Player Matchup

Chaac
Chaac
Gold V
Deathxthexking
Chaac
Gold V
Level 218
God Stats
1W - 3L
1,822 SR
Queue Stats
93W - 96L
1,449 MMR
Party 2
Charon
Charon
Gold IV
Kingstonqw23
Charon
Gold IV
Level 157
God Stats
0W - 1L
1,323 SR
Queue Stats
86W - 83L
1,493 MMR
Party 2
Ullr
Ullr
Gold IV
Kryses
Ullr
Gold IV
Level 158
God Stats
16W - 22L
1,443 SR
Queue Stats
123W - 119L
1,472 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Shanners8
Kukulkan
Gold IV
Level 155
God Stats
46W - 48L
1,751 SR
Queue Stats
357W - 379L
1,480 MMR
Solo
Arachne
Arachne
Gold I
rugger875
Arachne
Gold I
Level 204
God Stats
68W - 62L
1,584 SR
Queue Stats
576W - 579L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 178
1,585 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,537 SR
1,474 MMR
Fenrir
Fenrir
Silver II
MasterPearFive
Fenrir
Silver II
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
ShivaPlayz
Danzaburou
Gold IV
Level 63
God Stats
2W - 0L
1,377 SR
Queue Stats
147W - 133L
1,476 MMR
Solo
Cthulhu
Cthulhu
Gold III
WeIIock
Cthulhu
Gold III
Level 108
God Stats
5W - 4L
1,556 SR
Queue Stats
98W - 106L
1,472 MMR
Solo
Hera
Hera
Silver III
pking9000
Hera
Silver III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,456 MMR
Party 1
Maui
Maui
Gold V
yulianvladd
Maui
Gold V
Level 181
God Stats
2W - 1L
1,751 SR
Queue Stats
112W - 112L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,697
481
7,360
15,207
14,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
10
0 / 3 / 3
7,172
448
6,903
12,378
9,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Kryses
Ullr
14
2 / 3 / 1
8,615
538
7,429
11,263
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Shanners8
Kukulkan
15
5 / 4 / 0
9,093
568
7,316
10,409
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
rugger875
Arachne
9
0 / 8 / 3
6,730
421
4,285
13,860
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
ThothAthenaBastetBake KujiraThor

VS

Bans
BellonaLokiSobekThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
9,365
585
8,189
15,014
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ShivaPlayz
Danzaburou
19
9 / 2 / 4
11,094
693
14,657
14,107
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
WeIIock
Cthulhu
16
3 / 0 / 3
9,637
602
10,484
11,278
11,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
15
1 / 3 / 5
9,543
596
4,546
7,230
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 8
8,571
536
3,437
9,672
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
21
21
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Charon
0
3
3
0.5
L
Ullr
Kryses
Ullr
2
3
1
0.83
W
6
2
7
4.75
L
Kukulkan
Shanners8
Kukulkan
5
4
0
1.25
W
Danzaburou
ShivaPlayz
Danzaburou
9
2
4
5.5
W
Cthulhu
WeIIock
Cthulhu
3
0
3
4.5
W
Hera
1
3
5
1.17
L
Arachne
rugger875
Arachne
0
8
3
0.19
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
41,313
63,117
Taken
57,301
37,221
Mitigated
36,867
12,808
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,360
1,512
0
6,232
15,207
14,865
0
7,921
6,177
0
59,465
L
Charon
6,903
1,712
0
2,305
12,378
9,169
0
3,340
8,922
26,115
460
L
Ullr
Kryses
Ullr
7,429
3,510
0
1,844
11,263
4,332
258
848
10,415
0
64,750
W
8,189
1,574
0
8,028
15,014
6,983
1,258
3,735
11,234
0
72,234
L
Kukulkan
Shanners8
Kukulkan
7,316
848
0
332
10,409
4,477
0
3,231
7,178
76,630
1,380
W
Danzaburou
ShivaPlayz
Danzaburou
14,657
8,641
0
8,454
14,107
7,302
260
2,982
11,125
0
118,173
W
Cthulhu
WeIIock
Cthulhu
10,484
1,094
265
2,966
11,278
11,068
0
909
9,489
62,416
925
W
Hera
4,546
1,281
0
633
7,230
3,249
201
3,725
3,505
76,648
2,468
L
Arachne
rugger875
Arachne
4,285
3,390
0
2,095
13,860
4,378
0
1,645
12,038
0
34,743
W
3,437
1,079
0
2,319
9,672
8,265
30
2,650
7,022
17,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,307
Gold Earned
48,210
452
Minions Killed
591
0
Camps Cleared
0
1,490,958
Distance Traveled
1,604,478
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,697
481
110
7
0
328,777
0
L
Charon
7,172
448
39
2
0
307,057
0
L
Ullr
8,615
538
114
7
0
280,660
3
W
Fenrir
9,365
585
111
7
0
365,224
0
L
Kukulkan
9,093
568
138
9
0
284,710
8
W
Danzaburou
11,094
693
185
12
0
298,766
0
W
Cthulhu
9,637
602
113
7
0
310,959
2
W
Hera
9,543
596
155
10
0
292,824
4
L
Arachne
6,730
421
51
3
0
289,754
0
W
Maui
8,571
536
27
2
0
336,705
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role