
10
4,053
5,741
38,315
0
W
Artemis
GuMm3Rz
Artemis
23,175
4,937
0
1,162
13,038
7,568
3,062
6,470
6,409
0
46,526
W
Mercury
LaffLaGaffe
Mercury
13,359
4,103
5,684
4,409
18,709
10,040
2,515
6,920
11,496
0
20,057
W
5,916
2,319
12,678
13,853
22,059
16,168
812
9,726
12,001
0
15,124
L
Ix Chel
MajiinQ
Ix Chel
21,662
1,824
2,403
9,133
17,443
10,991
0
6,338
11,105
43,267
2,024
L
9,084
2,146
800
940
13,911
7,813
0
5,003
8,908
0
13,666
W
Ah Puch
SqUiRt SSK
Ah Puch
12,698
142
747
3,933
17,341
10,869
336
6,841
10,087
44,677
0
L
15,446
6,775
1,053
3,261
12,618
6,542
0
3,861
8,757
0
25,023
L
Artemis
koolguy1121
Artemis
13,002
4,171
808
2,569
16,223
7,513
0
5,914
10,309
0
17,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,245
Gold Earned
54,996
152
Minions Killed
174
0
Camps Cleared
0
1,260,992
Distance Traveled
1,415,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,069
738
43
3
0
281,787
0
L
Nu Wa
9,899
660
41
3
0
253,681
0
W
Artemis
11,011
734
42
3
0
267,135
0
W
Mercury
10,416
694
10
1
0
310,936
0
W
Horus
10,856
724
6
0
0
297,723
0
L
Ix Chel
10,370
691
60
4
0
249,801
0
L
Ne Zha
9,802
653
13
1
0
237,377
0
W
Ah Puch
11,644
776
73
5
0
257,672
0
L
Nut
9,506
634
29
2
0
290,670
0
L
Artemis
8,668
578
9
1
0
229,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role